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Logi Bro
Greatness Achieved Through Training EoN.
2107
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Posted - 2013.08.26 04:27:00 -
[1] - Quote
And I realized that the ability of the forge gun to kill infantry actually hurts vehicles more than it hurts infantry, ironically enough.
That statement doesn't make much sense by itself, but think about it this way: when you join a match, you choose that weapon that will provide you the most use. For most people, this is the AR. But the FG actually provides MORE use than the AR, if you can believe it. So people choose to use the FG straight off the bat, they don't wait for a vehicle to be called in before they start using it, because they don't need a vehicle to be killers with it. So because FG'ers already have their FGs equipped when a tank is called onto the field, the life on that tank is dramatically reduced.
Frankly, I don't see the logic of the forge gun doing full damage to infantry. If anti-infantry weaponry does 10% damage or so to vehicles, shouldn't anti-vehicle weaponry do 10% damage or so to infantry? |
Logi Bro
Greatness Achieved Through Training EoN.
2114
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Posted - 2013.08.26 13:22:00 -
[2] - Quote
Medical Crash wrote:WHAT issue with the Forge Gun? There is no issue, just whining people.
3 shots my tanker alt
1 shots my infantry main
If my AR hurt tanks with 100% damage, people would whine and ***** all day long, but apparently its OK as long as it has a slight charge time. |
Logi Bro
Greatness Achieved Through Training EoN.
2114
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Posted - 2013.08.26 13:23:00 -
[3] - Quote
Himiko Kuronaga wrote:Logi Bro wrote:And I realized that the ability of the forge gun to kill infantry actually hurts vehicles more than it hurts infantry, ironically enough.
That statement doesn't make much sense by itself, but think about it this way: when you join a match, you choose that weapon that will provide you the most use. For most people, this is the AR. But the FG actually provides MORE use than the AR, if you can believe it. So people choose to use the FG straight off the bat, they don't wait for a vehicle to be called in before they start using it, because they don't need a vehicle to be killers with it. So because FG'ers already have their FGs equipped when a tank is called onto the field, the life on that tank is dramatically reduced.
Frankly, I don't see the logic of the forge gun doing full damage to infantry. If anti-infantry weaponry does 10% damage or so to vehicles, shouldn't anti-vehicle weaponry do 10% damage or so to infantry? It's not an anti-vehicle weapon, and it is not called that anywhere in the game.
I don't remember any other weapon specifically called anti-infantry, but those still do reduced damage to vehicles. |
Logi Bro
Greatness Achieved Through Training EoN.
2114
|
Posted - 2013.08.26 13:28:00 -
[4] - Quote
Scheneighnay McBob wrote:Forge guns, like plasma cannons, are AV-AI hybrids. They aren't as effective at AV as AV only weapons (swarms) and aren't as effective AI as AI only weapons (AR)
Seems fine to me. Low RoF, and the inability to hold locks on the assault forge balance their damage.
.....I'm not so sure about that. Where are you getting this information from, because my shield tank has been destroyed about 100x more often from forge guns than it has swarm launchers.
By your logic, it is OK for the FG to do what it does to infantry, but then it is still far too effective at AV, so it would need a damage nerf. |
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