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Bethiee
Royal Uhlans Amarr Empire
0
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Posted - 2013.08.31 16:57:00 -
[1] - Quote
We have many destroyable structures in DUST that drastically change how a map can be played, and they can be destroyed of course giving them no permanent advantage. War point system is just used for orbitals and "epeen" at the moment.
Would love to have the ability to buy on market Supply depots, CRU's and Turret structures. Possibly have limited fitting abilities on them, and then could be called onto the battlefield after a certain amount of warpoint's have been acquired.
Currently in Ambush OMS there are several waves in which structures will drop down from the sky. But the choice is pre-determined and out of the players hand's, leaving a un-connected experience with the changing battlefield.
Possibly with the hint of vehicle ammo carried being finite in the upcoming 1.5, a strategically placed supply depot might become options for both vehicle's and a-v's.
Would also I hope give a branch off for Merc's skilling, and role's in structural turret use. With turrets being an item purchasable from the market and fittable with limited fittings, perhaps an ability to repair its self slowly or a heat sink; ballistic control system etc. Giving players more ability to setup their own gameplay for defensive and offensive strategy. |
Adelia Lafayette
DUST University Ivy League
206
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Posted - 2013.08.31 17:02:00 -
[2] - Quote
I would consider making instillations something eve pilots need to drop in to help increase the eve dust connection |
Nekrokult
Cariocecus Consilium
14
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Posted - 2013.08.31 17:30:00 -
[3] - Quote
Bethiee wrote:We have many destroyable structures in DUST that drastically change how a map can be played, and they can be destroyed of course giving them no permanent advantage. War point system is just used for orbitals and "epeen" at the moment.
Would love to have the ability to buy on market Supply depots, CRU's and Turret structures. Possibly have limited fitting abilities on them, and then could be called onto the battlefield after a certain amount of warpoint's have been acquired.
Currently in Ambush OMS there are several waves in which structures will drop down from the sky. But the choice is pre-determined and out of the players hand's, leaving a un-connected experience with the changing battlefield.
Possibly with the hint of vehicle ammo carried being finite in the upcoming 1.5, a strategically placed supply depot might become options for both vehicle's and a-v's.
Would also I hope give a branch off for Merc's skilling, and role's in structural turret use. With turrets being an item purchasable from the market and fittable with limited fittings, perhaps an ability to repair its self slowly or a heat sink; ballistic control system etc. Giving players more ability to setup their own gameplay for defensive and offensive strategy.
What about this? https://forums.dust514.com/default.aspx?g=posts&m=1200012#post1200012 |
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