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Prince Mahav's
RESP3CTED OUTLAW
1
|
Posted - 2013.08.26 01:14:00 -
[1] - Quote
Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers.
I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker?
My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender
(2) Beta PG expansions
Turrets (2x) cycled missles 80GJ scattered blaster
Is this a good fit? Could you give some advice on how I could improve?
|
KING CHECKMATE
Bragian Order Amarr Empire
640
|
Posted - 2013.08.26 01:16:00 -
[2] - Quote
Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve?
I dont care to help tankers.
But free bump and +1 because instead of whining you are looking for a solution to your problem. |
Benjamin Ciscko
S.e.V.e.N.
5
|
Posted - 2013.08.26 01:29:00 -
[3] - Quote
I haven't a clue how to shield to tank but I find a die more to forges in my armor tank then swarms (forges are weaker against armor better against shield) and now I find a shield tanker who gets killed by swarms more than forges.
Here's a link to a YouTube video I found while looking for fits shows a passively and actively hardened Gunnlogi (not sure which one will act as a link, if not just copy and paste the URL below into search)
http://www.youtube.com/watch?v=wQcU0sU5EyE
http://www.youtube.com/watch?feature=player_detailpage&v=wQcU0sU5EyE
Hope you found it helpful. |
Benjamin Ciscko
S.e.V.e.N.
5
|
Posted - 2013.08.26 01:30:00 -
[4] - Quote
Benjamin Ciscko wrote:I haven't a clue how to shield to tank but I find a die more to forges in my armor tank then swarms (forges are weaker against armor better against shield) and now I find a shield tanker who gets killed by swarms more than forges. Here's a link to a YouTube video I found while looking for fits shows a passively and actively hardened Gunnlogi (not sure which one will act as a link, if not just copy and paste the URL below into search) http://www.youtube.com/watch?v=wQcU0sU5EyEhttp://www.youtube.com/watch?feature=player_detailpage&v=wQcU0sU5EyEHope you found it helpful. Looks like they both work (same video no need to try both of them) |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
284
|
Posted - 2013.08.26 01:34:00 -
[5] - Quote
Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve?
epic fit except i would rip you to pieces with my soma and shread you to dust with my proto rail... fits are made to be kept secret, you must experiment. i have over 8 million sp into shield tanks- you 1 million is nothing.. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
152
|
Posted - 2013.08.26 01:45:00 -
[6] - Quote
Prince Mahav's wrote:
A good fit: (2x) Resistance Amps (Ward) (1x) Heavy Clarity Ward Shield Booster (1x) Surge Shield Reinforcement (1x) Light Clarity Ward Shield Booster
(2x) Local Power Diagnostic System
Turrets (2x) Any Missile Turret as long as it fits (1x) 80GJ Stabilized Ion Cannon
You might not have access to the right gear so, get the next best thing you do. Also, you might not have enough PG/CPU initially. |
Xocoyol Zaraoul
Superior Genetics
1065
|
Posted - 2013.08.26 01:47:00 -
[7] - Quote
Your fit mainly suffers from only having 1 million SP... Your line of thinking is solid considering what you've fit on your tank conceptually it is just all terribly low-skill items....
More SP required. Also if you are running a gunnie, you might want to use a railgun even for up-close work, just a tip though.
Also all of this "Keep your fits secret" nonsense is just that, nonsense. For gunnies with maxed SP there is really only a handful of sane fits... HAVs are so horribly limited that unlike dropsuits there is very little deviation (for good fits, for #YOLO fits do whatever the hell you want). There is very little mysticism nor secrecy for shield HAVs, though admittedly armor HAVs have a smidge more room for variance.
PM me in-game and I will give you solid fits for rails, blasters and missiles (that will require more SP)... Sometime in the next few days. |
negative49er
the unholy legion of darkstar DARKSTAR ARMY
130
|
Posted - 2013.08.26 01:57:00 -
[8] - Quote
Until a wild Madruger appear |
Prince Mahav's
RESP3CTED OUTLAW
2
|
Posted - 2013.08.26 05:02:00 -
[9] - Quote
Benjamin Ciscko wrote:I haven't a clue how to shield to tank but I find a die more to forges in my armor tank then swarms (forges are weaker against armor better against shield) and now I find a shield tanker who gets killed by swarms more than forges. Here's a link to a YouTube video I found while looking for fits shows a passively and actively hardened Gunnlogi (not sure which one will act as a link, if not just copy and paste the URL below into search) http://www.youtube.com/watch?v=wQcU0sU5EyEhttp://www.youtube.com/watch?feature=player_detailpage&v=wQcU0sU5EyEHope you found it helpful.
I've watched that. I wasn't of help to me. |
Prince Mahav's
RESP3CTED OUTLAW
2
|
Posted - 2013.08.26 05:14:00 -
[10] - Quote
KING CHECKMATE wrote:Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve? I dont care to help tankers. But free bump and +1 because instead of whining you are looking for a solution to your problem.
Why thank you. Not trying to "*****" but I just figure you should get what you paid for, if you have a militia swarm launcher, you shouldn't be able to just as easily destroy my tank like those who actually earn the right to, by putting all their SP into destroying tanks. |
|
Spkr4theDead
International-Fleet
478
|
Posted - 2013.08.26 05:20:00 -
[11] - Quote
You only have a million into vehicles?
I'd suggest going for something different.
If you're dead-set on sticking with it, there's a bunch of us that can help you. For now, use cheap tanks in a very controlled environment, like using a Sica at the beginning of a match to take out a few turrets, then recall it so you don't lose it.
Also sounds like you already put SP into turret operation. Your first 8 million must go into vehicle upgrades. Ignore turret operation and vehicle command for a long time. Work on making your vehicles stronger, increasing its defenses. If you're up against a really bad team, use a tank with a blaster when they're redlined. Or if you want to try using rail, learn to use it without needing zoom at medium ranges. That way you aren't fully concentrated on the zoom, but can provide instant attention to moving should you need to. I'm better now with that than I was a month ago, because keeping the ISK is more important than using zoom. |
Spkr4theDead
International-Fleet
478
|
Posted - 2013.08.26 05:21:00 -
[12] - Quote
Shattered Mirage wrote:Prince Mahav's wrote:
A good fit: (2x) Resistance Amps (Ward) (1x) Heavy Clarity Ward Shield Booster (1x) Surge Shield Reinforcement (1x) Light Clarity Ward Shield Booster
(2x) Local Power Diagnostic System
Turrets (2x) Any Missile Turret as long as it fits (1x) 80GJ Stabilized Ion Cannon
You might not have access to the right gear so, get the next best thing you do. Also, you might not have enough PG/CPU initially. We don't have enough PG anyway. |
Lorhak Gannarsein
DUST University Ivy League
220
|
Posted - 2013.08.26 05:26:00 -
[13] - Quote
Spkr4theDead wrote:You only have a million into vehicles?
I'd suggest going for something different.
If you're dead-set on sticking with it, there's a bunch of us that can help you. For now, use cheap tanks in a very controlled environment, like using a Sica at the beginning of a match to take out a few turrets, then recall it so you don't lose it.
Also sounds like you already put SP into turret operation. Your first 8 million must go into vehicle upgrades. Ignore turret operation and vehicle command for a long time. Work on making your vehicles stronger, increasing its defenses. If you're up against a really bad team, use a tank with a blaster when they're redlined. Or if you want to try using rail, learn to use it without needing zoom at medium ranges. That way you aren't fully concentrated on the zoom, but can provide instant attention to moving should you need to. I'm better now with that than I was a month ago, because keeping the ISK is more important than using zoom.
I'd argue that one point into turret skills is a good way to maximise fitting, just to get access to STD gear (unless I've misunderstood, in which case disregard. |
Prince Mahav's
RESP3CTED OUTLAW
2
|
Posted - 2013.08.26 05:33:00 -
[14] - Quote
Anmol Singh wrote:Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve? epic fit except i would rip you to pieces with my soma and shread you to dust with my proto rail... fits are made to be kept secret, you must experiment. i have over 8 million sp into shield tanks- you 1 million is nothing..
You're wrong, every soma I went up against failed. I had at least 9 fights with soma's. Now, I can't beat a mag once they activate their hardener so I try to keep out of non-militia tanks way. I knew what type of tank I wanted to build, and it wasn't a tank vs tank fit, it was a tank vs infantry fit. The problem i'm having, once again, is that I have exhausted my PG and can't fit anything useful. I need a good fit or at least a point to the right direction. Now if you want to keep yours secret, that's fine, but i'm not going to keep experimenting with a tank that is costly. As soon as I earn the isk, it leaves. |
Spkr4theDead
International-Fleet
478
|
Posted - 2013.08.26 05:43:00 -
[15] - Quote
Lorhak Gannarsein wrote:Spkr4theDead wrote:You only have a million into vehicles?
I'd suggest going for something different.
If you're dead-set on sticking with it, there's a bunch of us that can help you. For now, use cheap tanks in a very controlled environment, like using a Sica at the beginning of a match to take out a few turrets, then recall it so you don't lose it.
Also sounds like you already put SP into turret operation. Your first 8 million must go into vehicle upgrades. Ignore turret operation and vehicle command for a long time. Work on making your vehicles stronger, increasing its defenses. If you're up against a really bad team, use a tank with a blaster when they're redlined. Or if you want to try using rail, learn to use it without needing zoom at medium ranges. That way you aren't fully concentrated on the zoom, but can provide instant attention to moving should you need to. I'm better now with that than I was a month ago, because keeping the ISK is more important than using zoom. I'd argue that one point into turret skills is a good way to maximise fitting, just to get access to STD gear (unless I've misunderstood, in which case disregard) Best off slowly going into turrets. Obviously, small turrets are an afterthought because on a tank, he's not going to use them except in rare cases he's alone in his tank, and some dumb red dot decides to jump on the turret.
In Chromosome, I worked on the core upgrades first. I started using Aurum hulls and turrets before skilling higher into operation. When I put the Aurum PRO turrets on the Madrugar for the first time, and realized what I could do, I said to myself "now I get it."
Vehicle upgrades are first and foremost. If you have a decent Sica with shield skills at 3, you'll do well against guys with MLT AV. |
Chances Ghost
Inf4m0us
551
|
Posted - 2013.08.26 05:55:00 -
[16] - Quote
theres a tiny bit of fit variety and unfortunatly its not a matter of what better, but rather whats better for individual circumstance
you have
buffer (2x heavy extenders + small extender) with 2 resists of choice (or 3 active or passive) heavy rep (heavy extender heavy repper + small exxtender 2 resists or 3 resists) small rep (2 heavy extenders + small rep + 2 resists of choice)
theres really not all that much you chan change outside of those 3 themes, the big differences come from what resists you use passive or active and in what combinations.
buffer is usually used when you have someone else with a shield transfer module |
Xender17
Ahrendee Mercenaries EoN.
487
|
Posted - 2013.08.26 06:22:00 -
[17] - Quote
The damage per hit % isn't that big of a difference. Need to stop trying to find excuses for Gunnlogis being better in anyway.
|
Benjamin Ciscko
S.e.V.e.N.
5
|
Posted - 2013.08.26 19:55:00 -
[18] - Quote
It's going to take you a long time to get the sp you need I run a Madrugar and I have basically everything I want for my fit but not the pg and it will take me a two or three months to get that.Its easy to get up to lvl III in all of the shield modules but getting to level V will take painfully long tanks require lots of sp. I would suggest upgrading vehicle shields to level 5 each level should give about 100 extra shield increasing your survivability a little bit. I am not sure what is happening to tanks in 1.5 as far as modules and new tanks go so I'm saving my sp almost have 700k saved, there will also probably be a blaster nerf because people think it's unfair a bullet the size of your fist kills them in 4 shots. |
Benjamin Ciscko
S.e.V.e.N.
5
|
Posted - 2013.08.26 20:13:00 -
[19] - Quote
My Madrugar fit is one polycrystalline 180 millimeter plate one light repper then three active N-1 type hardeners and a shield booster to better survive swarms and it works pretty well. A similar Gunnlogi fit would be the best shield extender three active shield hardeners (cheap sp and isk) and the shields version of a repper I think it's called a regenerator. I am however unware if shield hardeners are better than their passive counter part. |
Prince Mahav's
RESP3CTED OUTLAW
2
|
Posted - 2013.08.27 04:11:00 -
[20] - Quote
Benjamin Ciscko wrote:My Madrugar fit is one polycrystalline 180 millimeter plate one light repper then three active N-1 type hardeners and a shield booster to better survive swarms and it works pretty well. A similar Gunnlogi fit would be the best shield extender three active shield hardeners (cheap sp and isk) and the shields version of a repper I think it's called a regenerator. I am however unware if shield hardeners are better than their passive counter part.
Shield hardeners are a pain to me. They are no good giving the fact they only last 10 seconds and have a 30 second wait. And yes, I use the shield booster as a defense by turning it on when I see the swarms coming, and my health barely goes down. But that's only for 10 seconds. Without the booster, i'm as good as dead. |
|
Zekain K
Expert Intervention Caldari State
281
|
Posted - 2013.08.27 04:18:00 -
[21] - Quote
Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve? change the heavy shield extender to a heave Azeo sheild extender. More HP, less fitting cost.
|
Cy Clone1
Intara Direct Action Caldari State
243
|
Posted - 2013.08.27 04:39:00 -
[22] - Quote
for my anti infantry blaster tank I run as follows
light clar booster 3x resistance wards(15%) heavy aso extender
2x Local power diag (7%)
scattered ion cannon two st missiles
I have the pg/cpu skills maxed however I would recommend working towards getting the 15% resistors first along with best pg upgrades will really help vs swarms this fit works fairly well for me, just recall and bring out a better tank if you run into tanks. also don't try and beef your way through people with this fit. |
GHOSTLY ANNIHILATOR
the unholy legion of darkstar DARKSTAR ARMY
30
|
Posted - 2013.08.27 05:54:00 -
[23] - Quote
ima tell u this and ima tell u once 4000 damage forge gun bro u wont last 20 seconds and iknow what ur gonna think ima try hard or something no just keep backing up ur tank cuz ur afraid to lose it if u want to tank u better be good at it just saying :D |
Prince Mahav's
RESP3CTED OUTLAW
3
|
Posted - 2013.09.12 17:04:00 -
[24] - Quote
GHOSTLY ANNIHILATOR wrote:ima tell u this and ima tell u once 4000 damage forge gun bro u wont last 20 seconds and iknow what ur gonna think ima try hard or something no just keep backing up ur tank cuz ur afraid to lose it if u want to tank u better be good at it just saying :D
I've never heard of a forge gun that has 4000 direct damage. The rest you said, I couldn't comprehend. Sorry, i'm a dumb 16 year old. |
Tebu Gan
CrimeWave Syndicate
78
|
Posted - 2013.09.12 17:41:00 -
[25] - Quote
My Shield tank guide
Few of my fits
Check these out, I have 7 mil into shield tanks and I put a lot of useful information to get you started. But in the early stage, I imagine proto swarms are going to be a problem for a while. |
Knight Soiaire
Better Hide R Die
2371
|
Posted - 2013.09.12 18:06:00 -
[26] - Quote
Prince Mahav's wrote:GHOSTLY ANNIHILATOR wrote:ima tell u this and ima tell u once 4000 damage forge gun bro u wont last 20 seconds and iknow what ur gonna think ima try hard or something no just keep backing up ur tank cuz ur afraid to lose it if u want to tank u better be good at it just saying :D I've never heard of a forge gun that has 4000 direct damage. The rest you said, I couldn't comprehend. Sorry, i'm a dumb 16 year old.
Hes talking about the Breach Forge.
Damn monster got me with it once, but that was in my Gunnlogi, I dare him to try it on my Madrugar.
I usually run 2 Shield Boosters on my Gunnlogi (Heavy and Low), haven't changed my fit in a while, but if you have the SP, get Nitrous Boosters, damn things have save my Madrugar when it had <500 Armour plenty of times.
It'd also come in useful if you find yourself ambushed by a Madrugar, just activate it and drive, and pray that he hasn't got one too. |
Spkr4theDead
International-Fleet
659
|
Posted - 2013.09.12 18:13:00 -
[27] - Quote
KING CHECKMATE wrote:Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve? I dont care to help tankers. But free bump and +1 because instead of whining you are looking for a solution to your problem. Wow, infantry acting hostile to someone asking for advice on tanking, why am I not surprised. |
Spkr4theDead
International-Fleet
659
|
Posted - 2013.09.12 18:16:00 -
[28] - Quote
Anmol Singh wrote:Prince Mahav's wrote:Alright, so i'm a little new to the tanking and I can't turn back now. I have put over 1 million into my tank already and I really feel like the fit I have now isn't strong enough to keep swarms from easily destroying my costly tank. I've seen shield tanks on the opposing team that literally cannot be destroyed by swarmies. My squad got so fed up with that tank so we all decided we'd get the swarm launchers and they did ABSOLUTELY NOTHING to that tank, (There were like 6 ppl with swarm launchers) his shield went down just a notch. The thing that bothers me is that, people with militia launchers can just as easily stalk and kill me then the advanced launchers. I just want some suggestions on how I can get my shield tank better than what it is now. Anyone have advice or fits for a newbie tanker? My fit: (2x )Resistance amps (supplemental) (1) Heavy converse shield booster (1) Heavy shield extender (1) Shield Extender (2) Beta PG expansionsTurrets (2x) cycled missles 80GJ scattered blaster Is this a good fit? Could you give some advice on how I could improve? epic fit except i would rip you to pieces with my soma and shread you to dust with my proto rail... fits are made to be kept secret, you must experiment. i have over 8 million sp into shield tanks- you 1 million is nothing.. Only over 8 mil? I have over 9 mil into vehicle upgrades alone. |
THUNDERGROOVE
ZionTCD
171
|
Posted - 2013.09.12 18:16:00 -
[29] - Quote
With my small amount of experience tanking I would recommend removing your normal shield extender for a scanner or nitrous |
Spkr4theDead
International-Fleet
659
|
Posted - 2013.09.12 18:18:00 -
[30] - Quote
Shattered Mirage wrote:Prince Mahav's wrote:
A good fit: (2x) Resistance Amps (Ward) (1x) Heavy Clarity Ward Shield Booster (1x) Surge Shield Reinforcement (1x) Light Clarity Ward Shield Booster
(2x) Local Power Diagnostic System
Turrets (2x) Any Missile Turret as long as it fits (1x) 80GJ Stabilized Ion Cannon
You might not have access to the right gear so, get the next best thing you do. Also, you might not have enough PG/CPU initially. Can't fit a stabilized ion cannon on that, it's over 1500 PG. |
|
Spkr4theDead
International-Fleet
659
|
Posted - 2013.09.12 18:19:00 -
[31] - Quote
Xocoyol Zaraoul wrote:Your fit mainly suffers from only having 1 million SP... Your line of thinking is solid considering what you've fit on your tank conceptually it is just all terribly low-skill items....
More SP required. Also if you are running a gunnie, you might want to use a railgun even for up-close work, just a tip though.
Also all of this "Keep your fits secret" nonsense is just that, nonsense. For gunnies with maxed SP there is really only a handful of sane fits... HAVs are so horribly limited that unlike dropsuits there is very little deviation (for good fits, for #YOLO fits do whatever the hell you want). There is very little mysticism nor secrecy for shield HAVs, though admittedly armor HAVs have a smidge more room for variance.
PM me in-game and I will give you solid fits for rails, blasters and missiles (that will require more SP)... Sometime in the next few days.
EDIT: To make any gunnie last on the battlefield you need minimum 3 million SP sunk into vehicle related skills imo, and you'll need Vehicle Electronics at III and the Core Upgrade skill that adds PG & CPU at V for any credible top-line fit. That skill doesn't add PG. |
Prince Mahav's
RESP3CTED OUTLAW
5
|
Posted - 2013.09.13 22:50:00 -
[32] - Quote
Tebu Gan wrote:My Shield tank guideFew of my fitsCheck these out, I have 7 mil into shield tanks and I put a lot of useful information to get you started. But in the early stage, I imagine proto swarms are going to be a problem for a while.
Your not kidding about the proto swarms... I'll check it out.
Since this post, I can say i improve ALOT but i could use the help for finding a fit thats almost perfect |
Prince Mahav's
RESP3CTED OUTLAW
5
|
Posted - 2013.09.13 22:53:00 -
[33] - Quote
Knight Soiaire wrote:Prince Mahav's wrote:GHOSTLY ANNIHILATOR wrote:ima tell u this and ima tell u once 4000 damage forge gun bro u wont last 20 seconds and iknow what ur gonna think ima try hard or something no just keep backing up ur tank cuz ur afraid to lose it if u want to tank u better be good at it just saying :D I've never heard of a forge gun that has 4000 direct damage. The rest you said, I couldn't comprehend. Sorry, i'm a dumb 16 year old. Hes talking about the Breach Forge. Damn monster got me with it once, but that was in my Gunnlogi, I dare him to try it on my Madrugar. I usually run 2 Shield Boosters on my Gunnlogi (Heavy and Low), haven't changed my fit in a while, but if you have the SP, get Nitrous Boosters, damn things have save my Madrugar when it had <500 Armour plenty of times. It'd also come in useful if you find yourself ambushed by a Madrugar, just activate it and drive, and pray that he hasn't got one too.
lol that was funny. My shield right now is at 6158. I have another tank which I use for railguns and the shield on that one is 7158. I was wondering, do you thin the madrugar is better overall? |
Prince Mahav's
RESP3CTED OUTLAW
5
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Posted - 2013.09.13 22:57:00 -
[34] - Quote
Spkr4theDead wrote:Shattered Mirage wrote:Prince Mahav's wrote:
A good fit: (2x) Resistance Amps (Ward) (1x) Heavy Clarity Ward Shield Booster (1x) Surge Shield Reinforcement (1x) Light Clarity Ward Shield Booster
(2x) Local Power Diagnostic System
Turrets (2x) Any Missile Turret as long as it fits (1x) 80GJ Stabilized Ion Cannon
You might not have access to the right gear so, get the next best thing you do. Also, you might not have enough PG/CPU initially. Can't fit a stabilized ion cannon on that, it's over 1500 PG.
lol yeah, and I only have 2300 at this point. I'm working on core upgrades now
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Knight Soiaire
Better Hide R Die
2413
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Posted - 2013.09.13 23:00:00 -
[35] - Quote
Prince Mahav's wrote:Knight Soiaire wrote:Prince Mahav's wrote:GHOSTLY ANNIHILATOR wrote:ima tell u this and ima tell u once 4000 damage forge gun bro u wont last 20 seconds and iknow what ur gonna think ima try hard or something no just keep backing up ur tank cuz ur afraid to lose it if u want to tank u better be good at it just saying :D I've never heard of a forge gun that has 4000 direct damage. The rest you said, I couldn't comprehend. Sorry, i'm a dumb 16 year old. Hes talking about the Breach Forge. Damn monster got me with it once, but that was in my Gunnlogi, I dare him to try it on my Madrugar. I usually run 2 Shield Boosters on my Gunnlogi (Heavy and Low), haven't changed my fit in a while, but if you have the SP, get Nitrous Boosters, damn things have save my Madrugar when it had <500 Armour plenty of times. It'd also come in useful if you find yourself ambushed by a Madrugar, just activate it and drive, and pray that he hasn't got one too. lol that was funny. My shield right now is at 6158. I have another tank which I use for railguns and the shield on that one is 7158. I was wondering, do you thin the madrugar is better overall?
Yes. It definitely is.
It reps quicker, it has higher acceleration, comparable speed, much better in HAV 1v1s, only bad thing is that most AV is Armour Based. |
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