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Lightning Bolt2
Binary Mercs Abandon PlayGrounds
142
 |
Posted - 2013.09.03 05:45:00 -
[1] - Quote
Alright, so I finally decided to get the MD to see if it was the "hardest to use weapon in game" as you claim, and I went 13-4 the first match with it! ITS SO EZ GOD-MODE!!! the second game 22-2 and third 15-7 and I was in a scout suit the entire time so I didn't have the tank to defend against the supposed "lethal" splash and a total of 3 of my deaths came from it while fighting at SG range, and I easily fought at 50M, it was a little difficult at first but then I learned how to aim better and started killing most people in 3 shots!
I often missed (sometimes WAYYYYYYYYY OFF!) and still hit so I don't see you're downsides you say, true the AR deals more DPS over time but the MD has alpha DMG and is near-impossible to miss so I won most firefights by strafing and jumping
BTW, I'm specced up to EX-05 I'm a good aim often getting near-direct hits and I ABSOLUTELY DO NOT UNDERSTAND WHY THEY NEED BUFFED, THEY ARE ALREADY BETTER THAN THE AR! and no, I am not saying this needs to be weaker than the AR, but am saying that this needs to be changed to fill it's role better. |

Cosgar
ParagonX
4662
 |
Posted - 2013.09.03 05:49:00 -
[2] - Quote
*sigh* |

Raymundo Kagestad V
Sinq Laison Gendarmes Gallente Federation
100
 |
Posted - 2013.09.03 05:55:00 -
[3] - Quote
>Can't miss
>Takes Skill |

ReGnYuM
TeamPlayers EoN.
815
 |
Posted - 2013.09.03 05:57:00 -
[4] - Quote
Watch out! Take aways someones crutch and they might fall over.
Cosgar might become more of a Non-factor in Pubs! |

Charlotte O'Dell
0uter.Heaven
1312
 |
Posted - 2013.09.03 05:57:00 -
[5] - Quote
but it can't hit anything beyond 40m, accurately, it requires 2 k-2s or u run out of ammo very quickly. it has a huge pg/cpu cost, it has very low ammo count, aand it can't aim up.
It does breaching (CQC) and area denial very well. that is all it does.
will not be nerfed bc it is just as easy to use as the AR |

Cosgar
ParagonX
4663
 |
Posted - 2013.09.03 06:00:00 -
[6] - Quote
ReGnYuM wrote:Watch out! Take aways someones crutch and they might fall over.
Cosgar might become more of a Non-factor in Pubs! I can get more kills with an AR, but I use the MD because it's fun. Why do you use the AR? |

Lightning Bolt2
Binary Mercs Abandon PlayGrounds
142
 |
Posted - 2013.09.03 06:01:00 -
[7] - Quote
Charlotte O'Dell wrote:but it can't hit anything beyond 40m, accurately, it requires 2 k-2s or u run out of ammo very quickly. it has a huge pg/cpu cost, it has very low ammo count, aand it can't aim up.
It does breaching (CQC) and area denial very well. that is all it does.
will not be nerfed bc it is just as easy to use as the AR
I only use STD nanohives, and even though beyond 50M it doesn't hit accurately It's splash is so big without falloff (you know like GRENADES have!) it'll deal full splash if you get it within 5 meters of the target... and I can fit it on my scout with 2 proto kin kats, ADV EXO MD, STD nanohive, and ADV shield extender.
[EDIT] Apparently on my first MD fit I jumped all the weaknesses of the MD... lol. |

Rusty Shallows
Black Jackals
337
 |
Posted - 2013.09.03 06:07:00 -
[8] - Quote
Well crap. If the Mass Driver is EZ-Mode & the Assault Rifles are EZ-Mode that sounds pretty mathematically balanced to me. Good job CCP.
Now buff everything else. |

I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
756
 |
Posted - 2013.09.03 06:16:00 -
[9] - Quote
It's only good because people don't know how to counter it.
I've gone against multiple Mass Driver users and know their weaknesses and how to deal with them, so they don't kill me. Most players don't know these secrets, and so they just panic.
The mass driver isn't goood at:
long range engagements shooting players above the user close quarters (deals damage to user)
what the mass driver is good at:
shooting into groups shooting players below the user medium range engagements shooting around corners and "area denial"
Guess what, there are weapons that are good at the things it's bad at, and there are weapons that don't do as good as the mass driver. There's even weapons that don't require a nanohive like this one does.
Also, who cares about kdr? Have you ever though about the fact that you're doing a lot of damage for the final blow to a player, resulting in a kill instead of a kill assist? You are also doing extra damage to armor, the final layer of health a player has before they die. The shock/surprise factor, the fact that other players don't know how to counter it, and all of the above is what gets it kills, not the weapon itself. |

Bright Cloud
Namtar Elite Gallente Federation
78
 |
Posted - 2013.09.03 06:17:00 -
[10] - Quote
I can go 25-5 with a militia gallente medium frame suit and a exile. |
|

XiBravo
TeamPlayers EoN.
204
 |
Posted - 2013.09.03 06:22:00 -
[11] - Quote
Fact Bump. MD = OP |

ReGnYuM
TeamPlayers EoN.
816
 |
Posted - 2013.09.03 06:24:00 -
[12] - Quote
Cosgar wrote:ReGnYuM wrote:Watch out! Take aways someones crutch and they might fall over.
Cosgar might become more of a Non-factor in Pubs! I can get more kills with an AR, but I use the MD because it's fun. Why do you use the AR?
I use the AR because it augments my role and playstyle. Furthermore, I immensely enjoy 1v1 AR fights.
With that being said, the amount of kills I achieve, in pubs, is based on my performance and not the weapon I use. I have easily gone 25-0 with SMG, AR, TAR, Shoutgun, SR, and SP.... I have also seen Aldin drop 30 bombs in a commando dual Plasma launcher suit. However, PC is a bit different.
The problem with you Cosgar is that your opinions about weapon balance are based solely on Pub matches. |

McFurious
TeamPlayers EoN.
331
 |
Posted - 2013.09.03 06:25:00 -
[13] - Quote
We'll see what happens when 1.4 drops and aim assist returns and aiming gets fixed (hopefully). I think a lot of MD players, especially newbies, are gonna have a real tough time in CQC. |

Lightning Bolt2
Binary Mercs Abandon PlayGrounds
142
 |
Posted - 2013.09.03 06:26:00 -
[14] - Quote
Bright Cloud wrote:I can go 25-5 with a militia gallente medium frame suit and a exile.
and I can go 26-6 with my PLC, see my point? |

ReGnYuM
TeamPlayers EoN.
816
 |
Posted - 2013.09.03 06:26:00 -
[15] - Quote
I-Shayz-I wrote: close quarters (deals damage to user)
Stopped reading here an laughed  |

Cosgar
ParagonX
4664
 |
Posted - 2013.09.03 06:28:00 -
[16] - Quote
ReGnYuM wrote:Cosgar wrote:ReGnYuM wrote:Watch out! Take aways someones crutch and they might fall over.
Cosgar might become more of a Non-factor in Pubs! I can get more kills with an AR, but I use the MD because it's fun. Why do you use the AR? I use the AR because it augments my role and playstyle. Furthermore, I immensely enjoy 1v1 AR fights. With that being said, the amount of kills I achieve, in pubs, is based on my performance and not the weapon I use. I have easily gone 25-0 with SMG, AR, TAR, Shoutgun, SR, and SP.... I have also seen Aldin drop 30 bombs in a commando dual Plasma launcher suit. However, PC is a bit different. The problem with you Cosgar is that your opinions about weapon balance are based solely on Pub matches. If pub matches didn't make up 90% of the game, this wouldn't be an issue. Even Eon complains about how pointless PC is. |

Thumb Green
Novashift
371
 |
Posted - 2013.09.03 06:34:00 -
[17] - Quote
I-Shayz-I wrote:
The mass driver isn't goood at:
long range engagements shooting players above the user close quarters (deals damage to user)
I can agree with the first two but that last one just isn't so (in that it isn't good at it). CQC is where the mass driver performs it's best and if it doesn't that's because the person using it doesn't know what they're doing. |

Bright Cloud
Namtar Elite Gallente Federation
80
 |
Posted - 2013.09.03 06:36:00 -
[18] - Quote
ReGnYuM wrote:Cosgar wrote:ReGnYuM wrote:Watch out! Take aways someones crutch and they might fall over.
Cosgar might become more of a Non-factor in Pubs! I can get more kills with an AR, but I use the MD because it's fun. Why do you use the AR? I use the AR because it augments my role and playstyle. Furthermore, I immensely enjoy 1v1 AR fights. With that being said, the amount of kills I achieve, in pubs, is based on my performance and not the weapon I use. I have easily gone 25-0 with SMG, AR, TAR, Shoutgun, SR, and SP.... I have also seen Aldin drop 30 bombs in a commando dual Plasma launcher suit. However, PC is a bit different. The problem with you Cosgar is that your opinions about weapon balance are based solely on Pub matches. Weapon balance is beeing based on pub matches. Simply cause the mojority of matches are just simply pub matches. |

ReGnYuM
TeamPlayers EoN.
817
 |
Posted - 2013.09.03 06:39:00 -
[19] - Quote
Its about 2:30am, so I am not gonna waste my time explaining why it is better to balance down from hardcore to casual.
Maybe tomorrow, but not tonight |

DJINN leukoplast
Hellstorm Inc League of Infamy
1175
 |
Posted - 2013.09.03 06:43:00 -
[20] - Quote
Lightning Bolt2 wrote:Alright, so I finally decided to get the MD to see if it was the "hardest to use weapon in game" as you claim, and I went 13-4 the first match with it! ITS SO EZ GOD-MODE!!! the second game 22-2 and third 15-7 and I was in a scout suit the entire time so I didn't have the tank to defend against the supposed "lethal" splash and a total of 3 of my deaths came from it while fighting at SG range, and I easily fought at 50M, it was a little difficult at first but then I learned how to aim better and started killing most people in 3 shots!
I often missed (sometimes WAYYYYYYYYY OFF!) and still hit so I don't see you're downsides you say, true the AR deals more DPS over time but the MD has alpha DMG and is near-impossible to miss so I won most firefights by strafing and jumping
BTW, I'm specced up to EX-05 I'm a good aim often getting near-direct hits and I ABSOLUTELY DO NOT UNDERSTAND WHY THEY NEED BUFFED, THEY ARE ALREADY BETTER THAN THE AR! and no, I am not saying this needs to be weaker than the AR, but am saying that this needs to be changed to fill it's role better.
And what role would that be? It's only effective for CQC, any longer distance shots are luck and/or because the person had almost no armor left. But AR still wins in both CQC and longer distance shots.
AR = Point, click, win (often less than a second for the kill)
MD = Point, click, click, click, click, click, win (each click is separated by one second mind you).
|
|

Flux Raeder
WarRavens League of Infamy
189
 |
Posted - 2013.09.03 06:43:00 -
[21] - Quote
Rusty Shallows wrote:Well crap. If the Mass Driver is EZ-Mode & the Assault Rifles are EZ-Mode that sounds pretty mathematically balanced to me. Good job CCP.
Now buff everything else.
Buff sniper-ruffles, I want homing-explosive-atomic bullets, a beer holder and a godmode invisi-shield. |

Torneido Achura
The Suicide Kingz
20
 |
Posted - 2013.09.03 06:57:00 -
[22] - Quote
Thumb Green wrote:The Exile is OP to begin with. It kills people faster than a Duvolle does.
LMAO
Thats a joke, right? Nothing is faster at killing, or more lethal, than a duvolle.. not even the Boeing AH-64 Apache, and now.. thats wacked  |

Thumb Green
Novashift
371
 |
Posted - 2013.09.03 07:11:00 -
[23] - Quote
The fact that you think I'm joking shows that you've never encountered the Exile in the hands of even just a mediocre player. |

Cosgar
ParagonX
4667
 |
Posted - 2013.09.03 07:21:00 -
[24] - Quote
ReGnYuM wrote:Its about 2:30am, so I am not gonna waste my time explaining why it is better to balance down from hardcore to casual. Maybe tomorrow, but not tonight  Fighting games already tried this in the 90's. Kind of why SF4 is the only relevant thing out right now. |

Vyzion Eyri
The Southern Legion The Umbra Combine
1247
 |
Posted - 2013.09.03 07:25:00 -
[25] - Quote
We need a better scope. The current MD scope is redundant. Perhaps remove the current on-screen HUD reticle (no aiming reticle) and leave MD users with only the scope for fine aiming. As an MD user I'd be fine with that, only if forge guns lose their reticle too though.
And my cunning plan to make dropships rule the skies comes one step closer to completion.  |

Chunky Munkey
Amarr Templars Amarr Empire
1362
 |
Posted - 2013.09.03 07:27:00 -
[26] - Quote
Lightning Bolt2 wrote:Alright, so I finally decided to get the MD to see if it was the "hardest to use weapon in game" as you claim, and I went 13-4 the first match with it! ITS SO EZ GOD-MODE!!! the second game 22-2 and third 15-7 and I was in a scout suit the entire time so I didn't have the tank to defend against the supposed "lethal" splash and a total of 3 of my deaths came from it while fighting at SG range, and I easily fought at 50M, it was a little difficult at first but then I learned how to aim better and started killing most people in 3 shots!
I often missed (sometimes WAYYYYYYYYY OFF!) and still hit so I don't see you're downsides you say, true the AR deals more DPS over time but the MD has alpha DMG and is near-impossible to miss so I won most firefights by strafing and jumping
BTW, I'm specced up to EX-05 I'm a good aim often getting near-direct hits and I ABSOLUTELY DO NOT UNDERSTAND WHY THEY NEED BUFFED, THEY ARE ALREADY BETTER THAN THE AR! and no, I am not saying this needs to be weaker than the AR, but am saying that this needs to be changed to fill it's role better.
"MD is easy mode, but I'm not saying it should be better than the AR."
Trolls be trollin'. |

Fizzer94
L.O.T.I.S.
53
 |
Posted - 2013.09.03 07:28:00 -
[27] - Quote
ReGnYuM wrote:Watch out! Take aways someones crutch and they might fall over.
Cosgar might become more of a Non-factor in Pubs!
Ha!
|

Monkey MAC
killer taxi company General Tso's Alliance
66
 |
Posted - 2013.09.03 07:28:00 -
[28] - Quote
I must ask OP did you play solo, or in a six man squad, did you play in proto gear or not, did you play in a public or solo? You can't just say you picked up a weapon and owned withmit, furthermore you can't use a half arsed example to justify nerfing a weapon, otherwise the forum will degrade into!!
My first time with ar I went 27-4 its op My first time with sniper I went 18-0 its op My first time with a tank I went 40-0 its op
Secondly I call your bluff, I seriously doubt your first 3 matches with a new weapon that well!! And why do you need stories to justify your opinion? Is it because the math tells a different story?
Get off your soap box preacher, your game is up!! |

Lightning Bolt2
Binary Mercs Abandon PlayGrounds
142
 |
Posted - 2013.09.03 07:28:00 -
[29] - Quote
This quickly became a debate about buff or nerf MD. |

broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
214
 |
Posted - 2013.09.03 07:30:00 -
[30] - Quote
I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD' |
|

Monkey MAC
killer taxi company General Tso's Alliance
66
 |
Posted - 2013.09.03 07:31:00 -
[31] - Quote
Lightning Bolt2 wrote:This quickly became a debate about buff or nerf MD.
You thought this would be reasonable argument about the weapon, when you spend the whole op telling everyone its god mode? Im sure that result in civil responses!! |

Monkey MAC
killer taxi company General Tso's Alliance
66
 |
Posted - 2013.09.03 07:37:00 -
[32] - Quote
broonfondle majikthies wrote:I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD'
Since when is 120 (142 with damagd mods) to kills to anything more than a scout? A srd caldari frame with no modules takes 3 shots from advanced!!
I also feel obliged to tell you the assault matches your description of a denial weapon, while the std is more aggresive of no you run or you die!! The breach is pure cqc!! |

broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
214
 |
Posted - 2013.09.03 07:44:00 -
[33] - Quote
Monkey MAC wrote:broonfondle majikthies wrote:I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD' Since when is 120 (142 with damagd mods) to kills to anything more than a scout? A srd caldari frame with no modules takes 3 shots from advanced!! I also feel obliged to tell you the assault matches your description of a denial weapon, while the std is more aggresive of no you run or you die!! The breach is pure cqc!! I'm just describing what has happened to me in game. I don't use the weapon. All I know is I get 2 shotted at full health (around 400hp) so i bow to your knowlege on the types |

Monkey MAC
killer taxi company General Tso's Alliance
66
 |
Posted - 2013.09.03 07:54:00 -
[34] - Quote
broonfondle majikthies wrote:Monkey MAC wrote:broonfondle majikthies wrote:I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD' Since when is 120 (142 with damagd mods) to kills to anything more than a scout? A srd caldari frame with no modules takes 3 shots from advanced!! I also feel obliged to tell you the assault matches your description of a denial weapon, while the std is more aggresive of no you run or you die!! The breach is pure cqc!! I'm just describing what has happened to me in game. I don't use the weapon. All I know is I get 2 shotted at full health (around 400hp) so i bow to your knowlege on the types
The only way you could 2 shot a medium assuming you run medium, is either you run a gallante and the second shot was trick shotted to get a headshot, or it was direct damage! Although 2 seconds isntmmuch if he has the jukp even with an ar if you notice him, he dead!! |

broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
214
 |
Posted - 2013.09.03 08:04:00 -
[35] - Quote
Monkey MAC wrote:broonfondle majikthies wrote:Monkey MAC wrote:broonfondle majikthies wrote:I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD' Since when is 120 (142 with damagd mods) to kills to anything more than a scout? A srd caldari frame with no modules takes 3 shots from advanced!! I also feel obliged to tell you the assault matches your description of a denial weapon, while the std is more aggresive of no you run or you die!! The breach is pure cqc!! I'm just describing what has happened to me in game. I don't use the weapon. All I know is I get 2 shotted at full health (around 400hp) so i bow to your knowlege on the types The only way you could 2 shot a medium assuming you run medium, is either you run a gallante and the second shot was trick shotted to get a headshot, or it was direct damage! Although 2 seconds isntmmuch if he has the jukp even with an ar if you notice him, he dead!! Quite possible - I run a Min Logi most of the time so its like a Gal with less protection. As i say these are the only times I feel the weapon is too much. Other than that its doing exactly as it is supposed to. |

Monkey MAC
killer taxi company General Tso's Alliance
67
 |
Posted - 2013.09.03 08:11:00 -
[36] - Quote
broonfondle majikthies wrote:Monkey MAC wrote:broonfondle majikthies wrote:Monkey MAC wrote:broonfondle majikthies wrote:I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD' Since when is 120 (142 with damagd mods) to kills to anything more than a scout? A srd caldari frame with no modules takes 3 shots from advanced!! I also feel obliged to tell you the assault matches your description of a denial weapon, while the std is more aggresive of no you run or you die!! The breach is pure cqc!! I'm just describing what has happened to me in game. I don't use the weapon. All I know is I get 2 shotted at full health (around 400hp) so i bow to your knowlege on the types The only way you could 2 shot a medium assuming you run medium, is either you run a gallante and the second shot was trick shotted to get a headshot, or it was direct damage! Although 2 seconds isntmmuch if he has the jukp even with an ar if you notice him, he dead!! Quite possible - I run a Min Logi most of the time so its like a Gal with less protection. As i say these are the only times I feel the weapon is too much. Other than that its doing exactly as it is supposed to.
Aah you run mini, try putting an enhanced sheild extender that'll make you last another shot, im assuminng at 400 youve stacked up on armour? Mini can dual tank still be the fastest suit by far!! |

True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1515
 |
Posted - 2013.09.03 08:17:00 -
[37] - Quote
Monkey MAC wrote:I must ask OP did you play solo, or in a six man squad, did you play in proto gear or not, did you play in a public or conquest? You can't just say you picked up a weapon and owned withmit, furthermore you can't use a half arsed example to justify nerfing a weapon, otherwise the forum will degrade into!!
My first time with ar I went 27-4 its op My first time with sniper I went 18-0 its op My first time with a tank I went 40-0 its op
Secondly I call your bluff, I seriously doubt your first 3 matches with a new weapon that well!! And why do you need stories to justify your opinion? Is it because the math tells a different story?
Get off your soap box preacher, your game is up!! I call your bluff pics or it didn't happen. Sounds like self inflating ego bullshit to me. |

Monkey MAC
killer taxi company General Tso's Alliance
67
 |
Posted - 2013.09.03 08:40:00 -
[38] - Quote
True Adamance wrote:Monkey MAC wrote:I must ask OP did you play solo, or in a six man squad, did you play in proto gear or not, did you play in a public or conquest? You can't just say you picked up a weapon and owned withmit, furthermore you can't use a half arsed example to justify nerfing a weapon, otherwise the forum will degrade into!!
My first time with ar I went 27-4 its op My first time with sniper I went 18-0 its op My first time with a tank I went 40-0 its op
Secondly I call your bluff, I seriously doubt your first 3 matches with a new weapon that well!! And why do you need stories to justify your opinion? Is it because the math tells a different story?
Get off your soap box preacher, your game is up!! I call your bluff pics or it didn't happen. Sounds like self inflating ego bullshit to me.
Wait you calling my bluff?? |

CrotchGrab 360
High-Damage
226
 |
Posted - 2013.09.03 11:46:00 -
[39] - Quote
I love the MD,
I use 2 complex damage mods on a basic caldari assault suit.
the whole fitting only costs 20k ISK.
I've got prof 5 as well.
the thing is just awesome, don't touch it CCP. leave the god dam mass driver alone because it's actually working!!!
|

bonkersfox
Foxhound Corporation General Tso's Alliance
221
 |
Posted - 2013.09.03 11:58:00 -
[40] - Quote
throw a grenade on the floor and stand 5 meters away. |
|

Monkey MAC
killer taxi company General Tso's Alliance
73
 |
Posted - 2013.09.03 12:01:00 -
[41] - Quote
bonkersfox wrote:throw a grenade on the floor and stand 5 meters away. And why would I do that? |

King Kobrah
SyNergy Gaming EoN.
1111
 |
Posted - 2013.09.03 12:03:00 -
[42] - Quote
DJINN leukoplast wrote:
AR = Point, click, win (often 5+ seconds due to hit detection)
MD = click, click, click, win (less than 5 seconds, no aim required).
fixed that for you |

Monkey MAC
killer taxi company General Tso's Alliance
73
 |
Posted - 2013.09.03 12:07:00 -
[43] - Quote
King Kobrah wrote:DJINN leukoplast wrote:
AR = Point, click, win (often 5+ seconds due to hit detection, less than 5 secs cause of hit detection fixes)
MD = click, click, click, win (5secs for anything with more than 350 sheilds same as its been since 1.1).
fixed that for you
No I fixed it for you!! |

NAV HIV
The Generals EoN.
404
 |
Posted - 2013.09.03 13:15:00 -
[44] - Quote
Lightning Bolt2 wrote:Charlotte O'Dell wrote:but it can't hit anything beyond 40m, accurately, it requires 2 k-2s or u run out of ammo very quickly. it has a huge pg/cpu cost, it has very low ammo count, aand it can't aim up.
It does breaching (CQC) and area denial very well. that is all it does.
will not be nerfed bc it is just as easy to use as the AR I only use STD nanohives, and even though beyond 50M it doesn't hit accurately It's splash is so big without falloff (you know like GRENADES have!) it'll deal full splash if you get it within 5 meters of the target... and I can fit it on my scout with 2 proto kin kats, ADV EXO MD, STD nanohive, and ADV shield extender. [EDIT] Apparently on my first MD fit I jumped all the weaknesses of the MD... lol.
Try the EC3 it's more fun. Boundless hmmm yummm |

Tek Hound
Death In Xcess Corporation
48
 |
Posted - 2013.09.03 15:43:00 -
[45] - Quote
Lightning Bolt2 wrote:Alright, so I finally decided to get the MD to see if it was the "hardest to use weapon in game" as you claim, and I went 13-4 the first match with it! ITS SO EZ GOD-MODE!!! the second game 22-2 and third 15-7 and I was in a scout suit the entire time so I didn't have the tank to defend against the supposed "lethal" splash and a total of 3 of my deaths came from it while fighting at SG range, and I easily fought at 50M, it was a little difficult at first but then I learned how to aim better and started killing most people in 3 shots!
I often missed (sometimes WAYYYYYYYYY OFF!) and still hit so I don't see you're downsides you say, true the AR deals more DPS over time but the MD has alpha DMG and is near-impossible to miss so I won most firefights by strafing and jumping
BTW, I'm specced up to EX-05 I'm a good aim often getting near-direct hits and I ABSOLUTELY DO NOT UNDERSTAND WHY THEY NEED BUFFED, THEY ARE ALREADY BETTER THAN THE AR! and no, I am not saying this needs to be weaker than the AR, but am saying that this needs to be changed to fill it's role better.
Could do the same with a Ar.Whats your point?Now Ars have an aimbot(sorry I mean aim assist ) so there no reason to cry anymore.Welcome Ar514 non-Ars will not be tolerated! |

Lightning Bolt2
Binary Mercs Abandon PlayGrounds
144
 |
Posted - 2013.09.03 15:50:00 -
[46] - Quote
Monkey MAC wrote:King Kobrah wrote:DJINN leukoplast wrote:
AR = Point, click,(Team lost, due to using MLT gear in academy)
MD spam = click, click, click, win (team win).
fixed that for you No I fixed it for you!!
No I fixed that for both of you |

Lightning Bolt2
Binary Mercs Abandon PlayGrounds
144
 |
Posted - 2013.09.03 15:53:00 -
[47] - Quote
Tek Hound wrote:Lightning Bolt2 wrote:Alright, so I finally decided to get the MD to see if it was the "hardest to use weapon in game" as you claim, and I went 13-4 the first match with it! ITS SO EZ GOD-MODE!!! the second game 22-2 and third 15-7 and I was in a scout suit the entire time so I didn't have the tank to defend against the supposed "lethal" splash and a total of 3 of my deaths came from it while fighting at SG range, and I easily fought at 50M, it was a little difficult at first but then I learned how to aim better and started killing most people in 3 shots!
I often missed (sometimes WAYYYYYYYYY OFF!) and still hit so I don't see you're downsides you say, true the AR deals more DPS over time but the MD has alpha DMG and is near-impossible to miss so I won most firefights by strafing and jumping
BTW, I'm specced up to EX-05 I'm a good aim often getting near-direct hits and I ABSOLUTELY DO NOT UNDERSTAND WHY THEY NEED BUFFED, THEY ARE ALREADY BETTER THAN THE AR! and no, I am not saying this needs to be weaker than the AR, but am saying that this needs to be changed to fill it's role better. Could do the same with a Ar.Whats your point?Now Ars have an aimbot(sorry I mean aim assist  ) so there no reason to cry anymore.Welcome Ar514 non-Ars will not be tolerated!
I'll get on DUST soon(TM because CCP hates my scout) and pray that aim assist isn't more like an aimbot... I'll cry if it's an aimbot . |

GET ATMESON
Dem Durrty Boyz Public Disorder.
121
 |
Posted - 2013.09.03 16:35:00 -
[48] - Quote
You know there is a problem when you see a heavy using something besides there HMG. |

Lightning Bolt2
Binary Mercs Abandon PlayGrounds
144
 |
Posted - 2013.09.03 17:37:00 -
[49] - Quote
Oh, srry MD guys I 4got that I'm able to get 20+ kills with knives when hit detection works, so I have to much skill to call the MD OP.  |

Rusty Shallows
Black Jackals
349
 |
Posted - 2013.09.03 18:46:00 -
[50] - Quote
broonfondle majikthies wrote:I think what annoys ppl is when you can take a weapon that does exactly as it is supposed to do right out of the box and then they add 3 Dam Mods to make it almost wipe you out in one hit and no chance to evade the 2nd inevitable killshot. To my mind, an area denial weapon should (to the opponent) be 'I can't stay here as I'm still taking damage' not 'HIT - WTF - DEAD' Ssssssssssssh don't let the secret out.
When the stacking multipliers were buggy to all hell that really distorted weapon effect. It was certainly enough to get the HMG nerfed to oblivion with the release of 1.0, that and HWS.
If stacking complex damage mods is becoming a requirement it maybe time to limit one of each class (sidearm, light, heavy) on a suit. |
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Lightning Bolt2
Binary Mercs Abandon PlayGrounds
144
 |
Posted - 2013.09.03 23:17:00 -
[51] - Quote
ITS AN AIM BOT NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooOOOOOOOOOOOOOOoooooooooOOOoo                             |

Monkey MAC
killer taxi company General Tso's Alliance
85
 |
Posted - 2013.09.03 23:22:00 -
[52] - Quote
Meh md users will adapt, you will see nerf the md threads in a few days, and then my maths is even more relevant because you cant behind hit detection or "skill" MUWAHAHAHAHAHA  |

Zahle Undt
Bullet Cluster
265
 |
Posted - 2013.09.03 23:26:00 -
[53] - Quote
Lightning Bolt2 wrote:Charlotte O'Dell wrote:but it can't hit anything beyond 40m, accurately, it requires 2 k-2s or u run out of ammo very quickly. it has a huge pg/cpu cost, it has very low ammo count, aand it can't aim up.
It does breaching (CQC) and area denial very well. that is all it does.
will not be nerfed bc it is just as easy to use as the AR I only use STD nanohives, and even though beyond 50M it doesn't hit accurately It's splash is so big without falloff (you know like GRENADES have!) it'll deal full splash if you get it within 5 meters of the target... and I can fit it on my scout with 2 proto kin kats, ADV EXO MD, STD nanohive, and ADV shield extender. [EDIT] Apparently on my first MD fit I jumped all the weaknesses of the MD... lol.
LMFAO who told you grenades have fall off? |

Monkey MAC
killer taxi company General Tso's Alliance
85
 |
Posted - 2013.09.03 23:28:00 -
[54] - Quote
Zahle Undt wrote:Lightning Bolt2 wrote:Charlotte O'Dell wrote:but it can't hit anything beyond 40m, accurately, it requires 2 k-2s or u run out of ammo very quickly. it has a huge pg/cpu cost, it has very low ammo count, aand it can't aim up.
It does breaching (CQC) and area denial very well. that is all it does.
will not be nerfed bc it is just as easy to use as the AR I only use STD nanohives, and even though beyond 50M it doesn't hit accurately It's splash is so big without falloff (you know like GRENADES have!) it'll deal full splash if you get it within 5 meters of the target... and I can fit it on my scout with 2 proto kin kats, ADV EXO MD, STD nanohive, and ADV shield extender. [EDIT] Apparently on my first MD fit I jumped all the weaknesses of the MD... lol. LMFAO who told you grenades have fall off?
CCP! Search for a thread about fixing splash by cross atu |

Justin Tymes
Dem Durrty Boyz Public Disorder.
370
 |
Posted - 2013.09.03 23:37:00 -
[55] - Quote
Point and shoot, Aim Assisted, ARs that don't take an effectiveness nerf in any situation inside 35 meters takes skill? LOL
The QQ is old especially, with Armor buff, detection buff and lolAA. You need to get better. |

Monkey MAC
killer taxi company General Tso's Alliance
86
 |
Posted - 2013.09.03 23:41:00 -
[56] - Quote
Justin Tymes wrote:Point and shoot, Aim Assisted, ARs that don't take an effectiveness nerf in any situation inside 35 meters takes skill? LOL
The QQ is old especially, with Armor buff, detection buff and lolAA. You need to get better. This thread has been going for a while, if anything mds can complain now, but we wont we'll just find more ways to own!! |

Sgt Kirk
SyNergy Gaming EoN.
1431
 |
Posted - 2013.09.03 23:42:00 -
[57] - Quote
I-Shayz-I wrote:....The mass driver isn't goood at: close quarters (deals damage to user)
Bullshit detected. |

Monkey MAC
killer taxi company General Tso's Alliance
86
 |
Posted - 2013.09.03 23:46:00 -
[58] - Quote
Sgt Kirk wrote:I-Shayz-I wrote:....The mass driver isn't goood at: close quarters (deals damage to user) Bullshit detected.
Flogging a dead horse here, hit detection + aim means you can engage mds at their optimal range, just give it up!! |
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