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The Attorney General
ZionTCD
704
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Posted - 2013.08.18 12:50:00 -
[1] - Quote
I agree that the cost of proto suits and AV gear needs to go way up. There is no excuse for an infantry fit to cost less than my tank but be able to do more.
Also, you can tell how scrubby being an AV user has gotten when the only concession he is willing to make is to the forge, which he doesn't use. But his proto lol swarms and grenades? Oh no, those are fine.
Assert, it is the other way around, the FG is fine, it is the auto seeking scrub AV that needs work. |
The Attorney General
ZionTCD
704
|
Posted - 2013.08.18 13:57:00 -
[2] - Quote
Assert Dominance wrote: My thing with a forge is it can sit on a 50ft tower and pound tanks while swarms dont have as much dps, travel time of the missles, and can be dodged if not in the open.
Depending on distance, swarm travel time comes into play, but since in most cases they are invisible at those ranges, it only matters to the shooter.
Longer range, explosive bonus, higher magazine capacity, used in the short mid range, a swarm will do much more damage than a forge, especially when you consider that the most damage mods you will ever see on a forge is 2.
Have you seen swarms go to the corner I was peeking around, turn and then go another 75m to hit my tank? I see that every day. So take that dodging argument to the cleaners. Just because a smart driver puts himself in a position to use the terrain and the swarms ridiculous ability to target the centre of my tank regardless of cover to their advantage does not make swarms balanced.
Would you like them to follow the water vapor from my battery pack right to my tank? Would that make it fair for you? |
The Attorney General
ZionTCD
704
|
Posted - 2013.08.18 13:58:00 -
[3] - Quote
Takahiro Kashuken wrote:
Stinger in COD? Sorry i dont play **** games
Tho the stinger in BF3 which is also a **** game but has **** vehicles to boot can OHD any heli with one shot, but the heli has counter measures
Stinger is a one hit disable. Just saying. |
The Attorney General
ZionTCD
705
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Posted - 2013.08.18 14:08:00 -
[4] - Quote
Takahiro Kashuken wrote:
Thats what OHD means
It used to be 2 or even 3, if you had ppl repairing in the heli then lol you need teamwork to drop it
Same with the tank, now its just 2 C4 and about 3 RPGs
BF3 vehicles got nerfed, because infantry cannot kill a tank with an AR and they want to solo it like in every other game and this is the mentality of todays gamers they want it easy
Mis read.
When the attack chopper had two sets of counter measures, and was a 2 hit disable, it was a classic example of OP. It required more than 2 people on the other team to devote time and resources to dropping it. Very good players could only push it back, and the better the pair in the bird, the worse it became. Or you had maps like Canals, where even scrubs could spawn trap the carrier and put up huge numbers.
You can still put up huge numbers in the little bird, it just takes a little bit more skill. And because of that, literally hundreds of scrubs started crying. |
The Attorney General
ZionTCD
705
|
Posted - 2013.08.18 14:11:00 -
[5] - Quote
Harpyja wrote: But you see, players didn't care enough to spec into AV to properly take care of tanks because they were too busy skilling into the AR to kill other infantry. Of course tanks would appear OP if all you were using was your free starter anti-armor fit. CCP did the wrong thing of nerfing tanks without knowing how higher level AV even competed against them. It seems like they balanced for militia and standard AV only, which is why we now have proto AV that can two shot one of the best tanks possible.
No decently fit tank is getting two shot. Unless it is two breach shots in the ass, in which case you deserved it. |
The Attorney General
ZionTCD
705
|
Posted - 2013.08.18 15:41:00 -
[6] - Quote
Takahiro Kashuken wrote:
I can still do it
Problem is it just takes 1 scrub to OHD me before he carrys on his merry way
Attack chopper were with the gunner and pilot working together called teamwork and to bring it down you had to use teamwork on the ground and time it right, problem is its a vehicle and no infantry want to do that
If one scrub is slapping the disable on you, you can't fly the chopper.
Stingers present almost zero problem to the little bird/Z11 if they are flown right. Thats without engineers.
The old style chopper would take at least three guys to down, and that was if they came to your side of the map, so maybe as many as six guys to down 2 in a chopper is OP. |
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