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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
679
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Posted - 2013.08.23 15:03:00 -
[1] - Quote
With 1.4 I have no complaints. I actually see some great unexpected changes (Scrambler Rifle buff FTW), but I am worried about how easy it will be for me to see the health of allies.
As of right now, it still takes some effort to aim at my teammates when they are far away...and even then, I can't easily tell who is in need of help and who isnt.
I fully agree with the removal of friendly player icons from the sides of the screen, but how will this affect my ability to quickly address a situation? will I still be able to see friendlies' health when they are nearby? Or will my best bet be to find a random squad?
I tend to work alone these days...and I don't just support my squad members even if I am in a squad. __________________________
I could be totally wrong here so excuse me if I have read the patch notes wrong...but this could be a big downside for me as a logi.
Maybe the solution would be some more icons to represent a player that is below a certain % of armor who needs reps, similar to the icon for a downed player? |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
679
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Posted - 2013.08.23 15:07:00 -
[2] - Quote
DS 10 wrote:I think players with rep tools in their equipment slot should be able to see teammates' armor HP more easily than without a rep tool in the slot. I don't know how difficult that would be to implement though.
Maybe the icon would only show up if you have a repair tool equipped |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
684
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Posted - 2013.08.23 15:54:00 -
[3] - Quote
Yeah, this post isn't here to tell CCP that they should have done A rather than B, but instead to bring up a perspective that they might not have looked at.
For instance, the new system is great for assaults/heavies/scouts/sqauds who don't want blue dots cluttering up their HUD, but is bad for logistics who need to know where their teammates are at all times. |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
686
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Posted - 2013.08.23 20:13:00 -
[4] - Quote
CCP Logibro wrote:As a Logibro I support this thread. However, I'm also moving it to Feedback/Requests.
Thank you, I would have done it myself if I had the powers that be... |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
699
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Posted - 2013.08.26 20:38:00 -
[5] - Quote
Cross Atu wrote:Cosgar wrote:I run a similar fitting. That setup is legit. Yeah odd that the triage award is capped on the repair tool but not on the repair hives... ![P](https://forums.dust514.com/Images/Emoticons/ccp_p.png)
Probably because you can't repair vehicles with them... |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
699
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Posted - 2013.08.26 21:44:00 -
[6] - Quote
Sarducar Kahn wrote:As a drive and pilot I need to see the health of my gunners so I know when to run and save their suits. Please let me keep health bars for people in my vehicles. They might not have changed it, and shouldn't have but some confirmation would be lovely.
The best solution for this would be health bars down in the corner with your vehicle above each "dot" where a player is in the vehicle. They could also be color coded to represent who's almost dead, etc. |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
730
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Posted - 2013.09.01 07:03:00 -
[7] - Quote
Princeps Marcellus wrote:I'd also like it if we could see the actual armor units (180/180) that people have, because I'd really like to be able to focus my healing on armor tankers, and it would be great if there was a way to tell if someone was an armor tanker.
Someone once suggested that the health bars should be replaced with a single health bar, shields being blue and armor being green. The biggest advantage of this method is the fact that when shields go down, it looks like a player is half dead when that really isn't the case at all...so it would eliminate any confusion about how much health a player has. For an enemy, shields would be blue and armor red.
Better yet, I also support some sort of change in icons for the different dropsuits just as we have different icons for vehicles.
For instance a heavy would maybe be two chevrons, a logi would have a small cross, assaults are one chevron, and scouts are a chevron with a dot.. |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
773
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Posted - 2013.09.03 22:06:00 -
[8] - Quote
bump |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
801
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Posted - 2013.09.04 17:57:00 -
[9] - Quote
They should really just make it an option to change how we want to view blue dots. If I want to see blue dots on my map, then I should be able to.
I can understand why they changed it for your enemies so that you only see the health of a person you're targeting, but I never had a problem with friendly health bars and such. |
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
801
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Posted - 2013.09.05 19:16:00 -
[10] - Quote
I actually replaced my repair tool with a scanner, It seems to be much more help anyways, even if I don't get more points for it. |
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