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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2610
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Posted - 2013.09.03 12:08:00 -
[1] - Quote
- All suits and tiers of those suits (standard/advanced/proto) have a 'Pyrus' variant listed in the Variations tab. - 'Pyrus' variants of some weapons in variations tabs (include prototype tiers) - 'Construct' prototype variants of some weapons in variations tabs. - Multiple Aurum variants of weapons added across the board. - 'Balac's MRN-30 Submachine Gun in SMG variations tab. - 'Balac's N-17 Sniper Rifle in Sniper Rifle variations tab. - 'Neo' Prototype Commandos now have a (bitchin) new skin -'Cavity' M2 Contact Locus removed from market (may have occurred before Uprising 1.4, can't remember) - Burn Damage for Vehicles has been removed.
NOTICE: Updating as things become apparent. Give it time, more will surface. |
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N1ck Comeau
Ahrendee Mercenaries EoN.
1234
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Posted - 2013.09.03 12:09:00 -
[2] - Quote
Burn damage for vehicles has been removed |
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mini rehak
The Southern Legion The Umbra Combine
84
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Posted - 2013.09.03 12:30:00 -
[3] - Quote
The Balac's N-17 Sniper Rifle has been in the game for a while. It was a Closed Beta tournament prize. |
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Bendtner92
Imperfects Negative-Feedback
1003
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Posted - 2013.09.03 12:33:00 -
[4] - Quote
mini rehak wrote:The Balac's N-17 Sniper Rifle has been in the game for a while. It was a Closed Beta tournament prize. Same with the SMG. |
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Sgt Kirk
SyNergy Gaming EoN.
1419
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Posted - 2013.09.03 12:33:00 -
[5] - Quote
pryus is going to be part of some new pack for a ridiculous amount of money. |
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ChromeBreaker
SVER True Blood Public Disorder.
1088
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Posted - 2013.09.03 12:35:00 -
[6] - Quote
Aeon Amadi wrote: - 'Quafe' Scout gk.0 has lost it's pink sink and now uses the default for it's class.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO |
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2610
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Posted - 2013.09.03 12:41:00 -
[7] - Quote
Sgt Kirk wrote:pryus is going to be part of some new pack for a ridiculous amount of money.
Better not be. Would be entirely pay to win considering there are advanced/prototype variants. |
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Maken Tosch
DUST University Ivy League
3899
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Posted - 2013.09.03 12:44:00 -
[8] - Quote
The Quafe suit lost it's pink?
CCP, WTF? I was passively training my female alt for that suit just because of the style. Now you nerf the pink? In that case, I petition that you bring it back. |
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2610
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Posted - 2013.09.03 13:06:00 -
[9] - Quote
Maken Tosch wrote:The Quafe suit lost it's pink?
CCP, WTF? I was passively training my female alt for that suit just because of the style. Now you nerf the pink? In that case, I petition that you bring it back.
They've always had problems with that suit, lol. |
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2612
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Posted - 2013.09.03 13:51:00 -
[10] - Quote
Anyone else find anything? |
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Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
756
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Posted - 2013.09.03 13:55:00 -
[11] - Quote
HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. |
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JL3Eleven
PFB Pink Fluffy Bunnies
726
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Posted - 2013.09.03 13:56:00 -
[12] - Quote
Did we get timestamps? |
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Takahiro Kashuken
Red Star. EoN.
1195
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Posted - 2013.09.03 13:58:00 -
[13] - Quote
Gunlogi - Gun depression nerf
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2612
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Posted - 2013.09.03 13:58:00 -
[14] - Quote
Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate? |
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Roofer Madness
A.N.O.N.Y.M.O.U.S.
174
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Posted - 2013.09.03 14:01:00 -
[15] - Quote
JL3Eleven wrote:Did we get timestamps?
Yes sir. |
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
226
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Posted - 2013.09.03 14:02:00 -
[16] - Quote
Aeon Amadi wrote:- 'Grunts and groans' added when rounds land on target. - Glass shattering sound when rounds land shields. - All suits and tiers of those suits (standard/advanced/proto) have a 'Pyrus' variant listed in the Variations tab. - 'Pyrus' variants of some weapons in variations tabs (include prototype tiers) - 'Construct' prototype variants of some weapons in variations tabs. - Multiple Aurum variants of weapons added across the board. - 'Neo' Prototype Commandos now have a (bitchin) new skin -'Cavity' M2 Contact Locus removed from market (may have occurred before Uprising 1.4, can't remember) - Burn Damage for Vehicles has been removed. - 'Quafe' Scout gk.0 has lost it's pink sink and now uses the default for it's class. - Hacking objectives/turrets now shows a new icon with a lock and spinning gear. - Recalling objectives now shows a new icon with a radar symbol. - End of Match summary screen has a flashier KDR meter with glow and secondary bar. - Invisible, collide-able star map in the war barge before a match has been removed. - Footstep sounds through snow and grass. - Weapon efficiency readout now displayed beneath the Shield/Armor HP bar of the target you are aiming at. - All textures have received an update and look generally better. - Plasma Cannon projectile is MUCH faster - Larger HMG aiming reticle
NOTICE: Updating as things become apparent. Give it time, more will surface. NOTICE: Underlined mentions prominently new features that are prominently noticeable in-game.
Plasma cannon charge moves faster now you say.... ooo sounds intresting.
On another note, so I got faster internet now, but its taking longer to install the damn thing that it did to download it! haha 1st time that has ever happened =D |
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JL3Eleven
PFB Pink Fluffy Bunnies
726
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Posted - 2013.09.03 14:04:00 -
[17] - Quote
Roofer Madness wrote:JL3Eleven wrote:Did we get timestamps? Yes sir.
Sweet ty. Does anyone know if we can have more chat channels without causing any problems? (At school atm) |
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Beren Hurin
The Vanguardians
1347
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Posted - 2013.09.03 14:06:00 -
[18] - Quote
Awesome info on the weapon efficiency readout!! |
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The Robot Devil
Echo Galactic Industries
886
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Posted - 2013.09.03 14:07:00 -
[19] - Quote
Plasma Cannon projectile speed buff!!! PC is OP! How about the scope on the LR? |
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Paladin Sas
Pro Hic Immortalis
241
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Posted - 2013.09.03 14:09:00 -
[20] - Quote
the invisable star map in the warbarge has been gone for a while now, not part of 1.4 |
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Kekklian Noobatronic
Goonfeet Top Men.
345
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Posted - 2013.09.03 14:13:00 -
[21] - Quote
Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further.
Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain).
Need confirmation! |
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Garrett Blacknova
Codex Troopers
3505
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Posted - 2013.09.03 14:13:00 -
[22] - Quote
JL3Eleven wrote:Did we get timestamps? I see timestamps in local chat, if that's what you mean. |
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Takahiro Kashuken
Red Star. EoN.
1196
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Posted - 2013.09.03 14:17:00 -
[23] - Quote
Aeon Amadi wrote:Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate?
The gun will not look down past 0 deg |
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JW v Weingarten
No Free Pass
598
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Posted - 2013.09.03 14:20:00 -
[24] - Quote
They turned the Squad symbol around  |
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2613
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Posted - 2013.09.03 14:28:00 -
[25] - Quote
Paladin Sas wrote:the invisable star map in the warbarge has been gone for a while now, not part of 1.4
Was collide-able up until 1.4, could walk into it. |
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Reav Hannari
Red Rock Outriders
1097
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Posted - 2013.09.03 15:30:00 -
[26] - Quote
New rank chevrons. One stripe for grunt. Two for the squad leader. I guess that makes him a Corporal. |
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
768
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Posted - 2013.09.03 15:37:00 -
[27] - Quote
You can zoom in SO much farther on the map now. |
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IgniteableAura
Pro Hic Immortalis
107
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Posted - 2013.09.03 15:38:00 -
[28] - Quote
removal of skill tree from the market screen. You can no longer upgrade skills from market screen |
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Garrett Blacknova
Codex Troopers
3510
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Posted - 2013.09.03 15:42:00 -
[29] - Quote
Takahiro Kashuken wrote:Aeon Amadi wrote:Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate? The gun will not look down past 0 deg This is also the case with the Sica.
It can aim VERY slightly below level - about 5 degrees at most. Very frustrating. |
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Master Jaraiya
Ultramarine Corp
607
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Posted - 2013.09.03 15:46:00 -
[30] - Quote
Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! It is +5% Recoil bonus per level not +5% dispersion bonus per level |
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Keeriam Miray
Ostrakon Agency Gallente Federation
35
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Posted - 2013.09.03 15:57:00 -
[31] - Quote
NINJA NERFED QUAFE SUIT WFT!!!??? CCP YOU BASTARDS   - capslockrage mode off |
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Beren Hurin
The Vanguardians
1359
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Posted - 2013.09.03 16:00:00 -
[32] - Quote
I-Shayz-I wrote:You can zoom in SO much farther on the map now.
Even to the point where you can see infantry? |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1484
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Posted - 2013.09.03 16:15:00 -
[33] - Quote
The Neo Commando Skin has been like this for a very long time, nothing new. Trust me, I've been rocking it for awhile now!
Also check out the new animation when you find a battle (you have to be looking at the battlefinder tab). It shows exactly where you are fighting and zooms in.
"Children of Amarr, Beloved of God Do not fear the dark heavens The stars are a sign unto you To bring the Light to dark places And so many wondrous lights we carry Illuminating peoples and worlds Know that our empire is holy Set apart for an immortal destiny Stand true, Children of Amarr Let the rays of our enlightenment Shine ever before the Almighty." Empress Jamyl Sarum I |
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
770
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Posted - 2013.09.03 16:20:00 -
[34] - Quote
Oh, another thing I noticed is the smaller dot on the red dot scope. Much harder to aim with, but less obstructive. |
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demonkiller 12
G.U.T.Z Covert Intervention
156
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Posted - 2013.09.03 16:21:00 -
[35] - Quote
Takahiro Kashuken wrote:Aeon Amadi wrote:Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate? The gun will not look down past 0 deg Wait, is this good or bad? because i ******* hated how the armor tanks could aim WAY lower than shield tanks to the point where standing beside a shield tank just made it moving cover and no longer a serious threat |
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demonkiller 12
G.U.T.Z Covert Intervention
156
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Posted - 2013.09.03 16:24:00 -
[36] - Quote
Fucks sake CCP, adding more aurum gear, there should be NO aurum gear at all, removes the main thing of RISK from the ******* game, why does some ****** only have to spend 350 aurum on his tank and proto cannon where i have to spend 1.4mil
tldr if you cant afford to run your proto fits with ISK THEN YOU SHOULDNT BE ******* USING THEM |
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demonkiller 12
G.U.T.Z Covert Intervention
156
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Posted - 2013.09.03 16:26:00 -
[37] - Quote
Master Jaraiya wrote:Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! It is +5% Recoil bonus per level not +5% dispersion bonus per level Doesnt that become the same thing <.< |
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Knight Soiaire
Better Hide R Die
2195
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Posted - 2013.09.03 16:28:00 -
[38] - Quote
REs now slide off objectives that are attached to their Null Cannons. |
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Beren Hurin
The Vanguardians
1364
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Posted - 2013.09.03 16:30:00 -
[39] - Quote
demonkiller 12 wrote:Master Jaraiya wrote:Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! It is +5% Recoil bonus per level not +5% dispersion bonus per level Doesnt that become the same thing <.<
No recoil and dispersion are not the same thing. You can have zero recoil and be shooting at a target, and depending on its distance to you, the more spread you have, the fewer rounds that will hit precisely. With recoil you will have slightly the same problem, but likely will be a function that require's you to re-zero in some way, either by manually letting go, ADSing, or pausing to let the aim assist re-guide you. |
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Reav Hannari
Red Rock Outriders
1101
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Posted - 2013.09.03 16:32:00 -
[40] - Quote
demonkiller 12 wrote:Fucks sake CCP, adding more aurum gear, there should be NO aurum gear at all, removes the main thing of RISK from the ******* game, why does some ****** only have to spend 350 aurum on his tank and proto cannon where i have to spend 1.4mil
tldr if you cant afford to run your proto fits with ISK THEN YOU SHOULDNT BE ******* USING THEM
Would you prefer to pay a subscription? I would.
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Dominus Fatali
Nox Aeterna Security
116
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Posted - 2013.09.03 16:42:00 -
[41] - Quote
MY QUAFE!!! |
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Takahiro Kashuken
Red Star. EoN.
1197
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Posted - 2013.09.03 16:47:00 -
[42] - Quote
demonkiller 12 wrote:Takahiro Kashuken wrote:Aeon Amadi wrote:Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate? The gun will not look down past 0 deg Wait, is this good or bad? because i ******* hated how the armor tanks could aim WAY lower than shield tanks to the point where standing beside a shield tank just made it moving cover and no longer a serious threat
Its bad, very ******* bad
It means if you crouch in front of the tank even the turret may not be able to look down to hit you
To hit anything which is below the turret you have to have the entire tank looking down |
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Doc Noah
Algintal Core Gallente Federation
501
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Posted - 2013.09.03 17:07:00 -
[43] - Quote
The grunt sounds are horrible. Jump in front of a friendly tank and let him push you around, the grunt sound plays about 30 times a second. |
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Maximus Stryker
Villore Sec Ops Gallente Federation
594
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Posted - 2013.09.03 17:10:00 -
[44] - Quote
please double space your bullet points, it's a cluster. |
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2658
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Posted - 2013.09.04 18:15:00 -
[45] - Quote
Maximus Stryker wrote:please double space your bullet points, it's a cluster.
Sorry mate. |
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Musta Tornius
Cannonfodder PMC
565
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Posted - 2013.09.04 20:22:00 -
[46] - Quote
It seems forge gun projectile has turned invisible. It still has the same speed, you just don't see it anymore. |
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lrian Locust
DUST University Ivy League
53
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Posted - 2013.09.04 20:26:00 -
[47] - Quote
- the laser sounds like a bicycle pump |
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Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
767
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Posted - 2013.09.04 20:27:00 -
[48] - Quote
Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! I have HMG trained to level four. |
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crazy space 1
Unkn0wn Killers
1634
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Posted - 2013.09.04 20:31:00 -
[49] - Quote
Shotguns get a Rof bonus instead of damage now from the prof. skill
Thanks for the patch notes CCP.... |
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
251
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Posted - 2013.09.04 21:37:00 -
[50] - Quote
crazy space 1 wrote:Shotguns get a Rof bonus instead of damage now from the prof. skill
Thanks for the patch notes CCP.... been this way |
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
251
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Posted - 2013.09.04 21:38:00 -
[51] - Quote
i never seen it mentioned but even bpo plates went from 40hp to 85hp
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Yan Darn
DUST University Ivy League
63
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Posted - 2013.09.04 22:16:00 -
[52] - Quote
Reav Hannari wrote:New rank chevrons. One stripe for grunt. Two for the squad leader. I guess that makes him a Corporal.
I can't believe I couldn't/didn't figure that out myself! That somehow makes its cooler - I can play assassinate the leader now...
Also, is it just me or do uplinks not 'give up and die' anymore when planted unevenly? |
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Zahle Undt
Bullet Cluster
283
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Posted - 2013.09.04 22:30:00 -
[53] - Quote
It seems to me that ISK payouts have been increased |
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2668
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Posted - 2013.09.05 01:00:00 -
[54] - Quote
Zahle Undt wrote:It seems to me that ISK payouts have been increased
Believe CCP FoxFour said something about that.
Played a match earlier that was 12 v 0
Easiest 300,000 ISK I've ever made and we still lost because someone dropped off a cliff and died. |
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
252
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Posted - 2013.09.05 09:36:00 -
[55] - Quote
walking backwards in war room is slow again like 1.2
1.3 you could power slide when landing from mcc/tall structures & dropships now you stick to the ground |
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
419
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Posted - 2013.09.05 09:41:00 -
[56] - Quote
The problem of collision boxes increasing while sprinting has also been fixed with 1.4!
Also, remote explosives(or any other kind of equipment) doesn't seem to stick on the null cannon anymore, it just slides off to the side. |
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broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
221
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Posted - 2013.09.05 10:00:00 -
[57] - Quote
Dropship camera is now right on its backside. Meaning if you make a sharp dive you cant see the ground rushing up to meet you. Also some Militia vehicles feel much heavier than previously, including LAV's |
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straya fox
CybinSect
0
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Posted - 2013.09.05 10:33:00 -
[58] - Quote
Caldari advanced assault suit (C1- series) went from a cool stormtrooper white colour to a plain light grey. |
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broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
222
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Posted - 2013.09.05 10:34:00 -
[59] - Quote
Oh, and dropship passengers can't look around anymore. Their view is fixed so they have to rely on the radar to know when to drop out. |
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broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
222
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Posted - 2013.09.05 10:36:00 -
[60] - Quote
straya fox wrote: Caldari advanced assault suit (C1- series) went from a cool stormtrooper white colour to a plain light grey. A lot of suits have changed - All the Minmatar Scout suits look like the Proto version (except the Neo Proto) |
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Lorhak Gannarsein
Molon Labe. RISE of LEGION
267
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Posted - 2013.09.05 11:12:00 -
[61] - Quote
I feel like my nitrous modules have been buffed; the way my tank moves is like the top speed increases as well as acceleration.
Might need to race a LAV to check :P |
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Sgt Kirk
SyNergy Gaming EoN.
1438
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Posted - 2013.09.05 11:20:00 -
[62] - Quote
straya fox wrote: Caldari advanced assault suit (C1- series) went from a cool stormtrooper white colour to a plain light grey.
Caldari are known for their drab dull industrial colors this fits them fine.
I wish they changed the gallente suits to look more Gallente-ish. |
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