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Summ Dude
Militaires-Sans-Frontieres
11
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Posted - 2013.08.25 00:19:00 -
[1] - Quote
Yea these complaints always seem to come back to the same thing: "Forge gunners are above me so they're splash damage is more effective." But as has already been stated, that's a map issue, not a weapon issue. You shouldn't be so mad that players are effectively using the terrain; but you may be mad the terrain is poorly designed.
In regards to forge guns being easy to no-scope with, that's just blatantly untrue, especially at the ranges you seem to be complaining about. Unless your target is standing perfectly still, the best you can hope for is splash damage. And even if your target is standing perfectly still (say a sniper), you'll still only hit if your reticle doesn't happen to be lying to you. If you don't know what I mean, currently with forge guns sometimes you'll line up your shot and get the reticle red...only to miss, won't even get splash damage.
On the subject of altering the assualt variant, I can see some merit there. It does make sense that the higher RoF version would do less damage, and would keep it in like with other weapons. Although if this was done, shouldn't that also mean the inability to hold a charge should be removed? Then it would be balanced in exactly the same way as other weapons.
So I noticed the OP complained about his AR being unable to take out a forge gunner.....which is a long range weapon....at long range... Hopefully just that sentence will demonstrate the silliness of that argument.
As a specific side note to the OP, it's kind of counter-intuitive to claim that you're giving logical assertions and evidence based facts while simultaneously spouting obscenities and causing people of "whining" in the first few lines of your post. You can have your grievances and whatnot, but I don't see any reason for the immaturity. |
Summ Dude
Militaires-Sans-Frontieres
12
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Posted - 2013.08.25 14:47:00 -
[2] - Quote
Exionous, you didn't respond to a thing I said. I'm curious to hear your counter-arguments to my points. |
Summ Dude
Militaires-Sans-Frontieres
12
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Posted - 2013.08.25 15:23:00 -
[3] - Quote
Exionous wrote:Summ Dude wrote:Exionous, you didn't respond to a thing I said. I'm curious to hear your counter-arguments to my points. That's because half of what you said does not refer to the fact of the matter that this gun is still OP, even if we could counter them. By the way, I put all the stuff about "Get Ready to Troll" and "before you go whining and sh*t" and all the stuff you presumably believe is "immature" because I know that riles up kids that love to look tough over the Internet by trying to be as dumb as they possibly can on a forum. And I love making them look like the ignorant sh*ts they are. Yes, I may seem whiney or biased on this thread, but right now, simple "can you please change this?" isn't going to work anymore. This problem has escalated too far for that now.
So....your point is that my points are uncounterable? ...what? I'm no debating expert, but one would think that makes your original arguments less than sound. What I said was all in response to your original post, if you have no counter, then your original post quickly loses all merit.
So your plan was to make some posters look stupid and immature by behaving stupid and immature? I think you might find this to be an interesting read if you've got the time. Just a hunch. |
Summ Dude
Militaires-Sans-Frontieres
12
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Posted - 2013.08.25 15:32:00 -
[4] - Quote
Tebu Gan wrote:What they need to do with forge guns is reduce the range by 50%. Oh, now you have to get too close to my tank. Aww I feel sorry for you, really I do. But you know, you have been shooting my tanks from hidden places and your FG does more damage then my rail gun. So you know taking a range nerf will force you to start playing tactically to reduce tanks to piles of ruin and rubble. Sniper no sniping.
I can somewhat see your point from a balance perspective, but it doesn't really make any sense thematically. Forge guns are railguns, just like sniper rifles. They're supposed to be long range weapons, because all they do is super charge a chunk of metal with kinetic energy and fire it out at crazy high speeds. Would be a tad strange if my railgun slug barely left the barrel. I'm more in favor of nerfing either the splash radius or damage. And as always, better designed maps. |
Summ Dude
Militaires-Sans-Frontieres
13
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Posted - 2013.08.25 16:06:00 -
[5] - Quote
"Tebu Gan" wrote:Well consider this, your railgun out performs the small rail turrets on my tank. By freakin 3 or 4 times more. And yet it is the same size as your forge gun, and being both "Rail Guns" you would expect them to operate in much the same way. Why should the forge gun operate beyond my large actual RAILGUN turret.
Though Heavies need a bit of lovin. I say reduce the optimal range on forge guns and make them less accurate at extreme ranges. Forcing the FG to engage a bit closer, say 250 to 300M optimal.
So why is the forge gun so much more powerful. I need that ***** strapped on my tanks low turret slots.
But see now we're discussing why vehicles aren't good enough, not why forge guns are too good. And for the record I 100% agree with you, tanks and dropships definitely need a buff (obviously LAVs don't). So lets maybe wait till 1.5 to see how forge guns hold up against vehicles?
Honestly, I think the major armor buffs in 1.4 will be plenty lovin. Then all they've gotta do is fix the HMG dispersion and make the sentinel suit bonuses not suck, and you've got yourself a totally useable (and fun) role! And then we can work on scouts... |
Summ Dude
Militaires-Sans-Frontieres
17
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Posted - 2013.08.26 04:42:00 -
[6] - Quote
Exionous, you are once again completely ignoring my post and the points I made. I notice you responded to some other less....let's say eloquent posts. Which again leads me to believe your original arguments possess little to no merit. And so once more I invite you to counter what I've said logically. |
Summ Dude
Militaires-Sans-Frontieres
17
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Posted - 2013.08.27 03:13:00 -
[7] - Quote
Oh Exionous....still no reply....what little faith I have in the validity of your complaints is diminishing rapidly.... |
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