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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5449
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Posted - 2013.08.18 09:26:00 -
[1] - Quote
Tiercide: the removal of tiers. There should only be 2 dropsuit tiers, MLT for testing things out without needing skills, and STD for when you have the skills to use the dropsuit.
There are many threads on the subject, this and this, but I thought I should make one specifically about how it should be handled. gbghg's thread covered why it needs to happen, and this thread is mostly about how to implement it, but basically here is why it needs to happen in case you don't want to read a bunch of paragraphs: Tiers create imbalance in PVP, and there are no options besides PVP for new players to engage in until they can compete. This means players with less SP have an unreasonably massive disadvantage, and no other option besides getting stomped by vets for months to catch up. Some people might say something stupid like "New Eden isn't fair, HTFU", but this hurts player retention, and ultimately hurts the game's longevity; even EVE got rid of the tiers on the ships, and chose to go with just specializations.
Tiers also lead to many items becoming obsolete once a higher tier version is unlocked.
Removing tiers would make the game much more fun since there will no longer be such a massive difference in HP between players, so basically everyone will have a chance to be effective, and do well without having to worry about massive advantages and disadvantages ruining their fun.
[What should be tiercided & what should not]: Dropsuits should be tiercided. Weapons, equipment, and modules should remain tiered; this is because low tier weapons, equipment, and modules still have a purpose as low PG/CPU costing alternatives which can be useful in making a fitting. Low tier dropsuits however have no such advantage when creating a fit.
[MLT basic frame dropsuits]: Militia tier needs to exist as a way to test things out without SP investment. Make militia gear equivalent to the current ADV basic frame dropsuits. They should retain the same ISK cost.
[STD basic frame droptuits]: Standard basic frames should be the equivalent of the current PRO basic frames.
[Specializations]: Some of you may be thinking "without tiers, why would I spend SP on dropsuits?", the answer is to unlock specializations. They should be a bit more expensive than the basic frame counterparts, but not by much since they aren't meant to be better, just more specialized at one particular area.
[Variety]: Ideally there should be a whole lot more specializations for players to put their SP into, Cat Merc covers this in his thread. I would like to see a grenadier medium frame that can carry more than 1 set of grenades at once (skill bonus could be to grenade throw distance), I would like to see a heavy frame specialization that focuses on higher HP tanking at the cost of something else (skill bonus could be to damage resistance), the light frame pilot dropsuit is coming, but I would also like a light frame specialization with no light weapon slot but 3 sidearms that focuses on dealing damage (bonus could be a 1% sidearm damage bonus per level). Would really be great if each frame size had at least 3 specializations. Basic frame skills: The operation skills for basic frames need to give some kind of bonus to justify having 5 levels since specializations are unlocked at level 3. This bonus should also apply to all dropsuit specialization in that racial frame size.
This is basically how I would want tierside to be handled. Only dropsuits should be effected, MLT will basically be ADV, STD should be PRO level, no more ADV and PRO dropsuits. Basic frame skills should give some kind of bonus, and there should be more specializations. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5456
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Posted - 2013.08.18 12:42:00 -
[2] - Quote
Any thoughts, suggestions, or concerns? |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5460
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Posted - 2013.08.18 19:38:00 -
[3] - Quote
Takahiro Kashuken wrote:Nope
Vehicles would be ****** yet again
We dont even have adv let alone proto mods or hulls yet your all screaming for tiercide because once again infantry have basically everything so your proto suits would be fine but we as vehicle would prob end up with madrugars and gunlogis as our proto vehicles which already get ****** by proto AV
Let alone the removal of basic/adv stuff so less to use
The only way i would ever support tiercide is when everything is out and released and has been balanced and if that takes 2yrs then so be it but doing it right now would screw over vehicle users and that is a fact Don't be ridiculous, vehicles could be be rebalanced for proto-AV, problem solved. I'm proposing tiercide for only infantry dropsuits (read the thread), vehicles are already tiercided, it won't even affect vehicles. Its not like I'm suggesting tierciding weapons and making them all proto (and thus leaving proto AV), if it was, I would have suggested to keep AV at STD level, but like I said in the OP weapons should NOT be tiercided.
Your concerns don't make sense. Read the thread. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5460
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Posted - 2013.08.18 19:44:00 -
[4] - Quote
Arc-08 wrote:Dude havent you heard of matchmaking. It will come out soon. It will put mercs within a range of sp together. Kind of like academy but for people of all sp amounts. That way people that have proto get put with other proto and not mlt
That in no way explains why ADV and PRO need to exist in the first place. Good matchmaking or not, tiercided dropsuits would still make them more balanced.
If you're expecting matchmaking changes to be some sort of miracle that makes every battle pretty fair, then you have your expectations too high. Nullarbor already made it clear that matchmaking will NOT be based on SP, and even if it somehow was, as game population drops, its inevitable that in some situations newer and older players will have to be in the same battles to fully populate them.
EVE got it right, specializations instead of tiers is the answer. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5462
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Posted - 2013.08.18 20:22:00 -
[5] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:This thread from a few months ago contains links to two other threads agreeing with you. Tiericide is starting to look like a popular idea, I hope it shows up in weekly feedback report soon. I can see why CCP would take issue with it. WIthout tiering their options for lower tier aurum gear are limited. As much better as it may be for balance, if CCP isn't making money we don't have a game at all. o_O
Good point, though CCP can still sell MLT BPO dropsuits probably at a higher cost since they would be only 1 tier away from the highest dropsuit. They could also sell STD basic frame and specialized dropsuits, and more specializations will mean more suits to sell. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5462
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Posted - 2013.08.18 20:35:00 -
[6] - Quote
medomai grey wrote:KageHoshi Horned Wolf, I like your idea for tiercide. But the proposal would require a skill bonus for basic suit skills because the only incentive to level basic suit skills is to get access to higher tiered suits and variants; there is no incentive to max out basic suit skills with the introduction of tiercide. I feel that the CPU and PG on suits should be reduced and the basic suit skills should give a CPU/PG bonus to the basic and all its variant suits that brings the CPU and PG back to pre-reduced levels. This will give incentive to max out the basic suit skills.
I also feel that an additional equipment slot should be added to basic light and medium frame suits because they are too similar to their assault or scout variant.
I agree with you on needing a bonus for basic frame (I mentioned it in the OP), the PG/CPU thing is a very good idea, more specific than anything I tried to come up with. +1
I also agree about the specializations being too similar to the basic frames. I agree with the medium frames getting a 2n equipment slot. I think lights in general right now are underpowered, I would like basic lights to have at least one more module slots, but for scout specialization to have an equipment slot to be better at scout-type stuff. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5486
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Posted - 2013.08.20 12:38:00 -
[7] - Quote
More thoughts on this are welcomed. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5541
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Posted - 2013.08.25 14:37:00 -
[8] - Quote
More debate is welcomed |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5661
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Posted - 2013.09.01 05:54:00 -
[9] - Quote
Should happen |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5682
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Posted - 2013.09.02 02:04:00 -
[10] - Quote
Dropsuit tiers are bad, mkay? |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5943
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Posted - 2013.09.16 18:42:00 -
[11] - Quote
Want |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5958
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Posted - 2013.09.16 22:58:00 -
[12] - Quote
Vyzion Eyri wrote:Although the tiercide to only dropsuits seems to be the preferred option, there is a flaw that I see there. That is, why would anyone use basic modules if their dropsuit has the capacity to fit complex? So essentially as people skill into complex modules (which require much less SP than what prototype dropsuits do currently), basic and advanced modules will be left on the shelves to collect dust. They're being tiercided without even removing them from the game and simply become redundant. Why not implement tiercide for modules also? Have only complex shield extenders, but a variant can be the shield energizers we have now. Then we can also have a variant which gives less shield HP but a resistance to a certain damage type; we can make a variant for each damage type. That's already half a dozen other variants or so to the current shield extender.
Now, make the skill Shield Extension unlock the complex shield extenders at level 1, shield energizers at level 3, and all those damage resistance variants at level 5. That's what I envision tiercide to be: as you unlock you get MORE SPECIALISED variants instead of a higher tier which is simply better overall. You can't fit all proto/complex modules, weapons, and equipment. Something usually has be just STD/basic or ADV/enhanced, for me at least. That being said, I'm not apposed to your idea. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6121
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Posted - 2013.09.22 23:00:00 -
[13] - Quote
More thoughts welcomed. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6141
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Posted - 2013.09.23 18:53:00 -
[14] - Quote
I like this idea, but I really think its important to have the PRO level slot layouts and PG/CPU to maximize customizability. Also, I like how Amarr dual tank in Dust, so I would not change that. I do love the idea of even further specialization. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6156
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Posted - 2013.09.25 01:07:00 -
[15] - Quote
Lowered requirement AUR tech 3 would be a good way to make money also. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6157
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Posted - 2013.09.25 01:11:00 -
[16] - Quote
Krom Ganesh wrote:KAGEHOSHI Horned Wolf wrote:Lowered requirement AUR tech 3 would be a good way to make money also. If standard class suits are tech I and specialized class suits are tech II, what are tech III? Severus Smith's idea linked above my previous recent posts. Basically a super specialized suit, like a logi with even more equipment, but only a sidearm slot. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6174
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Posted - 2013.09.25 09:05:00 -
[17] - Quote
medomai grey wrote:I'm baffled as to why this idea isn't more popular with the Dust community.
Too busy trying to buff their gear and nerf everyone else's gear? People aren't comfortable with big game changes generally unless its a fix, they're used to the status quo. Many the same people who don't like the idea of tiercide would be against adding tiers if Dust was tiercided from the beginning. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6283
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Posted - 2013.09.28 19:30:00 -
[18] - Quote
More thoughts welcomed |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6458
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Posted - 2013.10.07 14:09:00 -
[19] - Quote
Draco Cerberus wrote:The situation, tiericide and Dust.In the very far past people used to think throwing babies into fires was a good idea too, maybe there will be a return of that past popular way to get more out of your god. In the present we have Dust, suits and vehicles both need tiers. Without a physical representation (even in digital) of all the work a person has done to get X amount of SP there is no feeling of achievement. This thought keeps me playing (for 2 years now) almost every day. Its the motivation for many mercs and should not be thrown away. Skill bonuses, and new specializations (with bonuses). Most shooters manage to give players an addicting sense of progression without the things being unlocked being obviously superior. EVE does better since tiers have been removed from what I understand. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6459
|
Posted - 2013.10.07 15:27:00 -
[20] - Quote
Draco Cerberus wrote:KAGEHOSHI Horned Wolf wrote:Draco Cerberus wrote:The situation, tiericide and Dust.In the very far past people used to think throwing babies into fires was a good idea too, maybe there will be a return of that past popular way to get more out of your god. In the present we have Dust, suits and vehicles both need tiers. Without a physical representation (even in digital) of all the work a person has done to get X amount of SP there is no feeling of achievement. This thought keeps me playing (for 2 years now) almost every day. Its the motivation for many mercs and should not be thrown away. Skill bonuses, and new specializations (with bonuses). Most shooters manage to give players an addicting sense of progression without the things being unlocked being obviously superior. EVE does better since tiers have been removed from what I understand. I am a generous person but can verify that you have your facts backwards. Tiers have not been removed and are likely to be increased rather than downgraded. I have no reference for tier additions in Eve but believe it was during one of their fanfest video presentations that they asked for ideas about which ship class should get a new Tier 3 ship. If you are interested in trying Eve to find out more about new eden please take the opportunity to take advantage of a 21 day free trial of Eve: 21 Day Free Trial (standard is 14 days). Tier 3 Minmatar Battle CruiserIn addition to T1, T2, T3 ships there are both T1 and T2 modules to fit to ships and there are also Faction modules with higher meta levels than the Tier 2 modules. Often the faction modules have lower skill requirements than the T2 modules. Eve ships uses Tech, not tiers. Techs are basically levels of specializations. Tech 1 is like basic medium frame, Tech 2 is like logi, tech 3 is like a super-customizable suit where even the PG/CPU can be changed, at least that was what I was lead to believe. I think the use of the word tier is a mistake on the wiki, or the page is a relic from the past before EVE had tiercide (origin of the term). Actually it could just be that tiercide is not complete in EVE, I searched "EVE Online tiercide" asking about when it will be complete https://forums.eveonline.com/default.aspx?g=posts&t=239100 , this could explain the page you linked with the tiers.
http://community.eveonline.com/news/dev-blogs/74234 Here is an EVE devblog on tiercide. |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6460
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Posted - 2013.10.07 16:14:00 -
[21] - Quote
Draco Cerberus wrote:KAGEHOSHI Horned Wolf wrote:Draco Cerberus wrote:KAGEHOSHI Horned Wolf wrote:Draco Cerberus wrote:The situation, tiericide and Dust.In the very far past people used to think throwing babies into fires was a good idea too, maybe there will be a return of that past popular way to get more out of your god. In the present we have Dust, suits and vehicles both need tiers. Without a physical representation (even in digital) of all the work a person has done to get X amount of SP there is no feeling of achievement. This thought keeps me playing (for 2 years now) almost every day. Its the motivation for many mercs and should not be thrown away. Skill bonuses, and new specializations (with bonuses). Most shooters manage to give players an addicting sense of progression without the things being unlocked being obviously superior. EVE does better since tiers have been removed from what I understand. I am a generous person but can verify that you have your facts backwards. Tiers have not been removed and are likely to be increased rather than downgraded. I have no reference for tier additions in Eve but believe it was during one of their fanfest video presentations that they asked for ideas about which ship class should get a new Tier 3 ship. If you are interested in trying Eve to find out more about new eden please take the opportunity to take advantage of a 21 day free trial of Eve: 21 Day Free Trial (standard is 14 days). Tier 3 Minmatar Battle CruiserIn addition to T1, T2, T3 ships there are both T1 and T2 modules to fit to ships and there are also Faction modules with higher meta levels than the Tier 2 modules. Often the faction modules have lower skill requirements than the T2 modules. Eve ships uses Tech, not tiers. Techs are basically levels of specializations. Tech 1 is like basic medium frame, Tech 2 is like logi, tech 3 is like a super-customizable suit where even the PG/CPU can be changed, at least that was what I was lead to believe. I think the use of the word tier is a mistake on the wiki, or the page is a relic from the past before EVE had tiercide (origin of the term). Actually it could just be that tiercide is not complete in EVE, I searched "EVE Online tiercide" asking about when it will be complete https://forums.eveonline.com/default.aspx?g=posts&t=239100 , this could explain the page you linked with the tiers. http://community.eveonline.com/news/dev-blogs/74234 Here is an EVE devblog on tiercide. "The Tornado is a Tier 3 Battlecruiser that sacrifices durability for the ability to fit large (Battleship-grade) weapons." --quoted from my previous eve wiki quote, and still listed in their descriptions. They effectively just changed skill requirements which happens all the time and is not to be confused with removing tiers. Yes, I read it. I was saying the page is either a relic from before tiercide, or more likely its something they haven't gotten around to tierciding yet since tiercide seems to be incomplete and ongoing process in EVE.
Also, if it sacrifices something to gain some other advantage, then its more like a specialization than a Dust-style tier; tiers are pure upgrades in Dust, they don't sacrifice anything. Much like that ship, for a suit to be better at something, it must always sacrifice something else.
"That is why we want to remove ship tiers altogether, then refocus our balancing philosophy to be based on role. That means finding common themes, or lines that fit ships with the same purpose, then adjusting slot layout, HP and fittings within each class to support this goal." http://community.eveonline.com/news/dev-blogs/9129
Good idea in EVE, and god idea for Dust. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6460
|
Posted - 2013.10.07 17:06:00 -
[22] - Quote
Draco Cerberus wrote:You miss the point, there have to be benefits for investing SP in something or it breaks the current system. The current system says if you have X skill to lv5 you can use the best gear. That gives reason to get X skill to lv5 rather than leaving it on lv1 or 3 where your advanced gear starts. If you remove the option and spec each suit to something different then you need more more more different things to make specialized and currently the suits are specialized with good, better and best as options for fitting. You want to remove good, better and best and make it the same for all lvs. Try this...see if it fits I already said on the OP that there should be more specialization roles to unlock to get people to level up skills. Also the skill bonuses for the specialized suits are more than enough incentive (for me at least) to max them our. Ideally even the basic frame skills should have a bonus that will later stack with the specialization bonuses. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6624
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Posted - 2013.10.19 20:27:00 -
[23] - Quote
Meeko Fent wrote:Weapons should also be cided.
But, otherwise, DO IT ******* NOW!!!!!!!!!! I still find lower tier weapons and equipment useful for conserving PG/CPU |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6707
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Posted - 2013.10.26 21:17:00 -
[24] - Quote
I hope it happens when all suits get added. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6707
|
Posted - 2013.10.26 21:31:00 -
[25] - Quote
Samuel Zelik wrote:Unrelated to this post but I had a question for Kage. You had an idea about a new type of big Shield Installation with multiple hacking points or something similar (I was having trouble understanding it the way it was worded). I'm having trouble finding the thread; could you post a link to it? I'd like to reference the idea in a post I want to make. Thanks. https://forums.dust514.com/default.aspx?g=posts&t=114132 this? or https://forums.dust514.com/default.aspx?g=posts&t=97218 this?
These are my only installation ideas I can think of. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6852
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Posted - 2013.11.01 01:19:00 -
[26] - Quote
Updated the the OP a bit. Basic frame skills should have a bonus that also applies to the specializations in that frame size. Would give reason to put SP in basic frames.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6853
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Posted - 2013.11.01 03:16:00 -
[27] - Quote
Defy Gravity wrote:KAGEHOSHI Horned Wolf wrote:Read the whole thing before posting something Tiercide: the removal of tiers. There should only be 2 dropsuit tiers, MLT for testing things out without needing skills, and STD for when you have the skills to use the dropsuit. There are many threads on the subject, this and this, but I thought I should make one specifically about how it should be handled. gbghg's thread covered why it needs to happen, and this thread is mostly about how to implement it, but basically here is why it needs to happen in case you don't want to read a bunch of paragraphs: Tiers create imbalance in PVP, and there are no options besides PVP for new players to engage in until they can compete. This means players with less SP have an unreasonably massive disadvantage, and no other option besides getting stomped by vets for months to catch up. Some people might say something stupid like "New Eden isn't fair, HTFU", but this hurts player retention, and ultimately hurts the game's longevity; even EVE got rid of the tiers on the ships, and chose to go with just specializations.
Tiers also lead to many items becoming obsolete once a higher tier version is unlocked.
Removing tiers would make the game much more fun since there will no longer be such a massive difference in HP between players using the same suit type, so basically everyone will have a chance to be effective, and do well without having to worry about massive advantages and disadvantages ruining their fun.
[What should be tiercided & what should not]:Dropsuits and ONLY dropsuits should be tiercided. Weapons, equipment, and modules should remain tiered; this is because low tier weapons, equipment, and modules still have a purpose as low PG/CPU costing alternatives which can be useful in making a fitting. Low tier dropsuits however have no such advantage when creating a fit. [MLT basic frame dropsuits and their skills]:Militia tier needs to exist as a way to test things out without SP investment. Make militia gear equivalent to the current ADV basic frame dropsuits. They should retain the same ISK cost as MLT suits. [STD basic frame droptuits]: Standard basic frames should be the equivalent of the current PRO basic frames. Should cost the same as the current STD suits. The operation skills for basic frames need to give some kind of bonus to justify having 5 levels since specializations are unlocked at level 3. This bonus should also apply to all dropsuit specialization in that racial frame size. [Specializations]: Some of you may be thinking "without tiers, why would I spend SP on dropsuits?", the answer is to unlock specializations, and skill bonuses. Specializations should be a bit more expensive than the basic frame counterparts, but not by much since they aren't meant to be better, just more specialized at one particular area. Tiercided specialized suits (like assault or logistics) should be equivalent to the current PRO specialized suits. [Monetization]: Specialized suits with no skill requirements could still be sold. Having more specializations (at least 3 per frame size) would lead to a lot of dropsuits CCP could have for sell.
Certain AUR suits could have skill-bonuses of that specialization built in and maxed out to incentivize spending AUR. Don't want to max out Amarr assault skill, but want to be better with lasers? buy some AUR Amarr assaults.
This is basically how I would want tierside to be handled. Only dropsuits should be effected, MLT will basically be ADV, STD should be PRO level, no more ADV and PRO dropsuits. Basic frame skills should give some kind of bonus, and there should be more specializations. YES. Fixed
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6853
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Posted - 2013.11.01 03:26:00 -
[28] - Quote
Void Echo wrote:your incorrect on one thing in eve there are tier but they go by a different name.
Tech-1, Tech-2, Tech-3 and, and within those tech levels, there are countless sublevels like the ones your explaining, but those also have sublevels, and the reason this is that way is because there is soo much complex stuff in eve online that to generalize them into 3 different categories would be disastrous.
having Tech levels instead of tier levels would benefit dust more like it has done with eve. but only when this game has at least 10% of the content CCP promised us, so far we barely have 5% Tech levels are more like specializations than tiers from what I understand.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6861
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Posted - 2013.11.01 22:30:00 -
[29] - Quote
Still want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7133
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Posted - 2013.11.20 22:24:00 -
[30] - Quote
Still want to see happen
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7154
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Posted - 2013.11.21 03:16:00 -
[31] - Quote
zibathy numbertwo wrote:Cat Merc wrote:X7 lion wrote:Go back the the public discussion leave this thread for people who are better at not trying to break the game beyond repair. You STFU. This man has contributed more than you will ever will to the community. If I could I would put my boot up your ass right about now. No, YOU shut the **** up. Stop trying to destroy the only FPS I enjoy. If I could I would send the OP straight to hell in a handbasket. This is by far the worst suggestion I have ever seen. It fucks over game design AND content - it REMOVES it. The OP sounds like your typical commie/socialist crying out for "fairness" and less choice. Suck my FREE, LIBERTY LOVING, GALLENTEAN ****. Yup, only a communist would want a video GAME to be fair, LOL. Seriously, I'm wondering if you're a troll or something, or if you're just stupid. The whole point of games is that they are supposed to be mostly fair contests; games are suppose to be fun, and its not fun if the odds are so stacked in favor of one player such that the other has little to no chance of victory. I can't believe I actually have to explain why fairness in a game is good. Your design argument is BS, you clearly don't have the slightest idea of the basics of games in general; giant gaps between players like this is just bad design.
Your idea of content is having a bunch of suits that do the exact same thing, but some are just clearly inferior with no benefit? and you actually think its a good idea? Tiers are not content, they're the exact same things that get progressively better. Your content argument is BS.
You seriously came here and spouted this "liberty" and "freedom" BS in a topic about video game balance? How useful is that "liberty" and "freedom" when the game's populations shrivels up and dies because new players quit as soon as they get out of Instant Battle Academy getting getting stomped on by vets in prototype suits. We already have more experience, knowledge, SP, and better weapons then them anyway even without the suit disparity.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7322
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Posted - 2013.12.07 05:20:00 -
[32] - Quote
I want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7719
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Posted - 2014.01.02 15:07:00 -
[33] - Quote
Revolutionary bump!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7741
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Posted - 2014.01.03 02:31:00 -
[34] - Quote
Bethhy wrote:Yes now that we have CoD and BF like TTK, and Aim Assist with Bullet homming and magnetic tracking of moving targets Proof... Why have any other scaling or diversity in the game at all? Why is there EVEN a DUST in the first place? You should be at end game in 1-2 weeks max and then put dust on a shelf to only touch a few times a year... What sad days these are. Aim assist and TTK is irrelevant to this topic; leave that crap outside. With everyone having suits equivalent to ADV or PRO, TTK would actually increase because of how much HP can be stacked. You should be supporting this if you want higher TTK. So you're against this because it makes Dust less special in your opinion? even though its an unbalanced system that hurts the game's longevity? That's just dumb. Tiers are a poor way of adding diversity, especially since higher tier suits fill the same roles as their lower tier counterparts, but are just better with no downsides. True diversity comes from the specializations, not the tiers.
You're just a jive turkey who doesn't want to lose his ability to protostomp newbs fresh out of the academy with a squad of corpmates.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7999
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Posted - 2014.01.12 09:11:00 -
[35] - Quote
Tallen Ellecon wrote:Bump Thanks
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8009
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Posted - 2014.01.13 06:50:00 -
[36] - Quote
More thoughts welcomed
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8250
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Posted - 2014.01.21 18:13:00 -
[37] - Quote
Do it!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10448
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Posted - 2014.04.19 06:35:00 -
[38] - Quote
I want this still
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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