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Reav Hannari
Red Rock Outriders
1076
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Posted - 2013.08.31 23:21:00 -
[1] - Quote
trollface dot jpg wrote:An AR pops out for a second or two, then lines up and pops off about 10-20 shots before having to return to cover in the average fire fight. A MD can pop out for a tenth of a second, fire off a single round and deal an equivalent amount of damage over a much greater area, and return to cover. No having to remain exposed to incoming fire, no having to stay in the open taking shots while piling up the damage. This is why MD's are what they are, a great area denial and ambush weapon, as well as being a great weapon for flushing out entrenched enemies
If an AR user can fire off 10-20 shots they are doing 340-789 points of damage. That one round from an MD is 121-254. We won't count the 254 because AR users only thing MD users shoot floors and walls. |
Reav Hannari
Red Rock Outriders
1076
|
Posted - 2013.08.31 23:22:00 -
[2] - Quote
trollface dot jpg wrote:As has been pointed out previously in other threads, and for those not in the know, a blast radius is the distance outward that an explosion spreads from the point of impact and is measured from the focal point to one edge just like any other circle's radius is measured. As stated above, 8.25 meters (or 27 feet) is the blast radius of the Boundless, which means that from one side of the explosion to the other across the center , the width of the explosion is 16.5 meters or just over 54 feet.
Damage decreases from center to edge. They have not published the exact formula but if you are caught at the edge of the blast you will receive only a portion of the 121 points of damage.
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Reav Hannari
Red Rock Outriders
1079
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Posted - 2013.09.01 00:22:00 -
[3] - Quote
trollface dot jpg wrote:Reav Hannari wrote:trollface dot jpg wrote:As has been pointed out previously in other threads, and for those not in the know, a blast radius is the distance outward that an explosion spreads from the point of impact and is measured from the focal point to one edge just like any other circle's radius is measured. As stated above, 8.25 meters (or 27 feet) is the blast radius of the Boundless, which means that from one side of the explosion to the other across the center , the width of the explosion is 16.5 meters or just over 54 feet. Damage decreases from center to edge. They have not published the exact formula but if you are caught at the edge of the blast you will receive only a portion of the 121 points of damage. And.... can you link me to where a CCP dev actually said this?
https://forums.dust514.com/default.aspx?g=posts&m=1176659#post1176659
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Reav Hannari
Red Rock Outriders
1079
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Posted - 2013.09.01 00:24:00 -
[4] - Quote
trollface dot jpg wrote:Reav Hannari wrote:trollface dot jpg wrote:An AR pops out for a second or two, then lines up and pops off about 10-20 shots before having to return to cover in the average fire fight. A MD can pop out for a tenth of a second, fire off a single round and deal an equivalent amount of damage over a much greater area, and return to cover. No having to remain exposed to incoming fire, no having to stay in the open taking shots while piling up the damage. This is why MD's are what they are, a great area denial and ambush weapon, as well as being a great weapon for flushing out entrenched enemies If an AR user can fire off 10-20 shots they are doing 340-789 points of damage. That one round from an MD is 121-254. We won't count the 254 because AR users only thing MD users shoot floors and walls. Still doesn't change the fact that you can fire a single shot fairly wildly with an MD and be back in cover dealing large damage over a wide area while you have aim and to stay exposed to deal similar damage with the AR. Excuse me for not looking up the numbers right away so I could get a correct bullet count comparison for you.
Grenades and grenade launchers are specifically for killing the enemy that are using cover. If your squad doesn't have a mass driver user then you are at a tactical disadvantage.
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