Wakko03
Better Hide R Die
335
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Posted - 2013.08.31 07:09:00 -
[1] - Quote
Benjamin Ciscko wrote:-they can be spammed, no lock or charge time -you can't tell if anyone has it your ready for swarms when you see the launcher model -no warning you can't even hear it coming -in general it does more damage than swarms -can home in -can act as mines -no impact to fitting, doesn't cost much pg or cpu or use a weapon slot -because of this ^ ^ ^ can be used in conjunction with another weapon -is linked to other grenades in the skill tree most people get at least ADV locus so now they have ADV AV -requires little to know skill
Just can't get over how a small anti vehicle grenade does more damage than four big anti vehicle missiles, and I'm sure I missed a reason. CCP balance AV grenades so they do there appropriate job on the battlefield.
And this was covered in many other threads..... 1. You called out your tank crutch, expect someone to at least have AV grenades 2. Every VEHICLE is the same, is that a friendly one I hear rolling around or flying? 3. It may do similiar damage to a swarm, but the swarm has the range 4. Yes, it can HONE-in within 30 meters, but it is still able to miss if the vehicle is going fast enough; the second grenade needs to be cooked or it bounces off the vehicle to explode harmlessly above or behind the vehicle (aka close only counts in horseshoes and hand grenades or in this case AV grenades) 5. Can act as a mine, if the vehicle hits it within 10 seconds (and besides CCP already reduced the length of time it remains on the ground active, and also that it no longer works on infantry without an enemy vehicle) ** At the same time I can't really control the point an AV grenade hits on the vehicle as the weak spot is only hittable by a weapon like the forge gun - I have watched countless grenades bounce off the weak spot in the back and blow up above the vehicle. -Since LONG BEFORE the open beta, swarm launchers tend to hit every ledge a drospship or tank on a building sits upon and not the vehicle and can't even hit a dropship that just goes up high enough. The spot it hones in upon is predetermined in both circumstances. 6. CPU costs is usually 5 more points than the Locus variety, usually results in being forced to use a lower level weapon or Max-ing out the Electronics skill and most of the PG upgrade skill 6a. Show me a dropsuit that can't use at least 1 weapon and a grenade.... most vehicles can have 3 turrets (except the LAV) 7. Most people get ADV to Proto AV grenades to deal with the LLAV's and get the bonus of having the Locus Grenades, fine just divide the grenade skill by 3 one for each type of grenade... but then I want the ability to carry 2 types of grenades so I can defend myself from the vehicles and infantry trying to kill me when there is no Supply Depot. 8. No skill huh, so if you don't know who has AV grenades... how do you know it was just 1 guy throwing them at you and not the Invisible Swarms or the Forge Gunner on top of structures?
I wonder why so many people jumped into vehicles (aka the long game) and completely ignored the Infantry aspect (short game) of the game first, well the vehicles ruled the game until enough of us capturing objectives and fighting the other AV users got up enough skills in various things in order to be a more complete soldier and deal with vehicles. It only took us 6 months to be able to not get stomped on by the tanks in every match. Why not wait to see what actually happens after this BIG UPDATE to vehicles that is upcoming?
As was said to me when I made inquiries about why my suits CPU was nerfed, EVERYONE KNEW VEHICLES were going to be nerfed, so why did you skill into them, your decisions have consequences; even when ccp is in complete control of your choices and will completely change whatever they want.
Ask your fellow tankers to regale you with tales of the time 3 tanks didn't let CCP get out of their SPAWN in a match between (censored as not to rile up the trolls, as they have their 20-30 threads claiming exactly what you are, they have just been slightly more effective with their constant consistent whine and outrageous claims) and the DEVS. |