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OZAROW
WarRavens League of Infamy
454
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Posted - 2013.08.31 11:40:00 -
[31] - Quote
Maken Tosch wrote:Raiff Basdek wrote:Quote: The second item is a Cloaking Field. This sneaky bit of kit will not only make you (almost) invisible to other combatants, it will also blind turret AI targeting systems. It isnGÇÖt perfect invisibility, scanners will still pick you up if you havenGÇÖt masked your signal well enough, motion will disrupt the field to some extent and weapon fire will cause the field to shut down. This means it will take some skill to use to its maximum potential. This item is going to be a real game changer, particularly for Scout dropsuits which have been screaming out for stealth gear.
PARTICULARLY for Scouts. Not, exclusively. This means there's still not going to be anything involved that a well fitted logi can't do better. Not unless the CCP adds covert-ops scout suits with inherent bonuses towards cloaks. Eh Jedi scout master , peep this an tell me what s what https://forums.dust514.com/default.aspx?g=posts&t=105960&find=unread |
Rogue Saint
Science For Death The Shadow Eclipse
113
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Posted - 2013.08.31 12:19:00 -
[32] - Quote
What my ideal scout fixes would be (all or a combination of them):
- Buff the base speed (walk & sprint) a serious amount. - Hit box fixes (I'm skinny ffs) - 2 Equipment Slots - Bit more PG & CPU - Bonus to Hacking - Stamina tweak - More base or less usage for running/jumping - Bonus to side arms (reload/pg/cpu etc.)
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Django Quik
Dust2Dust. Top Men.
1358
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Posted - 2013.08.31 12:20:00 -
[33] - Quote
Raiff Basdek wrote:Quote: The second item is a Cloaking Field. This sneaky bit of kit will not only make you (almost) invisible to other combatants, it will also blind turret AI targeting systems. It isnGÇÖt perfect invisibility, scanners will still pick you up if you havenGÇÖt masked your signal well enough, motion will disrupt the field to some extent and weapon fire will cause the field to shut down. This means it will take some skill to use to its maximum potential. This item is going to be a real game changer, particularly for Scout dropsuits which have been screaming out for stealth gear.
PARTICULARLY for Scouts. Not, exclusively. This means there's still not going to be anything involved that a well fitted logi can't do better. You'll still be able to pick up cloaked people who have high scan profiles, especially since scouts have high scanning precision. And because scouts have very low scan profiles, only other scouts with scanning skills will be able to pick them up when they're cloaked. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
268
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Posted - 2013.08.31 12:25:00 -
[34] - Quote
Ruthless Lee wrote:Coleman Gray wrote:Then don't sprint around so you appear on peoples radar's Didn't one of the devs say that sprinting doesn't actually have any effect on that..? well when you run you make noise unless you run in yo socks or bare foot
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Django Quik
Dust2Dust. Top Men.
1358
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Posted - 2013.08.31 12:29:00 -
[35] - Quote
Rogue Saint wrote:What my ideal scout fixes would be (all or a combination of them):
- Buff the base speed (walk & sprint) a serious amount. - Hit box fixes (I'm skinny ffs) - 2 Equipment Slots - Bit more PG & CPU - Bonus to Hacking - Stamina tweak - More base or less usage for running/jumping - Bonus to side arms (reload/pg/cpu etc.)
I agree with everything bar the equipment slots and hacking. 2 equipment slots should be for some light suit specialism and hacking should be a scout racial bonus for one of the races. I'm also not entirely for all those bonuses for sidearms - reload speed would suit though but as each suit only gets 2 bonuses (one role and one racial), this too would have to be a racial skill for one of the races, perhaps amarr? |
Matticus Monk
Ordus Trismegistus
388
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Posted - 2013.08.31 12:31:00 -
[36] - Quote
Django Quik wrote:Raiff Basdek wrote:Quote: The second item is a Cloaking Field. This sneaky bit of kit will not only make you (almost) invisible to other combatants, it will also blind turret AI targeting systems. It isnGÇÖt perfect invisibility, scanners will still pick you up if you havenGÇÖt masked your signal well enough, motion will disrupt the field to some extent and weapon fire will cause the field to shut down. This means it will take some skill to use to its maximum potential. This item is going to be a real game changer, particularly for Scout dropsuits which have been screaming out for stealth gear.
PARTICULARLY for Scouts. Not, exclusively. This means there's still not going to be anything involved that a well fitted logi can't do better. You'll still be able to pick up cloaked people who have high scan profiles, especially since scouts have high scanning precision. And because scouts have very low scan profiles, only other scouts with scanning skills will be able to pick them up when they're cloaked.
If a logi wants to use an EQ slot for the buffest, most expensive active scanner in the game in order to see me when cloaked, well - no problem there. Just remember to use it when you think I'm sneaking up on you (and don't forget to make a really good guess on the direction I'm coming from).
And, if that logi wants to fully skill into profile dampening to get to a 45db scan profile, and then further reduce it with a dampening module or two in the low slots, and pray I'm not running an active scanner looking for them.... well, that's cool too. Just remember to keep something left over for biotics so you can run away, or use a shotgun because once you shoot - I'll be all over your yellow ass like white on rice with my shotty and SMG.
Assuming, of course, that all it takes to cloak is an EQ module, and it functions the same for medium and scout suits.
You guys get your HP, and your modules and your EQ..... try to at least consider that you may actually be second fiddle at something eventually..... |
Rogue Saint
Science For Death The Shadow Eclipse
115
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Posted - 2013.08.31 12:33:00 -
[37] - Quote
Django Quik wrote: I agree with everything bar the equipment slots and hacking. 2 equipment slots should be for some light suit specialism and hacking should be a scout racial bonus for one of the races. I'm also not entirely for all those bonuses for sidearms - reload speed would suit though but as each suit only gets 2 bonuses (one role and one racial), this too would have to be a racial skill for one of the races, perhaps amarr?
I'd be happy to see hacking and equipment slots be part of racial specialisations, Caldari? Amarr?
As for the side arm bonuses, they are examples and not all of them should be used. Using "/" as OR.
Edit: RE: hacking, seems a bit counter intuitive for Matar logi to be the king of hacks imho. |
OZAROW
WarRavens League of Infamy
459
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Posted - 2013.08.31 21:29:00 -
[38] - Quote
Zero Harpuia wrote:...are you bloody insane? Do you have ANY IDEA how a Laser Rifle WORKS? The closer you are, the less damage I do with it, so Scouts are LITERALLY the best class to take out a LR user aside from some fat lump of armor with a Sniper. PLEASE stop crying foul over the LR when you just don't understand how they work. Listen I been playing since jan so I DO UNDERSTAND HOW THEY WORK! Since they were crazy op back then I know how they work an when some dork an another dork are on different sides of the map crossing beams there's not much you can do to get close to them, an when you have 250 HP an run just as fast as everybody else, ya ur a pretty easy target. Lol don't YELL AT ME |
Johnny Guilt
Algintal Core Gallente Federation
237
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Posted - 2013.09.01 19:14:00 -
[39] - Quote
Get cloaking equipment into the game, just give scouts a HUGE reduction in CPU/PG for using it on the suit compared to the others and give Scouts a equipment slot for it too. |
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