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Komodo Jones
Chaotik Serenity
61
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Posted - 2013.08.27 22:49:00 -
[1] - Quote
Think we just need bigger maps and more to do, I'm a deadly shot with anything single fire, scrambler rifle, forge gun, sniper, shotgun, but I feel like it's tough to apply when it seems like the game is trying to simulate waves and waves of enemies when it's just really a small group. I think the real fix this game needs is a slower pace, because it seems like all people care about is "how can I do the most damage in the least amount of time" or "how can I tank the most damage" so eventually you get a bunch of people spraying assault rifles, forging from rooftops, strafing like mad, and bouncing like bunnies.
Don't get me wrong I'm not saying any of these are bad, hell I'm a cheap bastard with the mass driver, it's just that if you have 3 people on a rooftop forging objectives, the only way to win is to get an orbital strike. If you have a few people bombarding everyone with a mass driver, the only way you're going to win is in a distance fight or find a way to get in close with a shotgun, a few people can rush an objective and take it over if they have the right equipment, tanks can be made to be unstoppable while almost any other is just flimsy and there's not enough people with the lenience to grab an AV suit because they're all trying to keep back a couple of duvolle specialists at 1 gate.
Maybe I'm just rambling but no one gun can take down an entire squad unless the difference in SP and isk is severe so none of them are really OP, I think that if there were just more people in a match, more time to play, and more space to maneuver in, the game might be a little less like call of duty. There should be just as many if not more "calm before the storm" moments as "oh s*** what the hell is going on" moments. |
Komodo Jones
Chaotik Serenity
62
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Posted - 2013.08.28 00:27:00 -
[2] - Quote
Kinda hard to be good at waiting when the enemy is at you're doorstep at every turn in a match, lol hell the matches might be the things making people impatient, its just nonstop action, nonstop brainfrying situational awareness, for the people on the ground doing nothing special, just defending an objective or running in to take it, this game is fuckin stressful. Unless you're red lining how often do you get a chance to stop and catch your breath except when you're back in your prison cell? I mean warbarge apartment. :) |
Komodo Jones
Chaotik Serenity
65
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Posted - 2013.08.28 16:38:00 -
[3] - Quote
ALPHA DECRIPTER wrote: As a heavy...lol (CCP you really need to help these guys)
lol! agreed, didn't they say they were coming up with like an atlas suit or something? I like how they said that that's what they actually had in mind when they wanted a heavy, something that could actually stand up to a tank. Right now they're just slow infantry with double HP, great you can take twice the damage but the problem is you can't avoid any damage because you're too fat to move and the hit box is the broad side of a barn. But really any problem can be solved in the game by a squad of 6 actually sticking together and helping each other out, but no-one does this because you can run off and do your own thing and be back before anyone notices. Alot of people say a big map wouldn't help a heavy because it's more ground to cover, first of all shaddap and get an LAV, secondly if you have a huge map, it's more encouragement to stick with your squad, because really if it would take like even a couple minutes to move between objectives you can be damn sure that alot of people wouldn't want to go alone, wait for their team to get ready and then roll up like a walking tank. That way it would also give scouts a purpose, sneaking behind and sabotaging or even doing overwatch, there's enough space to not get spotted and no-one would be looking for 1 guy off in the hills because it's a waste of time and manpower. |
Komodo Jones
Chaotik Serenity
65
|
Posted - 2013.08.28 18:04:00 -
[4] - Quote
which is why this game feels like it's turning into another battlefield or CoD, booooooooo! |
Komodo Jones
Chaotik Serenity
66
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Posted - 2013.08.28 18:19:00 -
[5] - Quote
I get the impression that this game has the intention of having a larger focus on team play rather than lone wolfing, but the maps, the players, the matchmaking, the market and SP setup...I wouldn't mind if the game ALLOWED you to be a lone wolf but the way everything is set up right now, once you're at that point it's almost encouraged. Rather not have this game turn into mag, at least the aspect of where it's just a couple of people dominating the field, I still like the idea of running into an objective with only a knife and taking over, whacky stunts like that, but really that kind of stuff should be rare and far more difficult. |
Komodo Jones
Chaotik Serenity
66
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Posted - 2013.08.28 18:24:00 -
[6] - Quote
Well the great thing is that I can make almost any gun work, forge, sniper, smg, scrambler rifle, AR, shotty, especially MD. But it seems like some of their roles are kinda useless and then the gun is misused, mass driver is supposed to be crowd control but there's rarely any crowds so they have to drive up the damage to make it usable in 1v1, this isn't a problem for balancing this is a problem for game mechanics, allowing situations to appear where the gun can be used as intended. |
Komodo Jones
Chaotik Serenity
71
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Posted - 2013.08.28 18:41:00 -
[7] - Quote
It's hard to believe that a game like that was actually better at taking care of these issues than a game that has so much more freedom in terms of suit customization. I don't remember any big nerfing or buffing issues, things was just there and it made sense. If you step back from the whole thing you probably could even solve the AR issue with just having more people in a match, ARs are meant for taking down 1 person at medium range, if there's more people running around it eliminates the 1v1 mentality people have when they're making suits, a person might opt for more defense instead of damage mods, might just adjust people's play styles |
Komodo Jones
Chaotik Serenity
71
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Posted - 2013.08.28 18:43:00 -
[8] - Quote
D legendary hero wrote:Komodo Jones wrote:Well the great thing is that I can make almost any gun work, forge, sniper, smg, scrambler rifle, AR, shotty, especially MD. But it seems like some of their roles are kinda useless and then the gun is misused, mass driver is supposed to be crowd control but there's rarely any crowds so they have to drive up the damage to make it usable in 1v1, this isn't a problem for balancing this is a problem for game mechanics, allowing situations to appear where the gun can be used as intended. I can't make these flaylocks work they were too broken. I can use the scrambler but AR beats basically everything you listed all day I gotta say I find the scrambler waaaaay better than the AR but maybe that's because I'm used to it, and after 1.4...I can see the new fit of the month being amarr assault with a scrambler. |
Komodo Jones
Chaotik Serenity
72
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Posted - 2013.08.28 18:55:00 -
[9] - Quote
Yeah scrambler is more specialized, which is gonna suck when everyone starts armor tanking in 1.4. I mean I will be too but those extra few shots from the cooldown rate might not do too much. Ugh, mixed feelings about the update lol |
Komodo Jones
Chaotik Serenity
72
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Posted - 2013.08.28 19:05:00 -
[10] - Quote
I put up with it for a while, it's more annoying than obstructive but I could outgun anyone except a heavy with the basic scrambler, thing is ridiculously powerful, and the new cooldown skill will just be more breathing room |
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Komodo Jones
Chaotik Serenity
73
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Posted - 2013.08.29 01:53:00 -
[11] - Quote
Lol well aren't you special, I don't even know what the stats for that thing are. But hey I'm proud of being able to gun people down with barely any skill points invested into buffing the thing :) |
Komodo Jones
Chaotik Serenity
74
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Posted - 2013.08.29 05:02:00 -
[12] - Quote
Annnnd yeah when people start packing on armor...ain't gonna be pretty. Still dunno what i'll be using more, MD scrambler smg or shotty |
Komodo Jones
Chaotik Serenity
81
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Posted - 2013.08.31 08:21:00 -
[13] - Quote
Preach it sister! |
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