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![ZDub 303 ZDub 303](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
ZDub 303
TeamPlayers EoN.
1783
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Posted - 2013.08.23 17:53:00 -
[1] - Quote
Now we know from the Dev Blog that the explosives damage bonus should be 20% vs. armor when it has been proven to be ~130-135%.
The patch notes did not reflect the fix of this bug as far as I saw.
So CCP/CPM: Any idea if this bug has been ninja fixed or will we be waiting until 1.5 for this?
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![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Arkena Wyrnspire
Turalyon 514
2717
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Posted - 2013.08.23 18:04:00 -
[2] - Quote
I would like to know how difficult it is to change a single value like this.
Surely the hard part, considering the idea, is over as it's already been stated that 120% is the intended modifier. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
4536
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Posted - 2013.08.23 18:08:00 -
[3] - Quote
Probably when the get around to fixing the the exploit where you can bypass AR kick/dispersion... |
![Cyrius Li-Moody Cyrius Li-Moody](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cyrius Li-Moody
The New Age Outlaws
746
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Posted - 2013.08.23 18:15:00 -
[4] - Quote
Cosgar wrote:Probably when the get around to fixing the the exploit where you can bypass AR kick/dispersion...
As much as I love my MD; Tap fire and Burst fire is normal in any FPS. |
![ZDub 303 ZDub 303](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
ZDub 303
TeamPlayers EoN.
1784
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Posted - 2013.08.23 18:15:00 -
[5] - Quote
Cosgar wrote:Probably when the get around to fixing the the exploit where you can bypass AR kick/dispersion...
[BUG/BY DESIGN?] Quickly Tapping Fire With AR Drastically Raises Accuracy - https://forums.dust514.com/default.aspx?g=posts&m=1139981#post1139981 Status: This is by design
https://forums.dust514.com/default.aspx?g=posts&t=34746&p=3
However, we KNOW that the explosives bonus is not by design. |
![Sana Rayya Sana Rayya](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Sana Rayya
WASTELAND JUNK REMOVAL
134
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Posted - 2013.08.23 18:16:00 -
[6] - Quote
How hard is it to fix an oversight on shield delay on a suit? Probably easier than reworking damage formulas, but no mention of this error was made in the patch notes. |
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Arkena Wyrnspire
Turalyon 514
2718
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Posted - 2013.08.23 18:28:00 -
[7] - Quote
Sana Rayya wrote:How hard is it to fix an oversight on shield delay on a suit? Probably easier than reworking damage formulas, but no mention of this error was made in the patch notes. You don't need to rework damage formulas for this.
And this has a much, much greater effect on dust than shield delay on a Caldari logi... |
![BL4CKST4R BL4CKST4R](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
BL4CKST4R
WarRavens League of Infamy
1199
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Posted - 2013.08.23 18:42:00 -
[8] - Quote
Arkena Wyrnspire wrote:Sana Rayya wrote:How hard is it to fix an oversight on shield delay on a suit? Probably easier than reworking damage formulas, but no mention of this error was made in the patch notes. You don't need to rework damage formulas for this. And this has a much, much greater effect on dust than shield delay on a Caldari logi...
I have noticed that grenades have a distorted damage also, not 80/120 but also not 70/130 I posted some numbers but I cannot figure out what the damage modifier is. |
![ZDub 303 ZDub 303](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
ZDub 303
TeamPlayers EoN.
1785
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Posted - 2013.08.23 19:43:00 -
[9] - Quote
bumping for answers!!
We know CCP has a knack for leaving some things out of patch notes. Hoping this and the cal logi shield delay fix are meant for 1.4.
Fixing explosives would also offset the swarm launcher changes! Come on CCP, answers pl0x!! |
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