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echo47
Sebiestor Field Sappers Minmatar Republic
43
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Posted - 2013.08.29 04:44:00 -
[1] - Quote
Void Echo wrote:Bubba Salaman wrote:So you're complaining that a dedicated AV fit designed to kill vehicles are good at killing vehicles?
That's hilarious. its an imbalanced that needs to be fixed, it takes an entire ******* team to kill a single LAV and yet it takes only one ****** to kill an enemy tank.. that's not right at all.
Wrong, and LAV no. An LLAV maybe depending upon the player driving the vehicles skill point investment. The main factor in whether a vehicle is easy or hard to kill. Something everyone seems to forget when they QQ. |
echo47
Sebiestor Field Sappers Minmatar Republic
44
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Posted - 2013.08.30 00:59:00 -
[2] - Quote
Lurchasaurus wrote:jamstar saa187 wrote:Lurchasaurus wrote:i dont waste my time on ambush, and i hate dom. i play the game mode that matters and it happens without fail, especially once the tank comes out. Simply saying, "Well, I didn't see anything." doesnt work. If that was the case murderers would never get caught.
especially as an AV user, assuming a good tank has a turbo or even should have one is like me saying any good AV user shuold have profile dampening and its their fault for getting spotted. Doesn't work that way. so in your opinion vehicles, tanks in particular, are not viable at all in this build of the game, irrespective of tactics? i see you are asking for a respec, and i actually agree with your stance since it seems the changes to the class will be so drastic as to change the feel of the gameplay all together, but is this something you 2 believe is irreparable or that the level design needs to be overhauled too? i am of the opinion that no matter how good AV is, i believe i am simplly better than other people and i will kill them anyway. If an enemy team squad leader gets on comms and says, "Guys, focus on that tank" then it should be a very big problem. I would just like to be able to see the guys who are shooting at me. I would like AV to lose money when i kill them instead of just going, "Oh well, that was only 150k isk anyway" I would like for all the people with tunnel vision to realize that a weapon that you can get without speccing into it for av, which homes in, does more damage than most AV weapons themselves, can be fit on any suit, costs 15k isk, and can be replenished faster than you can throw is simply a bad game mechanic and takes the purpose of an AV role away. Tanks choose between railguns or blasters for AI or AV. Infantry can simply throw lai dais on next to that swarm, ar, md or smg. Oh yeah, swarms lock on too.. We dont have countermeasures, we dont get a lock warning, we no longer can see a charge animation when a forge is charging, we no longer get pg, armor, or shields from any of our skills, unlike infantry.......would you like me to go on?
Yes. Please continue. Especially about the part of not having counter measures. |
echo47
Sebiestor Field Sappers Minmatar Republic
48
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Posted - 2013.08.31 04:54:00 -
[3] - Quote
Sinboto Simmons wrote:While I don't run tanks (anymore) I can honestly say they are catching the shaft on the AV/HAV conflict you don't need to be a tanker or an av user to know when something is too powerfull AV granades for example are FAR over the line considering what they are : an extremely powerful contact grenade that locks onto it's target. Could you imagine if we had an anti infantry granade that did that? The forums would explode and you know why: because it's BS, anyone who thinks something like that is balanced is wrong in the head period that's not a tactical advantage or a balancing mechanic it's insanity.
Actually it is balanced. There are trade offs. That vehicle can be fit with modules to increase survivabilty, and sp invest can increase hit points. When infantry goes against a vehicle LAV or what ever we fit AV grenades that can only be used against vehicels. That AV grenade can only lock onto its target if its within a certain range. A range close enough for you to run us over, unless we are on high ground. If a LAV or LLAV goes boom and you are aware enough to exit we have to defend ourselves. That Vehicle is actually like having another merc on the field. |
echo47
Sebiestor Field Sappers Minmatar Republic
50
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Posted - 2013.09.03 20:52:00 -
[4] - Quote
Spkr4theDead wrote:echo47 wrote:Sinboto Simmons wrote:While I don't run tanks (anymore) I can honestly say they are catching the shaft on the AV/HAV conflict you don't need to be a tanker or an av user to know when something is too powerfull AV granades for example are FAR over the line considering what they are : an extremely powerful contact grenade that locks onto it's target. Could you imagine if we had an anti infantry granade that did that? The forums would explode and you know why: because it's BS, anyone who thinks something like that is balanced is wrong in the head period that's not a tactical advantage or a balancing mechanic it's insanity. Actually it is balanced. There are trade offs. That vehicle can be fit with modules to increase survivabilty, and sp invest can increase hit points. When infantry goes against a vehicle LAV or what ever we fit AV grenades that can only be used against vehicels. That AV grenade can only lock onto its target if its within a certain range. A range close enough for you to run us over, unless we are on high ground. If a LAV or LLAV goes boom and you are aware enough to exit we have to defend ourselves. That Vehicle is actually like having another merc on the field. LOL One packed Lai Dai = one dead BPO LAV. And, guess what, you still have your Duvolle or Freedom mass driver in your hands to kill Johnny Random in 1 second because he just got out of the Battle Academy.
Yes I still have my TAC AR and Johnny Random has his MD a passenger and red on the turret. Johnny Random just learned a valuable lesson skill up and use LLAV, not BPO LAV when trying to run someone over, or hop out and use his gun. |
echo47
Sebiestor Field Sappers Minmatar Republic
52
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Posted - 2013.09.04 02:00:00 -
[5] - Quote
Big Burns wrote:There will come a day when we get our beloved Sagaris and Surya back. And when this inevitability occurs, we will show NO mercy on any of you AV users. STB houses 6 of the best tankers in the game. A reign of blood is coming...
Looking forward to it. |
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