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Jason Pearson
Seraphim Auxiliaries
2874
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Posted - 2013.08.28 21:01:00 -
[1] - Quote
It's a good thing.
I specced into Proto AV because I'm not a dumb ****, but apparently the majority of the people in this game needed a push into it, chill out, LLAVs only sped up the process of everyone getting proto AV, otherwise we'd be playing for a few more months until everyone realizes how good Proto AV is.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2875
|
Posted - 2013.08.28 21:24:00 -
[2] - Quote
N1ck Comeau wrote:Jason Pearson wrote:It's a good thing. I specced into Proto AV because I'm not a dumb ****, but apparently the majority of the people in this game needed a push into it, chill out, LLAVs only sped up the process of everyone getting proto AV, otherwise we'd be playing for a few more months until everyone realizes how good Proto AV is.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. I don't mind people having proto AV. If we had proto tanks i would be a lot happier. But currently standard vs proto doesn't fit well. When we currently only have standard tanks vs 4 guys with proto swarms and forge and grenades. It's very hard not to get destroyed
I'm quite sorry I ever preached the idea of Proto Type tanks, really.
Whilst I understand you and the problems you face as a Tanker, Prototype tanks would create a massive imbalance, something I massively against. You, me and every Tanker in this game wants prototype tanks for a reason, so we can be very powerful and lord over the peasants, I dare a single Tanker to prove me wrong.
We just need to sit tight and play it smart, let the Infantry fools and the AV scrubs come at us, recall your vehicles and be the biggest menace, but do not blame the LLAVs for this, this was going to happen but thankfully these were here to speed it up in time for a much needed fix.
And for those fools demanding a nerf, Vehicle, AV and Infantry, you are all morons. A LLAV needs its tank, not everything must be nerfed through making it weaker to balance it, it must have proper measures taken to restrict its killing power and we must also look at making it more beneficial to kill using the turret (Since LLAvs suffer with a -50% Damage reduction), once properly restricted, take measures to ensure its value on the battlefield as an Infantry and Vehicle support vehicle and its tank will be justified.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2875
|
Posted - 2013.08.28 21:28:00 -
[3] - Quote
ladwar wrote:you know what is sad? my LLAV has more eHP then my standard tank. my LLAV have 4400~ eHP while my standard gunnlogi has 4200~ eHP but i run dual heavy shield boosters to make up for the lower resistance but slightly higher HP and only put on light extender on my LLAV the other slot is a light booster.
Why does your Gunnlogi have such little HP? Dual Boosters mean nothing on a Gunnlogi.
I have over 10k eHP on my Gunnlogi, it's a very effective team weapon. For my solos I have much more than 6000 eHP.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2875
|
Posted - 2013.08.28 21:37:00 -
[4] - Quote
Operative 1171 Aajli wrote:Jason Pearson wrote:It's a good thing. I specced into Proto AV because I'm not a dumb ****, but apparently the majority of the people in this game needed a push into it, chill out, LLAVs only sped up the process of everyone getting proto AV, otherwise we'd be playing for a few more months until everyone realizes how good Proto AV is.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. Why should everyone spec into proto AV? Is this game called AV514 now? I've got enough to spec into as it is just to counter the proto stomping beta players.
I never told you to spec into AV, I'd tell you either you're a fool or you're smart enough to run in a diverse squad with someone that focuses on AV. As long as you don't complain Vehicles are overpowered, then you're fine to not spec into AV, if however you do complain the vehicles are OP, then you need to spec into Proto AV.
Is that clear?
Also, A Charybdis takes three volleys from a Wiyrkomi Swarm Launcher with triple damage mods. If a LLAV was any weaker, then it'd never do its job as an Infantry support.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2875
|
Posted - 2013.08.28 21:38:00 -
[5] - Quote
Operative 1171 Aajli wrote:ladwar wrote:you know what is sad? my LLAV has more eHP then my standard tank. my LLAV have 4400~ eHP while my standard gunnlogi has 4200~ eHP but i run dual heavy shield boosters to make up for the lower resistance but slightly higher HP and only put on light extender on my LLAV the other slot is a light booster. Passive tank on Gunnlogi. Extenders first, then an amp or two, then a hardener. Booster isn't going to save you for long and you shouldn't be sitting there long enough for something to take you out in a shield tank.
Hardener isn't good enough, run buffer spider tank, exchange Hardener for Light Transporter.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2875
|
Posted - 2013.08.28 21:57:00 -
[6] - Quote
pegasis prime wrote:Jason if you fit 2 local powerupgrades a heavy azeotropic a heavy converse and 2 ward ampifiers with 1 surge you have pretty much 10s of invulnerability honestly try it the acctive is good wgen combined with 2 passive myehp goes from 7500 to over 11k fir 10 seconds at a time . I was experamenting with diff combos of pasive and acctive resistance for shields and 2 passive and 1 acctive is the way to go.
I prefer having a constant 10k Passive Shields with reps that give 1800 per use along with a good Blaster.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2876
|
Posted - 2013.08.28 22:09:00 -
[7] - Quote
ladwar wrote:Operative 1171 Aajli wrote:ladwar wrote:you know what is sad? my LLAV has more eHP then my standard tank. my LLAV have 4400~ eHP while my standard gunnlogi has 4200~ eHP but i run dual heavy shield boosters to make up for the lower resistance but slightly higher HP and only put on light extender on my LLAV the other slot is a light booster. Passive tank on Gunnlogi. Extenders first, then an amp or two, then a hardener. Booster isn't going to save you for long and you shouldn't be sitting there long enough for something to take you out in a shield tank. your funny... there is no way to passive tank on either tank right now. just w/o the extender it would take 2+ minutes get my shields back. boosters save me long enough to get out and live. hell to passively tank one shot from a proto AV would take a minute to get it back.
Ladwar you scrub, lern2spidertank.
Join the channel 'Honey Badger' (Type it exactly after the word channel) and I'll teach you when I figure out how to use the damn keyboard.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2879
|
Posted - 2013.08.29 02:42:00 -
[8] - Quote
ladwar wrote:i am the original spider tank . solo passive tanking does not work.
You say that.. but I've been running a Gunnlogi with an Ion Cannon, all tank, but it's a skirmisher Tank.
Roll up, score kills, run the **** away when you reach around 1/5 of your shields.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2880
|
Posted - 2013.08.29 02:53:00 -
[9] - Quote
ladwar wrote:Jason Pearson wrote:ladwar wrote:i am the original spider tank . solo passive tanking does not work. You say that.. but I've been running a Gunnlogi with an Ion Cannon, all tank, but it's a skirmisher Tank. Roll up, score kills, run the **** away when you reach around 1/5 of your shields.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. are you recalling and redeploying?
Depends how I'm feeling honestly, but I've been playing quite "leisurely" so I actually keep the tank in, rather than tryhard it, I swoop in, get some kills and roll out when I am weakened, the recharge then gives me a break :D The best bit is I don't have to activate any modules with this god awful keyboard, so it's great till I get a new controller.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2881
|
Posted - 2013.08.29 03:16:00 -
[10] - Quote
Spkr4theDead wrote: I too will preach the use of a light transporter on a buffer Gunnlogi. Ridiculous defense, ridiculous offense.
Want to go be ridiculous together? :D
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
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Jason Pearson
Seraphim Auxiliaries
2888
|
Posted - 2013.08.29 04:07:00 -
[11] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:KING CHECKMATE wrote:
''You just contradicted yourself, and misunderstood me.... Are you tired or something? Wait, no, you're drunk. Go to bed.''
English is not my main language o it might sound like that. I wish i was drunk I didnt contradict myself. When did I? .......... wut? Yea, English isn't your first language all right. Fixed Ok its very clear you dont like me. Cool, i dont like you either. Leaving that aside.... BUT you are telling me you SERIOUSLY THINK, LLAvs are balanced then >..>
Two Answers, Yes and No.
Yes:
LLAVs HP and resistance is fully justified as if it was like a plain transport LAV it would die stupidly quickly, losing more and more ISK whilst trying to be a team player, supporting Infantry and Vehicles. The role of the LLAV is to provide support to both, now imagine it going up against current AV and had HP like a Saga, with no resists? It would be almost one shotted by Proto AV, and definitely one shotted by a proto compressed railgun.
It would struggle to be of any use and people would laugh at it more than a support Dropship (lul support derpship).
No:
It's far too easy to get kills with the LLAV, I'm all for running people over but the rate and ease at which you can do it is a massive problem, there is also no drawbacks for running people over. CCP have taken the first step, they've made it so you have to go a certain speed to inflict damage, speed should effect damage, not only this but your suit type (as well as HP) should account for something, and should also inflict damage on the LAV, with very strong heavies possibly being able to still survive after being hit by a single Militia LAV (killing the LAV in the process, it'd be hilarious.)
That said, there are no warpoints for the LAVs at the moment in time, we need scanning points (every time a guy is killed whilst being scanned by vehicle scanners, give something like 5-15 WPs per kill), Rep and Guardian points for Infantry and Vehicles and CRU spawning WP too, this would go a long way in creating a support role for vehicles rather than a KILL ALL THE THINGS role.
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gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
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