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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
N1ck Comeau
Ahrendee Mercenaries EoN.
1034
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Posted - 2013.08.20 21:39:00 -
[1] - Quote
[11:32:26] Breakin_Stuff will the HMG be more useful on the open maps we have? Or are we adding more CQC stuff?
[11:32:57] [CCP]Wolfman not changed the HMG in 1.4
[11:33:34] Breakin_Stuff oh well, I can dream.
[11:34:47] [CCP]Wolfman ok well one change
[11:34:55] Breakin_Stuff Such as?
[11:35:33] [CCP]Wolfman operations skill changed from heat build up reduction to recoil reduction
[11:36:21] Breakin_Stuff Wait so I actually have to pay attention to my overheat, and in exchange I get to drill holes in people more accurately?
[11:36:22] [CCP]Wolfman 5% a level
[11:36:32] [CCP]Wolfman ya
[11:36:53] Breakin_Stuff cool. now make it usable on manus peak and other open maps so I can quit forge sniping
[11:37:00] [CCP]Wolfman the aiming changes will make a difference for it as well
More accuracy on the hmg will make it a beast, that and aiming changes, so all in all HMG is gonna be devastating.
I can already see the heavy |
N1ck Comeau
Ahrendee Mercenaries EoN.
1035
|
Posted - 2013.08.20 21:53:00 -
[2] - Quote
Bazookah Tooth wrote:Ought to make having an amarr sentinel suit more suitable too until the other racial suits come out.
This is probably speculation, but I do know the aiming fixes will help the HMG. Hope your not pulling my leg N1ck!
-bazookah
(HMG for life) hopefully wolfman steps in to confirm, but i'm not lieing. I'm a heavy so i would be pulling my own leg as well.
Believe me, i wouldn't justle anyones rimmies over this |
N1ck Comeau
Ahrendee Mercenaries EoN.
1040
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Posted - 2013.08.20 22:33:00 -
[3] - Quote
DUST Fiend wrote:Ive never had much issue aiming with my HMG, but the overheat change is certainly welcome in my eyes. Same, but at least overheating on it makes sense now |
N1ck Comeau
Ahrendee Mercenaries EoN.
1041
|
Posted - 2013.08.20 22:42:00 -
[4] - Quote
GTA-V FTW wrote:1.4 HMG is OP, I demand a preemptive hotfix HMG nerf. no, now we can overheat. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1041
|
Posted - 2013.08.20 22:48:00 -
[5] - Quote
Dexter307 wrote:Hmg dosent really have any recoil when i use it, sounds like a nerf to me. but the spread is huge. So at range most of your bullets miss |
N1ck Comeau
Ahrendee Mercenaries EoN.
1042
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Posted - 2013.08.20 22:53:00 -
[6] - Quote
Dexter307 wrote:N1ck Comeau wrote:Dexter307 wrote:Hmg dosent really have any recoil when i use it, sounds like a nerf to me. but the spread is huge. So at range most of your bullets miss But the skill will reduce recoil, spread will stay same. If it reduced spread then it will be a buff have you ever noticed your hmg moving up and down when you fire? If not you don't use it enough. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1054
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Posted - 2013.08.21 04:40:00 -
[7] - Quote
Dexter307 wrote:I just dont understand why the hmg needs this nerf :( Please at least make the skill reduce spread nerf? If your overheating with the hmg i don't know what to tell you |
N1ck Comeau
Ahrendee Mercenaries EoN.
1054
|
Posted - 2013.08.21 04:46:00 -
[8] - Quote
Dexter307 wrote:N1ck Comeau wrote:Dexter307 wrote:I just dont understand why the hmg needs this nerf :( Please at least make the skill reduce spread nerf? If your overheating with the hmg i don't know what to tell you Were trading a decent at best skill for a useless one. Really? My hmg kicks all over the place, and i have proficiency 4, so it isn't my skills, it is a very inaccurate weapon past 30 meters |
N1ck Comeau
Ahrendee Mercenaries EoN.
1054
|
Posted - 2013.08.21 04:57:00 -
[9] - Quote
Dexter307 wrote:N1ck Comeau wrote:Dexter307 wrote:N1ck Comeau wrote:Dexter307 wrote:I just dont understand why the hmg needs this nerf :( Please at least make the skill reduce spread nerf? If your overheating with the hmg i don't know what to tell you Were trading a decent at best skill for a useless one. Really? My hmg kicks all over the place, and i have proficiency 4, so it isn't my skills, it is a very inaccurate weapon past 30 meters Hold down while aiming, its very easy to controll the recoil. Also, im not worried about overheating my hmg, im worried that it will limit the ammount I can shoot at once, essentially limiting my abilty to kill as many people as I can with the reduced heat build up skill we currently have. I think if there going to remove it then we need a skill that will accually help the HMG like increased range or reduced spread. We'll just have to see. In my opinion this is a huge buff, sometimes that added recoil is so extreme that you will have to stop firing for 5 seconds just so it calms down. Trust me this is a buff, this will only make us stop shooting an extra 50 bullets sooner. and the heat goes away so fast anyways. (Unless you overheated) |
N1ck Comeau
Ahrendee Mercenaries EoN.
1055
|
Posted - 2013.08.21 05:05:00 -
[10] - Quote
Dexter307 wrote:N1ck Comeau wrote: We'll just have to see. In my opinion this is a huge buff, sometimes that added recoil is so extreme that you will have to stop firing for 5 seconds just so it calms down. Trust me this is a buff, this will only make us stop shooting an extra 50 bullets sooner. and the heat goes away so fast anyways. (Unless you overheated)
Accually as soon as you let go the recoil resets and its a lazer again, and its 90 less bullets you can shoot now which is enough to kill between 1-3 people depending on their hp Nah dude, when you got that recoil maxed out after firing 200 bullets, it's crazy hard to control.
Are HMG cooldown is so fast you will only have to stop firing for like 2-3 seconds anyways. This isn't that big of a deal |
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N1ck Comeau
Ahrendee Mercenaries EoN.
1055
|
Posted - 2013.08.21 05:16:00 -
[11] - Quote
CCP Greyscale wrote:TheAmazing FlyingPig wrote:CCP Wolfman wrote:Confirmed :-) HHHMMMMMGGG Fixed.
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