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Author |
Thread Statistics | Show CCP posts - 16 post(s) |
Beren Hurin
The Vanguardians
1138
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Posted - 2013.08.21 18:07:00 -
[1] - Quote
I beat ChribbaX |
Beren Hurin
The Vanguardians
1138
|
Posted - 2013.08.21 18:15:00 -
[2] - Quote
Is that the normal caldari assault dropsuit? |
Beren Hurin
The Vanguardians
1138
|
Posted - 2013.08.21 18:30:00 -
[3] - Quote
Mamertine Son wrote:Is there a way to identify the revenue each individual brings into the corp?
It would be a handy way to instantly identify who's actually playing or who went dead in the corp. Maybe some corps might want to reward their most active players. Just a thought. Good question, will player's taxes show up on the wallet archive page? |
Beren Hurin
The Vanguardians
1138
|
Posted - 2013.08.21 18:31:00 -
[4] - Quote
Absolute Idiom II wrote:CCP Nullarbor wrote:Regarding not charging NPC corporations we did this for 2 reasons:
- It would be a massive nerf across the board to income, the ISK just goes missing because it goes to NPCs - It is just not a good incentive to form social groups, we would rather people form corporations to play together, not just to avoid taxation. Then why did they decide to implement such a change for EVE NPC corps? At least a nominal tax rate would be appropriate, I feel. Even 1% would demonstrate that corp taxes are normal.
I imagine that when players see the page on which they are applying to a corp and see that it has a tax rate, they won't be surprised. |
Beren Hurin
The Vanguardians
1138
|
Posted - 2013.08.21 19:03:00 -
[5] - Quote
Kain Spero wrote:CCP Nullarbor wrote:Regarding not charging NPC corporations we did this for 2 reasons:
- It would be a massive nerf across the board to income, the ISK just goes missing because it goes to NPCs - It is just not a good incentive to form social groups, we would rather people form corporations to play together, not just to avoid taxation. The problem is you have now created an economic incentive for people to not play together to avoid taxation.
The assumption is that you will make less isk as a result of not being in a corp. I've not been in an NPC corp lately, but generally when I squad (with my corp) I make more isk than not having squaded (especially as a logi).
If there is an incentive, its more that players not commit to a corporation rather than not play together. Nuanced yes. But that means that it will be the corporation's responsibility to create content that people will value above the % they give to corp. |
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