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Jason Pearson
Seraphim Auxiliaries
2779
|
Posted - 2013.08.27 12:06:00 -
[1] - Quote
Come 1.5, we're never going to use them again yeaaaaaaaaaaaaaah! <3
Gone are the noobs that sit in the turret firing at the MCC and friendly vehicles, giving away our position. Gone are the idiots in Dropships hoping to score kills with a small rail gun. And gone are the extra PG and CPU we had to sacrifice to fit on these useless things
Best patch ever.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Medic 1879
Forsaken Immortals Top Men.
956
|
Posted - 2013.08.27 12:09:00 -
[2] - Quote
*dances with glee.
*Prays CCP removes the seat in a HAV where the gunner would go if you remove the turret to stop the inevitable blueberry sitting in your tank complaining your small turret doesn't work. |
Spademan
the unholy legion of darkstar DARKSTAR ARMY
251
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Posted - 2013.08.27 12:13:00 -
[3] - Quote
Can you put one on every now and then? Some of us actually help out. |
Jason Pearson
Seraphim Auxiliaries
2779
|
Posted - 2013.08.27 12:16:00 -
[4] - Quote
Spademan wrote:Can you put one on every now and then? Some of us actually help out.
No and no, you don't. I despise blueberry gunners with a passion, they all send me mails when I ask them to get out "BUT I'M HELPING!" Nope, you just shot a turret and it helped kill me with that enemy tank, you continued firing at the sky so the enemies knew where we were and/or you see we're about to die, you don't get out so I can recall or better yet you switch seats and drive my tank off into the reddots.
Your kind are vultures and parasites, deal with it.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. b |
Sgt Kirk
SyNergy Gaming EoN.
1333
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Posted - 2013.08.27 12:17:00 -
[5] - Quote
I always use them on my Basic LAV.
YOU HEAR THAT CCP MAKE A METHANA-II FOR SPAGHETTI MONSTERS SAKE THE STANDARD METHANA IS ****. |
Acturus Galaxy
Horizons' Edge Orion Empire
100
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Posted - 2013.08.27 12:21:00 -
[6] - Quote
Spademan wrote:Can you put one on every now and then? Some of us actually help out.
Do not worry, I will keep small turrets on my tanks and dropships, I actually have prioritized small turrets over the main turret. I like driving around concentrating on navigating and handling modules while my gunners shoot down all visible red dots. I also like thinking that my tank helps protect at least two team mates from enemy snipers. |
Sinboto Simmons
SVER True Blood Public Disorder.
1051
|
Posted - 2013.08.27 12:36:00 -
[7] - Quote
you guys do know that with scanning changes coming in 1.4 the blues in your turret won't give you away right? |
Jason Pearson
Seraphim Auxiliaries
2781
|
Posted - 2013.08.27 12:55:00 -
[8] - Quote
Sinboto Simmons wrote:you guys do know that with scanning changes coming in 1.4 the blues in your turret won't give you away right?
You do know that firing won't light us up anyways, it's the sound. Sound plays a massive role in Tanks, you can usually locate a Tank the moment its turret starts going off (if you're nearby). You imagine you're sneaking up on someone who is very capable at locating Tanks through sound and your gunner is just firing up at the MCC, that advantage is gone.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Mortedeamor
Internal Rebellion
169
|
Posted - 2013.08.27 12:59:00 -
[9] - Quote
my vehicles will remain in an eternally locked state no bluebies will ever set foot in my place again |
Gunmouse
Kang Lo Directorate Gallente Federation
71
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Posted - 2013.08.27 13:04:00 -
[10] - Quote
..... and here I was contemplating on spending skillpoints for turret operations 5.... |
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Halador Osiris
Dead Six Initiative Lokun Listamenn
615
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Posted - 2013.08.27 13:09:00 -
[11] - Quote
Sinboto Simmons wrote:you guys do know that with scanning changes coming in 1.4 the blues in your turret won't give you away right? You've never played with surround sound, have you? |
Canari Elphus
Pro Hic Immortalis
371
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Posted - 2013.08.27 13:18:00 -
[12] - Quote
I actually have fun helping out tankers (in my squad) as a small turret gunner. But then again, Im actually listening to the driver and focusing on redberries that are coming up from behind trying to throw nades. |
Beren Hurin
The Vanguardians
1247
|
Posted - 2013.08.27 13:21:00 -
[13] - Quote
With a proper aim-assist they could be very deadly. With a better DPS than AR the blaster turret will be pretty good again, and even the railgun turret, could be useful as well. |
Takahiro Kashuken
Red Star. EoN.
1097
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Posted - 2013.08.27 13:22:00 -
[14] - Quote
+1 for the truth but best patch ever? no
I wish i could take off my large turret for a logi tank tho |
Jason Pearson
Seraphim Auxiliaries
2788
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Posted - 2013.08.27 13:31:00 -
[15] - Quote
Beren Hurin wrote:With a proper aim-assist they could be very deadly. With a better DPS than AR the blaster turret will be pretty good again, and even the railgun turret, could be useful as well.
You don't need Aim Assist if you can aim, that's lesson 1. Scattered Blasters are immense on any vehicle (except LAVs, LAVs are transport and murder taxi, gunning is a pain in the ass.) but why use them when blue dots take them and fire at MCCs? "lulamhalpinguise."
They use up much needed PG and CPU, if I have the ability to get 1000+ more eHP at the cost of some idiot not being able to shoot at the MCC? I'm going to take that extra eHP.
Also, the Railgun is ****, 50% effectiveness on Vehicles and has ******* bullet drop. You'd be better off sitting next to the tank with a forge.
Canari Elphus wrote:I actually have fun helping out tankers (in my squad) as a small turret gunner. But then again, Im actually listening to the driver and focusing on redberries that are coming up from behind trying to throw nades.
That's different, your tanker wants you to help, you're squaded together and you're both communicating, random blues are parasites, detrimental to survival. They also steal your proper gunners spots if the gunner jumps out to be useful (such as hacking objectives or hunting the guy on the roof with swarms.)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
demonkiller 12
Seraphim Auxiliaries
131
|
Posted - 2013.08.27 13:32:00 -
[16] - Quote
Sinboto Simmons wrote:you guys do know that with scanning changes coming in 1.4 the blues in your turret won't give you away right? people are going to be deaf in 1.4? or just you you do know that you can hear a turret halfway across the map yes? |
Racro 01 Arifistan
The Surrogates Of War
28
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Posted - 2013.08.27 13:34:00 -
[17] - Quote
if you ask me small turrets are able to compkement your turrets weakness. ie a large railgun cant track close targets to well. small blasters have short range but have the dps to deal with them.
large blasters have a mediocre range and small missile turrets have a longer range and can help to pulg away at enemy vehicles.
small turrets arnt meant to kill other things but i see them as away to add to your firepower and compensate for weakness's. |
Logi Bro
Greatness Achieved Through Training EoN.
2117
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Posted - 2013.08.27 13:35:00 -
[18] - Quote
I'm a pretty useful gunner.....but that's mostly because I know when to jump out to hack the objective, or to shoot that guy that jumped on top of the tank, or use my repair tool to stop your ass from burning to death.
I guess I'm pretty accurate with the turrets....had no idea shooting them revealed you on the TACNET though. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
299
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Posted - 2013.08.27 13:36:00 -
[19] - Quote
Jason Pearson wrote:Come 1.5, we're never going to use them again yeaaaaaaaaaaaaaah! <3 Gone are the noobs that sit in the turret firing at the MCC and friendly vehicles, giving away our position. Gone are the idiots in Dropships hoping to score kills with a small rail gun. And gone are the extra PG and CPU we had to sacrifice to fit on these useless things Best patch ever.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
really??? |
Canari Elphus
Pro Hic Immortalis
372
|
Posted - 2013.08.27 13:36:00 -
[20] - Quote
Jason Pearson wrote: That's different, your tanker wants you to help, you're squaded together and you're both communicating, random blues are parasites, detrimental to survival. They also steal your proper gunners spots if the gunner jumps out to be useful (such as hacking objectives or hunting the guy on the roof with swarms.)
Oh, I agree with that completely.
For the DS and Tank pilots I run with in Ambush, I always start off with a DU fit and run away from all of the bluetards so that the pilot can spawn in without worrying about getting his vehicle stolen or having a pair of them jump in the small turrets. I think we spend more time running away from blues than hunting reds in some matches. |
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DeadlyAztec11
Red Star Jr. EoN.
2029
|
Posted - 2013.08.27 13:36:00 -
[21] - Quote
Mmmm... Gonna be easier to kill tanks now, usually the small turrets are the ones that spot me. |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
85
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Posted - 2013.08.27 13:39:00 -
[22] - Quote
Jason Pearson wrote:Come 1.5, we're never going to use them again yeaaaaaaaaaaaaaah! <3 Gone are the noobs that sit in the turret firing at the MCC and friendly vehicles, giving away our position. Gone are the idiots in Dropships hoping to score kills with a small rail gun. And gone are the extra PG and CPU we had to sacrifice to fit on these useless things Best patch ever.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. Where did you find this info?
EDIT: nvm |
Knight Soiaire
Better Hide R Die
2046
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Posted - 2013.08.27 13:40:00 -
[23] - Quote
MarasdF Loron wrote:Jason Pearson wrote:Come 1.5, we're never going to use them again yeaaaaaaaaaaaaaah! <3 Gone are the noobs that sit in the turret firing at the MCC and friendly vehicles, giving away our position. Gone are the idiots in Dropships hoping to score kills with a small rail gun. And gone are the extra PG and CPU we had to sacrifice to fit on these useless things Best patch ever.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. Where did you find this info?
http://www.community.us.playstation.com/t5/DUST-514/Vehicles-in-1-5-and-beyond/m-p/41437369/highlight/false#M3811 |
Sinboto Simmons
SVER True Blood Public Disorder.
1051
|
Posted - 2013.08.27 17:44:00 -
[24] - Quote
Wow some of yall are hostile just saying you won't be lit up if they fire.
Oh and that sound excuse yall are spouting is bs just driving a tank around is loud as hell so they already know you're coming regardless. |
ZDub 303
TeamPlayers EoN.
1862
|
Posted - 2013.08.27 17:46:00 -
[25] - Quote
Vehicles are more than just tanks.
Small turrets will still have a place, that place is just not on tanks. |
General John Ripper
The Generals EoN.
2053
|
Posted - 2013.08.27 17:47:00 -
[26] - Quote
Jason Pearson wrote:Come 1.5, we're never going to use them again yeaaaaaaaaaaaaaah! <3 Gone are the noobs that sit in the turret firing at the MCC and friendly vehicles, giving away our position. Gone are the idiots in Dropships hoping to score kills with a small rail gun. And gone are the extra PG and CPU we had to sacrifice to fit on these useless things Best patch ever.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. Glad someone finally has something positive to say. |
Rogatien Merc
Red Star. EoN.
823
|
Posted - 2013.08.27 17:48:00 -
[27] - Quote
JUST when I was about to spec into Turret / Small Hybrid to V so I could be an uber cool dedicated door gunner with a proto vehicle rep...
... o wait. I wasn't gonna do that. |
Delta 749
Kestrel Reconnaissance
1878
|
Posted - 2013.08.27 17:51:00 -
[28] - Quote
Remember this thread when you get blown up and people tell you that with proper teamwork youll get blown up a lot less Dont ever forget how excited you were that you and only you could control anything on your tank and that its all up to you now |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
51
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Posted - 2013.08.27 17:53:00 -
[29] - Quote
Jason Pearson wrote:Sinboto Simmons wrote:you guys do know that with scanning changes coming in 1.4 the blues in your turret won't give you away right? You do know that firing won't light us up anyways, it's the sound. Sound plays a massive role in Tanks, you can usually locate a Tank the moment its turret starts going off (if you're nearby). You imagine you're sneaking up on someone who is very capable at locating Tanks through sound and your gunner is just firing up at the MCC, that advantage is gone.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. What?? Tanks are so friggin noisy even when not moving. I can hear them rolling along a good ways out. I locate them by the sound of their treads... |
Jason Pearson
Seraphim Auxiliaries
2795
|
Posted - 2013.08.27 17:58:00 -
[30] - Quote
Dovallis Martan JenusKoll wrote:Jason Pearson wrote:Sinboto Simmons wrote:you guys do know that with scanning changes coming in 1.4 the blues in your turret won't give you away right? You do know that firing won't light us up anyways, it's the sound. Sound plays a massive role in Tanks, you can usually locate a Tank the moment its turret starts going off (if you're nearby). You imagine you're sneaking up on someone who is very capable at locating Tanks through sound and your gunner is just firing up at the MCC, that advantage is gone.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. What?? Tanks are so friggin noisy even when not moving. I can hear them rolling along a good ways out. I locate them by the sound of their treads...
to Infantry, I can see what you mean but when two tanks are on the map, you can never tell if its your engine or theirs, there are also distinct differences of sound when a Tank is moving or still, so if you've stopped and the tank is moving behind you you'll hear him, but if you're moving and he's moving or you're both stopped, it's difficult to pinpoint.. until somebody fires a turret xD
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
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