DAMIOS82
Unkn0wn Killers
26
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Posted - 2013.08.26 09:06:00 -
[2] - Quote
Well the way i remember the old murder taxi's where never really a problem, yes you had the two heavy's popping out, but they could be effectively countered by another heavy, that just ripped the lav to shreds. But people started crying nerf and this is what you get. you get lav's that are nearly indestructible, if i fire my hmg at a lav now it bearly scratches it and that's just the militia one. But ok a swarm could take care off that except for the LLav and there's not much that can destroy that one. Every action has a reaction and if you take one predator away, another will take its place. The best solution to the murder taxi is the heavy. If ccp can make it so that the damage they do to infantry is somewhat the same, but against lav its higher, but not god like. And tanks none existent offcourse. Then that would decrease the murder taxi, since there would be another anti lav weapon on the field, that is more effective. Afterall there is always going to be more heavy's on the field then swarmers.
And as for AR vs HMG. The problem with the AR is not the damage they do, but there accuracy. The HMG user has to deal with alott of factors like recoil, wide bullet spread, overheating, slow and low maneuverability, low accuracy, etc. (plus they allways seem to gang on us.) But ok we will adept. But the AR user does not have these or not to such high extent. If i'm using my AR and i'm firing on someone, between 85% and 90% of those bullets will hit there target, if there not bunny hopping around. At a longer distance it decreases but it is still highly effective. That and offcourse mouse users will always have a faster reaction time and better accuracy then a controll user, but that aside. The fact of the matter is the AR needs a bit more bullet spread after a surtain distance and they need a bit more recoil, especially on lower tier levels. That beeing said does not mean, that a prototype weapon, should have such recoil that you can hardly control it, but what i am saying is there should be a visible difference in tier levels. a millitia weapon should not be just as effective accuracy wise, same recoil, bullet spread, overheating, etc as a prototype. If CCP where to implement these then alott of problems would be solved. The AR user would have to work a bit harder and smarter if they go up against an HMG user, especially with lower tier weapons and we HMG users allready have to work harder just to stay alive.
As for the current FOM MD, the problem of the MD is not the fact they fire effective grenades, i believe they are how they where meant to be. the problem is there unlimited supply limit, when hives are in play. Personally i believe the MD should have like what the grenades have as an effect on hives and that is you can only supply so many of them. A hive should have something like i'll give you one more clip and that's it. After that an MD user would have to visit a supply depot, to restock on ammo. Offcourse Hives themself and logibro's are a part of that problem aswell. CCP should realise that hybrid hyves, just creates more problems then they think. There should be different types of hyves, one for grenades, one for ammo, one for repair and one for mines. This way a logibro would have to choose what role he is going to play. That and there should be a limit one how many hives a logibro can carry, for instance max only two ammo or 1 ammo and 1 grenade hive etc. The third slot can then only be used for other modules, like reviving or scanning or mines, etc. This makes sure that there is not an unlimited supply of them, but also makes the role of the Logibro more effective and needed. It would also mean alot more people use the logibro and therefore in its turn, mean there would be more then likely someone that can revive you. As for the hives it also means that someone that uses an AR or other weapon would then choose an ammo hive over a grenade hive 70% of the time and someone that uses the MD would then choose the grenade hive, but would have to counter in effect the limited supply of just one more extra clip. what would also mean that sidearms become more usefull to have. ETC, ETC, ETC......
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