Himiko Kuronaga
SyNergy Gaming EoN.
1323
|
Posted - 2013.08.25 06:48:00 -
[1] - Quote
SoTah Pawp wrote:Lately I've been getting into it with Kujo because one of his members goes 20+ using the melee exploit. I argue this is cheating as it's a not intended feature used to win PC matches. He claims Exploiting is not cheating therefor, acceptable.
So I'm at a loss since we can't come to a conclusion. So I'm asking General Discussion. Is exploiting/glitching in PC considered cheating? I just want to finally lay this topic to rest and know more clearly which of us is right.
It comes down to two things. Community perception, and developer perception.
In fighting games, the use of all glitches is considered fair play, even if the glitch gives an overwhelming advantage. This is because fighting games move so fast that the use of glitches can't really be actively policed. Also because it's bred into the community mentality. When you go into an arcade and put your quarter in and someone uses a bunch of glitches to beat you, what are you going to do about it? Not a damn thing, that's what. the game doesn't care, your quarter is gone. The guy running the arcade likely doesn't give a **** either, to him the game is the game.
The only exceptions to this are absolutely game-breaking glitches that stall the match out, and even then, it's up for debate depending on the tournament organizer.
All-in-all, this creates a community perception that glitches are fine, and anyone who cries "exploit" is just acting like a little girl who doesn't have what it takes to win.
On the developer end, very few developers regularly update their fighting game. This has changed recently, but there is usually a cutoff point where people just have to deal with the game as it is. And they are not going to police a game, ever. So this reinforces the community perception that its OK.
In FPS games, we do not come from an arcade background. This gives us license to ***** and complain like 12 year old girls a lot more. We also have had the liberty of player-run servers for a long time and the ability to kick individuals who **** us off by doing **** we feel degrades the competitive experience. This has created a community perception that glitches are exploits, and should be dealt with because it is in our power to do so.
On the developer end of the spectrum, the game is classified as an MMO so it is going to get constant attention from the developers. They make it a point to police the game to an extent, and it is expected that they do so in exchange for the business many of us bring them. There are constantly new bugs and glitches cropping up in every update, so its unavoidable that some are used even if its accidental. The severity of the use is what is open to interpretation.
It is most definitely a glitch, and it can most definitely be "exploited" to get the win. And it is used constantly in that fashion. Nobody really wants to lose their character because they violated the EULA, so there are rules outside of the games code that must be followed to an extent. Assuming, of course, CCP is actually willing to step in and do the job they are supposed to be doing.
If not, then it is entirely acceptable for us to exploit it back.
The ball is in your court on that one, CCP. |