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Spkr4theDead
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Posted - 2013.08.29 03:35:00 -
[1] - Quote
bacon blaster wrote:also funny he should mention this because I had to fight a tank being supported by a logi lav for the first time today. 4 people shooting at it with swarm launchers couldn't break those reps. Sounds like 4 MLT swarms vs a high shield Gunnlogi. |
Spkr4theDead
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Posted - 2013.08.29 03:59:00 -
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Bubba Salaman wrote:Ted Nugget wrote:Bubba Salaman wrote:Ted Nugget wrote:
i dont think you read the post... av on top of towers that i cant shoot at... how is that balanced? its kind of one sided right?
That's the point. AV is supposed to be one sided. They are anti-vehicle, so they're supposed to be really good at killing vehicles. If everything in this game resulted in a balanced fight, then a scout would be just as good against a tank as an AV fit. The downside of AV is that they suck against other infantry. Yes, they are pretty good at ******* up your tank, but that's the entire point. i dont just die to av... i die to av in massive numbers and av on top of buildings.... Then IDK, do something proactive about it. Recall your vehicle while the enemy is switching to AV. Get a squad to back you up and protect you. Don't go out in the open where there are high places, or don't call in a vehicle on Line Harvest at all. Christ almighty..................................................................................... |
Spkr4theDead
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Posted - 2013.08.29 04:00:00 -
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KING CHECKMATE wrote:Ted Nugget wrote:KING CHECKMATE wrote:Lurchasaurus wrote:Ted Nugget wrote:there is no indicator to even tell me he went up there.... i cant see him up there cause the rendering is off.... im just gettin hit markers on me and losing hp and its not balanced at all.... av can just shoot to far thats point blank infantry AV should never be allowed to render farther than tanks until the day when a forge gun costs more than a 2.5 mil isk tank but hey, lai dais and a proto assault forge for like 50k.....add invisibility and who wouldn't? Right? They are still pretty expensive considering heavies are SLOWER than tanks and DONT PACK 8000+ EHP, and we die a lot more in almost every single game..... but when your on top of a building with no one shooting at you.... speed and hp is not a factor anymore Same for a tank Sniping behind a mountain in Manus peak.....In the AV vs Vehicle war, the one with better position wins. Thats a fact. Tanks have more speed and more EHP. Heavies are overall cheaper with similar firepower. LOL similar firepower
3000 =/= 2000 |
Spkr4theDead
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Posted - 2013.08.29 04:13:00 -
[4] - Quote
Ted Nugget wrote:lurch man lets squad up get on dust damn it HAV a spare spot? |
Spkr4theDead
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Posted - 2013.08.29 04:54:00 -
[5] - Quote
Ted Nugget wrote:we are full at the moment... if you want i will inv you when we get a spot
I'm listening to lame late 90s-early 00s hits, because early teenage years. |
Spkr4theDead
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Posted - 2013.08.29 04:57:00 -
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KING CHECKMATE wrote:'' LOL similar firepower
3000 =/= 2000''
Bro our weapons are made to take out TANKS. Your weapons are used to kill 400-1100 EHP infantry and in rare occasions OTHER tanks, which both having the same DPS makes the Tanks Vs Tank Fight balanced....
OR am i wrong..? "rare occasions other tanks"
We're the best thing to counter other tanks. Someone takes out a cheaper blaster fit on a shield hull, I'll take out an Ion Cannon on a shield or armor hull. If shield, they'll take out a rail. If armor, they'll take out missile. Then I'll take out rail. That's how it escalates.
And it'd be appreciated if AV would leave us alone to duke it out. Because tank fights are lame when any level of AV comes into play. I'd rather know I beat another tank fair and square than have some assault scrub throw some EX-11s at the enemy tank (and get the kill). |
Spkr4theDead
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Posted - 2013.08.29 04:58:00 -
[7] - Quote
demonkiller 12 wrote:Ted Nugget wrote:As long as AV can get on top of buildings and shoot all the way to the ground there will be no balance. Why stand on the ground and fight a tank when you can just go to the top of a building and spam av from nano hives from that one spot until you blow up said tank. This is why I really am hoping that I get a respec. No matter how you do av vs. tanks av will always win because they have the option of gettin higher ground which, 1 the game doesnt render what is on top of building from inside tank, 2 i couldnt shoot that far if i wanted to.. 3 can i have a respec? i honestly would love nothing more than to spec out of vehicles i have lost more money than tanks are worth no doubt because its easier to drive up to a tank in a cherydbis hope out throw 3 lai dais fire 1 swarm and move onto the next tank youre welcome I'm............ pretty sure he knows how to take out tanks. He's taken me out in a lolforcer before. |
Spkr4theDead
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Posted - 2013.08.29 05:01:00 -
[8] - Quote
KING CHECKMATE wrote:'' LOL similar firepower
3000 =/= 2000''
Bro our weapons are made to take out TANKS. Your weapons are used to kill 400-1100 EHP infantry and in rare occasions OTHER tanks, which both having the same DPS makes the Tanks Vs Tank Fight balanced....
OR am i wrong..? Our turrets take out tanks too. I've seen missile destroy shield before.
Wiyrkomi breach does more damage than the compressed particle cannon. A lot more. |
Spkr4theDead
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Posted - 2013.08.29 17:53:00 -
[9] - Quote
Obodiah Garro wrote:Ted and Lurch must have a hard time with every infantry man invisible firing invisible weapons. Poor ted even unable to comprehend the limitations of his main turrets elevation as he sits at the base of a tower wondering why hes getting shat on. Easily the most dumb **** idiots ive ever seen on this forum, and thats saying a lot. Really, they need more mods on this forum its hard and annoying to get good indepth discussions of balance with my comrades sitting on the other side of the fence when you got trolls like these 2 dipshits. Bad troll is bad. |
Spkr4theDead
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Posted - 2013.08.29 17:54:00 -
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Our Deepest Regret wrote:Lurchasaurus wrote: everything about your post is wrong.
we ask for a respec because they are doing an entire overhaul of the vehicle/AV system, so they get a respec too.
i dont ***** about turrets, i kill them. YOU ***** about turrets.
i dont complain about redline sniping, i complain about INVISIBLE sniping.
this is like talking to a brick wall
Lurch! Quick Question sensei, just wondering if I can pick your brain for a moment. I saw that video you did with Lowratehitman, and I was just wondering. Without being specific about your fit or anything, is it still possible with the current PG restrictions to field a madrugar with three armor hardeners and a rep? Absolutely |
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Spkr4theDead
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Posted - 2013.08.30 08:29:00 -
[11] - Quote
Lurchasaurus wrote:jamstar saa187 wrote:Lurchasaurus wrote:i dont waste my time on ambush, and i hate dom. i play the game mode that matters and it happens without fail, especially once the tank comes out. Simply saying, "Well, I didn't see anything." doesnt work. If that was the case murderers would never get caught.
especially as an AV user, assuming a good tank has a turbo or even should have one is like me saying any good AV user shuold have profile dampening and its their fault for getting spotted. Doesn't work that way. so in your opinion vehicles, tanks in particular, are not viable at all in this build of the game, irrespective of tactics? i see you are asking for a respec, and i actually agree with your stance since it seems the changes to the class will be so drastic as to change the feel of the gameplay all together, but is this something you 2 believe is irreparable or that the level design needs to be overhauled too? i am of the opinion that no matter how good AV is, i believe i am simplly better than other people and i will kill them anyway. If an enemy team squad leader gets on comms and says, "Guys, focus on that tank" then it should be a very big problem. I would just like to be able to see the guys who are shooting at me. I would like AV to lose money when i kill them instead of just going, "Oh well, that was only 150k isk anyway" I would like for all the people with tunnel vision to realize that a weapon that you can get without speccing into it for av, which homes in, does more damage than most AV weapons themselves, can be fit on any suit, costs 15k isk, and can be replenished faster than you can throw is simply a bad game mechanic and takes the purpose of an AV role away. Tanks choose between railguns or blasters for AI or AV. Infantry can simply throw lai dais on next to that swarm, ar, md or smg. Oh yeah, swarms lock on too.. We dont have countermeasures, we dont get a lock warning, we no longer can see a charge animation when a forge is charging, we no longer get pg, armor, or shields from any of our skills, unlike infantry.......would you like me to go on? The expected reply... "u mad bro" |
Spkr4theDead
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Posted - 2013.08.30 08:34:00 -
[12] - Quote
echo47 wrote:Lurchasaurus wrote:jamstar saa187 wrote:Lurchasaurus wrote:i dont waste my time on ambush, and i hate dom. i play the game mode that matters and it happens without fail, especially once the tank comes out. Simply saying, "Well, I didn't see anything." doesnt work. If that was the case murderers would never get caught.
especially as an AV user, assuming a good tank has a turbo or even should have one is like me saying any good AV user shuold have profile dampening and its their fault for getting spotted. Doesn't work that way. so in your opinion vehicles, tanks in particular, are not viable at all in this build of the game, irrespective of tactics? i see you are asking for a respec, and i actually agree with your stance since it seems the changes to the class will be so drastic as to change the feel of the gameplay all together, but is this something you 2 believe is irreparable or that the level design needs to be overhauled too? i am of the opinion that no matter how good AV is, i believe i am simplly better than other people and i will kill them anyway. If an enemy team squad leader gets on comms and says, "Guys, focus on that tank" then it should be a very big problem. I would just like to be able to see the guys who are shooting at me. I would like AV to lose money when i kill them instead of just going, "Oh well, that was only 150k isk anyway" I would like for all the people with tunnel vision to realize that a weapon that you can get without speccing into it for av, which homes in, does more damage than most AV weapons themselves, can be fit on any suit, costs 15k isk, and can be replenished faster than you can throw is simply a bad game mechanic and takes the purpose of an AV role away. Tanks choose between railguns or blasters for AI or AV. Infantry can simply throw lai dais on next to that swarm, ar, md or smg. Oh yeah, swarms lock on too.. We dont have countermeasures, we dont get a lock warning, we no longer can see a charge animation when a forge is charging, we no longer get pg, armor, or shields from any of our skills, unlike infantry.......would you like me to go on? Yes. Please continue. Especially about the part of not having counter measures. Uhhhhh........ there's no flares.......... or chaff......... or jamming......... or Goalkeeper system........... or lock on warning........ or button to press to lock directly behind you........... there's ridiculous terrain damage that today's tanks laugh at........... |
Spkr4theDead
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Posted - 2013.09.03 04:52:00 -
[13] - Quote
Jack McReady wrote:Lurchasaurus wrote: Infantry can simply throw lai dais on next to that swarm, ar, md or smg. Oh yeah, swarms lock on too.. We dont have countermeasures, we dont get a lock warning, we no longer can see a charge animation when a forge is charging, we no longer get pg, armor, or shields from any of our skills, unlike infantry.......would you like me to go on?
it takes 15s of continous swarm shooting to kill a well fitted high SP armor tank with proto swarms. what have you done in those 15s? let me guess, you stand still thinking that you should not die, right? and your turrets have plenty of range, there is no need to get close to squads into AV nade range and if you are constantly moving and not camping like a scrub AV nades are no threat. You've never been in the driver's seat and experienced the damage PRO AV does to your tank. |
Spkr4theDead
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Posted - 2013.09.03 04:58:00 -
[14] - Quote
Jimbo1337 wrote:Okay, I am going to be upfront as possible. I use Lai Dai's and I WILL come after tanks if I see one on the map. That being said, I CANNOT solo a tanker if he keeps moving. Let me say that again. I CANNOT EVER kill a tanker if he consistently moves around the map.
With that being said, you cannot say that my Lai Dai's are OP. You cannot complain about people chucking Lai Dai's from a higher point and dying. My question to you is this: Why are you in the middle of the map with a tank? Do you see me running my dropsuit in the middle of 16 guys and expect me to survive? No!
You're an idiot.
We go into the fight, we get destroyed by crutch AV grenades. We sit behind our redline and snipe, we're called cowards by everybody else.
If you can't kill a tanker, well... you're doing it wrong. |
Spkr4theDead
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Posted - 2013.09.03 05:02:00 -
[15] - Quote
echo47 wrote:Sinboto Simmons wrote:While I don't run tanks (anymore) I can honestly say they are catching the shaft on the AV/HAV conflict you don't need to be a tanker or an av user to know when something is too powerfull AV granades for example are FAR over the line considering what they are : an extremely powerful contact grenade that locks onto it's target. Could you imagine if we had an anti infantry granade that did that? The forums would explode and you know why: because it's BS, anyone who thinks something like that is balanced is wrong in the head period that's not a tactical advantage or a balancing mechanic it's insanity. Actually it is balanced. There are trade offs. That vehicle can be fit with modules to increase survivabilty, and sp invest can increase hit points. When infantry goes against a vehicle LAV or what ever we fit AV grenades that can only be used against vehicels. That AV grenade can only lock onto its target if its within a certain range. A range close enough for you to run us over, unless we are on high ground. If a LAV or LLAV goes boom and you are aware enough to exit we have to defend ourselves. That Vehicle is actually like having another merc on the field. LOL
One packed Lai Dai = one dead BPO LAV. And, guess what, you still have your Duvolle or Freedom mass driver in your hands to kill Johnny Random in 1 second because he just got out of the Battle Academy. |
Spkr4theDead
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Posted - 2013.09.03 05:03:00 -
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Big Burns wrote:Ted Nugget wrote:jamstar saa187 wrote:to be fair Ted, there is no (single) AV that can fire off enough volleys to kill a smart tank driver that has a decent Turbo equipped and is aware of his escape route. (ie. the smart tank driver wont get caught in the open with no escape route either, so they kinda negate each other)
Lurch, i think we will be in eternal disagreement on this one (funny as we are arguing re immortal fighters and im a part-time AV and u a tank driver). yes some will do that, but if you are encountering this on each map that you run, then you are one unlucky chap. i DO see them on (unrechable) elevated positions, especially in some of the PC battles that i have managed to play, but to say that its the case in every match.... well it's not what i encounter, and definitely not how i play. it dont matter if its a building that is so high i cant see what is up there or if its just a structure like the bridge map where a is between d and e and they both have that little structure... AV is going to get on top of buildings no matter what... im over vehicles not performing to the degree of the cost.... i just want to spec out of them once and for all Uhh, yes there is...it's called a breach forge gun. And for the cheap price of about 1mil SP and 47k isk you can 2-shot something that costs 9.2milSp and 3.3mil isk. Definitely more than 1mil SP to make the Wiyrkomi really worth it. |
Spkr4theDead
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Posted - 2013.09.03 05:05:00 -
[17] - Quote
gbh08 wrote:Void Echo wrote: we did have that once... the forums blew up with QQing from the infantry, as a result, they got removed.... but that only happened because the infantry complained about it, if anything else complains about something, that thing gets buffed
+75 "Void Echo's Clone Died" haha such a sweet moment Honestly though, its no supprise you loose a ton of tanks, when your driving through the middle of the map with a ******* RAIL turret, lmao, how do you expect to kill av with a fecking a rail..... i shouldnt really have to give you tips, but you should learn2missile lol you have no idea how hard it is to go anti-infantry with a rail gun. Comparatively speaking, that makes him a far better player than you are. |
Spkr4theDead
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Posted - 2013.09.03 05:08:00 -
[18] - Quote
Jimbo1337 wrote:
So because you are "one of the best tankers" according to someone in STB you should have a say above everyone else? Kinda like all of the Exmaplecore posts on here should also be so high and mighty above everyone else as well. Some complaints given by him are about how Lai Dai's are too strong. Do you mean the exact same Lai Dai's that I threw at his shield rail tank that brought him to half shields? Oh by the way...I threw 6 Lai Dai's at him. Yeah....6!
Why don't you just list every possible weapon in this game that can kill a tank and ask for it to be removed from the game. Seriously.... See my above posts for all the stupidity that I see when I kill tanks.
Did I end up killing Exmaplecore in my example? No...because he is a good tanker in this game. But it is down right hilarious to read posts by "good" tankers complaining about the only thing that can actually kill them. If you are a "good" tanker, then you should receive more isk in your tank than you actually lose it. If you run out of isk, then use militia gear like the rest of the people in this game. But wait...that would mean that you would have to be in militia gear!!! OMG!! Your poor k/d. Wait wait wait....is that the true reason about all of this? You can get more isk by spawning free dropsuits which clears up the isk problem...but your 10.0 k/d would be ruined!! Nerf all AV WEAPONS! Give me a break...
You're throwing something that does less than 100% of its damage against shields, and complain that he doesn't get instapopped. lrn2intelligence
Receive more ISK.......................... a usual for me, and likely, all tankers, we make back about the price of a hull and a top plate/repper per match. So when we get killed by your crutch AV grenades that are idiot proof, require no aiming, require little SP to unlock, and cost next to nothing, how are we supposed to make a profit? Oh, I have the answer. Rail snipe safely snuggled up next to a rock behind our red line. But wait! That makes us cowards. |
Spkr4theDead
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Posted - 2013.09.03 05:11:00 -
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lowratehitman wrote:Ted Nugget wrote:As long as AV can get on top of buildings and shoot all the way to the ground there will be no balance. Why stand on the ground and fight a tank when you can just go to the top of a building and spam av from nano hives from that one spot until you blow up said tank. This is why I really am hoping that I get a respec. No matter how you do av vs. tanks av will always win because they have the option of gettin higher ground which, 1 the game doesnt render what is on top of building from inside tank, 2 i couldnt shoot that far if i wanted to.. 3 can i have a respec? i honestly would love nothing more than to spec out of vehicles i have lost more money than tanks are worth no doubt Ted..good friend... It is just not "TANKS"... people go to "High Places" and try to kill anything... People made these youtube videos teaching players how to do it.... and for some strange reason it ruins the game.... and those same people get a pat on the back for teaching others how to do it... It was no different when the players was MCC sniping... or even being able to kill people from that location behind their redline. Go back to throwing PRO AV grenades at MLT tanks with drivers that don't know any better, all while saying this isn't World of Tanks and that vehicles have no place in a video game that isn't a dedicated driving game. |
Spkr4theDead
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Posted - 2013.09.03 05:12:00 -
[20] - Quote
XiBravo wrote:Spkr calling someone an idiot...BaHa Keep thrown' them stones and u won't have any house left. Point out things I say that are stupid, factually false, or don't make any sense. |
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Spkr4theDead
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Posted - 2013.09.03 06:39:00 -
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Lurchasaurus wrote:Charlotte O'Dell wrote:DR88VIPER Starrunner wrote:Maybe so but its still hilarious how all u tankers keep crying. ik. it's almost as hilarious about the infantry complaining about lavs, the melee glitch, mass drivers, forge guns, ars....i could go on. All in all, ya'll whine about way more things way more frequently than we do. Only difference is that it costs us a lot more. the number one complaint about the MD is that it requires no aim and people think is is the most game breaking thing, yet when it comes to lai dais and swarms they conveniently dont care. hypocrites Seconded |
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