|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Nova Knife
Seituoda Taskforce Command Caldari State
1746
|
Posted - 2013.08.18 18:33:00 -
[1] - Quote
I haven't seen anything in what they've given us about 1.4 that would indicate any major warning flags (Other builds like Uprising, and almost every build leading up to it there were some pretty obvious "OH GOD CCP, PLEASE DO NOT DO" which were too late to be actionable)
However, with 1.4, the only things that really give me cause to be unsure... Are the things that notes can't really explain.
Like the new aiming systems for DS3 and Mouse, the removal of suit turn speed limitations, and the new scanning/tacnet system. All of these things have the potential to be incredibly bad, though arguably not worse (Could things really get worse?) or they could be flat out awesome. It's impossible to say without getting firsthand experience with it, which isn't possible.
Some of the stuff though just generally lends the feeling of "Why did it take so many iterations of the system to come up with this, which sounds to be infinitely better than what we've had so far"
Overall... I think it's safe to say there isn't cause to be /worried/ ..... But I'd say the jury is still out on if people should be /excited/. We'll see when it lands. |
Nova Knife
Seituoda Taskforce Command Caldari State
1746
|
Posted - 2013.08.18 18:40:00 -
[2] - Quote
Nguruthos IX wrote:
They may have heard it said before that X-patch is the make or break for their whole bloody game.
Well, this time it almost certainly is. As a vehicle user if they screw this up that will indicate the long term goals for vehicles in dust.
Balls this up, and anyone thinking Dust could be more exciting than every other infantry driven FPS, or who hoped to see some semblance of the ship-building coolness from Eve come into this via vehicle fittings will give up hope.
If they still think one kid with a militia FG should be able to take down or deny the entire map to a 20 million SP, 1.5 million ISK, 3 person assault dropship.... Then I heard of a few other games that look like a better way for us to waste our time with.
They aren't touching vehicle balance in 1.4, they're aiming on that for 1.5 my good sir.
Edit : Kind of a drag to say, but while there is some infantry balance changfes going in... I can't really talk about it in detail until they do, or they give us permission to blab. Don't expect a complete overhaul like they want to do for vehicles though. |
|
|
|