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Monkey MAC
killer taxi company General Tso's Alliance
51
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Posted - 2013.08.30 18:13:00 -
[1] - Quote
Slaytanical wrote:okie doke.... as a general rule im usually pretty ho hum about the methods of death in dust .
snipers always getting creamed by those guys but meh it is a valid class so i just deal.
run me over 20 times in a match all is well.... but man theese fooking mass drivers are getting out of hand!!!
am i butthurt? umadbro? yes i am not ashamed to admit it..... when the majority of opposite team is using those things
the outcome of the matches always favor the md users ALWAYS . i used a mass driver once in beta they sucked so hardecore.
now i do not know the updates to massdrivers since and i also understand people invest lots of sp to use them effectively.
but man oh man what did they do to those things...... not everyone of course uses them but now moreso than ever.
i really am fine with most other ways of eating high speed dirt..... but you lock a match full of md users. game over
it's like having a can of SPAM with no fooking crackers..... if you get my meaning. save all of your retarted forrest gumpish comments.
you md guys will be the 1st ones naturally by default.
i will say it if others are scared...... and i do this hardly never.....
but i am sorry CCP mass drivers need to be looked at..... not saying they are OP.... but in the words of si robertson from duck dynasty.... something just aint right JACK!!!!!!
why whats actually wrong with ACTUALLY?? You cant complain you came across a full team of them anymore than I can complain I came across a full team of AR's or ASCR's, just because a lot of people doesnt make it OP, infact it means its doing well because people are actually considering it over AR's!
So give me a list of actual physical problems, not a list of opinions, ill wait right here!!
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Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 18:21:00 -
[2] - Quote
Regular Trooper wrote:Honestly the radius is too big, that need no skill to hit an ennemy with the MD, the rest the weapon us fine but the radius need to be nerfed
The radius is the entire point of the weapon, how small would you make it exactly it's already been nerfed once, and then buffed back up cause it wasn't enough!! |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 18:30:00 -
[3] - Quote
semperfi1999 wrote:Monkey MAC wrote:Regular Trooper wrote:Honestly the radius is too big, that need no skill to hit an ennemy with the MD, the rest the weapon us fine but the radius need to be nerfed The radius is the entire point of the weapon, how small would you make it exactly it's already been nerfed once, and then buffed back up cause it wasn't enough!! THen they discovered there was a hit detection error and have since fixed that....the radius and ammo count was originally buffed because they didnt realize there was a hit detection error with explosives..so now it got the buff to make up for the detection issues and the detection issues have been mostly resolved (I say mostly because I find it hard to believe they are completely resolved when CCP is the dev).
No they were also buffed at the same time as fixing hit detection cause they still felt it wasn't good enough, and the proficiency skill has been taken into account which is why the splash radius is 4.4 TV upped to 5.5 exactly with skill, coincidence I think not!! |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 18:35:00 -
[4] - Quote
Orion Vahid wrote:AR and MD users smashing each other on the head and I'm just sitting here hugging my HMG
No need to when gallente heavy weapon is released hmg profile will return to it correct possition of 10-20m engagements!! |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 18:36:00 -
[5] - Quote
THEDRiZZLE Aqua teen wrote:They will nerf it calm down
Wrong they said they would hold judgement till after 1.4, hit detection on ars will be a stealth nerf of incompressible proportions!! |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 18:49:00 -
[6] - Quote
Ares 514 wrote:semperfi1999 wrote:Ares 514 wrote:The blast radius on them is BROKEN. I had someone blow me up from full health and even though i went across a building to avoid it they were spamming hits on one area that displayed just how bloody far the blast goes... it's messed up. FYI, I spent a few minutes after i died figuring out where he was and how the heck he managed to get me once i figured it out and watched him spam an area trying to kill me again. The radius is wider then a tank! Yes, the radius, not diameter! Good luck avoiding that ****. Well yea the radius for a proto assault MD is 8.25. Which means the diameter is 16.5.....but according to the MD scrubs on the forums...its balanced perfectly because you know you cant be required to actually aim to hit someone.. As someone else mentioned, there's also the 5% per level blast radius increase from the skill, just in case you had a hard time hitting with that kind of radius....
Right so now your complaing about the assault variant, you are aware the assault does 75 damage a shot, 75 !! Who are you gonna kill with 75 dmg a shot?? Assults are used to mop up the weak, there supposed to be hard to avoid!
So if yiur gonna complain about the diameter I have to ask when you are thinking about the diameter, are you assuming that you can escape because you have move across the entire diameter, or are considering the tactical advantages such a wide diameter brings like crowd control? |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 18:54:00 -
[7] - Quote
Slaytanical wrote:Skihids wrote:I'm hearing, "I came up against a well coordinated squad and got owned."
Yeah, that happens and I feel for you. Just don't blame the weapon, blame teamwork. We need to get that nerfed apparently. Righto chap.... it's not teamwork...... it is everyone using a broken.... OP weapon with an ungodly blast radius... not complaining about damage here. talking about blast radius... its total faceroll.... squad up! all use md's..... spam your arse off rooftops moar betta hint hint... and everyone knows this to be the case. being the reason everyone is doing it.. teamwork hah...
So instead of just crying for a nerf like a two year old, provide a figure, see what people say give reasons, both for and against! I mean have you ever considered the point of aoe weapon is to get you to RUN AWAY? You cant miss if your enemy is closer than 20m, but once again I must point out that this is the md ideal range, where its designed to be used. |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 19:04:00 -
[8] - Quote
Boot Booter wrote:OK so I have to start off with a question. Does the damage for the blast radius apply equally at all points within the radius? Because I think it would be alright if it tapered off quickly as you move away from the impact point. This would make physical sense as well. If you think about the weapon, I assume the shrapnel does most of the damage. As you move further from the source, the mass of shrapnel over a given area (your mercs body) decreases exponentially. In other words, if you get hit by the blast radius at say 5m from the impact zone, it should do only a fraction of the blast radius damage. Or is this too complex for CCP?
There not doing that yet, not sure why, but this could potentially make the problem worse, because you would have to buff overall damage and then people will realise how close the md shells have been hitting!! |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 19:06:00 -
[9] - Quote
Slaytanical wrote:Monkey MAC wrote:Slaytanical wrote:Skihids wrote:I'm hearing, "I came up against a well coordinated squad and got owned."
Yeah, that happens and I feel for you. Just don't blame the weapon, blame teamwork. We need to get that nerfed apparently. Righto chap.... it's not teamwork...... it is everyone using a broken.... OP weapon with an ungodly blast radius... not complaining about damage here. talking about blast radius... its total faceroll.... squad up! all use md's..... spam your arse off rooftops moar betta hint hint... and everyone knows this to be the case. being the reason everyone is doing it.. teamwork hah... So instead of just crying for a nerf like a two year old, provide a figure, see what people say give reasons, both for and against! I mean have you ever considered the point of aoe weapon is to get you to RUN AWAY? You cant miss if your enemy is closer than 20m, but once again I must point out that this is the md ideal range, where its designed to be used. Monkey mac is obvious MD spammer..... i haz damaged hi fragile epeen. fix the freaking blast radius CCP... the game is just becoming a joke...... just rename the game to " what broken and op weapon or bug is everyone using this week to win 514"
Hah please how about actually doing what I asked then? Or is that too much too ask? |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 19:11:00 -
[10] - Quote
Regular Trooper wrote:Monkey MAC wrote:Slaytanical wrote:Skihids wrote:I'm hearing, "I came up against a well coordinated squad and got owned."
Yeah, that happens and I feel for you. Just don't blame the weapon, blame teamwork. We need to get that nerfed apparently. Righto chap.... it's not teamwork...... it is everyone using a broken.... OP weapon with an ungodly blast radius... not complaining about damage here. talking about blast radius... its total faceroll.... squad up! all use md's..... spam your arse off rooftops moar betta hint hint... and everyone knows this to be the case. being the reason everyone is doing it.. teamwork hah... So instead of just crying for a nerf like a two year old, provide a figure, see what people say give reasons, both for and against! I mean have you ever considered the point of aoe weapon is to get you to RUN AWAY? You cant miss if your enemy is closer than 20m, but once again I must point out that this is the md ideal range, where its designed to be used. Not my intention to insult you but im a MD user since close beta, the MD was underpower sometimes true, in chrome MD haved good radius and good damage due to the fact other weapon haved the possibility to shoot 40% more far than now, so in uprising they nerfed the damage and splash for this, that was suppose to be fine but the gun haved hit detection issue they fixed it but they added splash radius in this same time, the splash buff was unnecessery because they fixed the hit detection, now they have to do a nerf on the radius to be fair EDIT: hope they bring back the smoke effect that was a usefull tactic
Heh heh im not saying it shouldn't but someone has to defend the weapon, besides im sure there are plenty of things that could be done with out an full blown nerf, such as larger feedback radius, even slower travel, proper fall off profile, etc etc.
Just so many people complaining with out giving proper argumemts gets on my nerves!!
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Monkey MAC
killer taxi company General Tso's Alliance
52
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Posted - 2013.08.30 19:30:00 -
[11] - Quote
Slaytanical wrote:Jenza's Pants wrote:1 Mass driver on the other team? OMG MASS DRIVER 514!!!!!!!111111
TEARS LOL U serious???? iv'e not been in a match for 2 weeks now easy where there was only "ONE" mass driver on the other team. lol " Please sir step away from the bong" Please sir actually read logical arguments, and reply to them logically not with insults!! Refer to the large post I gave on pg 2-3 forreference!! |
Monkey MAC
killer taxi company General Tso's Alliance
52
|
Posted - 2013.08.30 19:38:00 -
[12] - Quote
Slaytanical wrote:Monkey MAC wrote:Slaytanical wrote:Jenza's Pants wrote:1 Mass driver on the other team? OMG MASS DRIVER 514!!!!!!!111111
TEARS LOL U serious???? iv'e not been in a match for 2 weeks now easy where there was only "ONE" mass driver on the other team. lol " Please sir step away from the bong" Please sir actually read logical arguments, and reply to them logically not with insults!! Refer to the large post I gave on pg 2-3 forreference!! agreed...... i dropped a low blow in on that one. and i do apologize for the bong comment. but his statement was so far from the truth. i could not resist.
Fine ill let it slide, so if you were to drop the radius what to? |
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