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Bittersteel the Bastard
WarRavens League of Infamy
281
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Posted - 2013.08.27 15:19:00 -
[1] - Quote
Anmol Singh wrote: dude, ima fking quit if the tank gets nerfed 1 more god dam time... Also if they put the ammo thing.. ima quit
Next their gonna put fking gass station in the middle of the map for us to get out and refuel our tanks...
Don't care if you quit just because you lack reason. How is unlimited ammo plausible and don't give me the "I'm manufacturing my own ammo inside the tank" BS someone else tried. |
Bittersteel the Bastard
WarRavens League of Infamy
283
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Posted - 2013.08.27 15:55:00 -
[2] - Quote
Cy Clone1 wrote:Bittersteel the Bastard wrote:Anmol Singh wrote: dude, ima fking quit if the tank gets nerfed 1 more god dam time... Also if they put the ammo thing.. ima quit
Next their gonna put fking gass station in the middle of the map for us to get out and refuel our tanks...
Don't care if you quit just because you lack reason. How is unlimited ammo plausible and don't give me the "I'm manufacturing my own ammo inside the tank" BS someone else tried. with a nano hive your practically manufacturing ammo. Its entirely plausible that if they can reanimate people beside crus and in inside of vehicles then ammo should be like Childs play
Nanohives still run out so you will still have a limited amount of ammo since the nanohive would soon deplete.
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Bittersteel the Bastard
WarRavens League of Infamy
283
|
Posted - 2013.08.27 15:56:00 -
[3] - Quote
mikegunnz wrote:Anmol Singh wrote:
dude, ima fking quit if the tank gets nerfed 1 more god dam time... Also if they put the ammo thing.. ima quit
Next their gonna put fking gass station in the middle of the map for us to get out and refuel our tanks...
I couldn't care less about tanks, but I LOL'd with the gas station comment. This is just another example of CCP not knowing wtf they'e doing. Listening to ppl that say tanks should have limited ammo. That's not how to go about nerfing tanks. Finding balance between their damage output and survivability is key. If that means nerfing their damage output to balance them, fine. But that means POSSIBLY reducing damage values of tank guns, not limiting their ammo.
Wait CCP doesn't know what they're doing because they have not yet officially recognized any of the solutions proposed and have no connection to them whatsoever?
That comment alone shows you have no idea about anything you are spewing. |
Bittersteel the Bastard
WarRavens League of Infamy
283
|
Posted - 2013.08.27 15:57:00 -
[4] - Quote
Cy Clone1 wrote:so pretty much giving turrets ammo would screw up my dropship/ads, and also make using missile turrets even more pointless.
Using tanks are already very dependant on your team and now ill have to trust randoms to capture and hold supply depots, or else ill have to drive back to base. Games that have vehicles mixed in with infantry do not give ammo to there vehicles.
Roll with a squad. It's a team-based game. You shouldn't be allowed to run solo without any consequences. |
Bittersteel the Bastard
WarRavens League of Infamy
284
|
Posted - 2013.08.27 15:58:00 -
[5] - Quote
Nguruthos IX wrote:Bittersteel the Bastard wrote:Anmol Singh wrote: dude, ima fking quit if the tank gets nerfed 1 more god dam time... Also if they put the ammo thing.. ima quit
Next their gonna put fking gass station in the middle of the map for us to get out and refuel our tanks...
Don't care if you quit just because you lack reason. How is unlimited ammo plausible and don't give me the "I'm manufacturing my own ammo inside the tank" BS someone else tried. Im not sure I have a preference either way but dont give me the "realism" is more important than game balance nonsense. Were in space with teleports and warp gates. Unlimited battery powernon dropsuits that can move forever. Nano armor reps. Transfering conciousness to clones. Laser crystals and energy shields. Give me a break
Realism and Balance do not have to be opposites because in this case they're one and the same. |
Bittersteel the Bastard
WarRavens League of Infamy
284
|
Posted - 2013.08.27 16:00:00 -
[6] - Quote
mikegunnz wrote:Limited ammo might not be as bad an idea if tanks were FREE. (although I'd still question it)
But when tanks cost in the millions of isk, then potentially making it nothing more than a 3-man tansport after a few minutes just sounds dumb.
Are you proposing free tanks? No, just no.
Cost is an entirely different variable anyways that has nothing to do with what I'm talking about. People on these forums often try to justify something's powerlevel because of it's high cost yet that just means you would be paying to win.
I agree tanks need to have a lower ISK cost but cost should NEVER be used as a means of balance. |
Bittersteel the Bastard
WarRavens League of Infamy
284
|
Posted - 2013.08.27 16:10:00 -
[7] - Quote
Kaminoikari wrote:Well, this derailed rather quickly.
Yeah sorry. D: |
Bittersteel the Bastard
WarRavens League of Infamy
284
|
Posted - 2013.08.27 16:11:00 -
[8] - Quote
Nguruthos IX wrote:I hope im not spending half of the match running away because module cooldowns are up. Half the match leaving mid fight to restock ammo because assault dropship aiming is crqp And the third half running away because one assault forge gun started firing at me.
Then getting an rdv spawned into me when I have a single minute to come back to it all
Just because something is clearly UP doesn't mean you can't balance anything else. |
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