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hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 02:35:00 -
[1] - Quote
Defy Gravity wrote:They need more running speed, base health, CPU/PG. Its a waste of time unless you get proto. Really whats the point when a tactical kills you in two to three shots. A-And don't get me started on heavys and how fast they rip a scout apart.
If you are dieing to a heavy in a scout suit you are doing it wrong. realistically only rifle assaults and CQC explosives should be killing you. |
hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 02:35:00 -
[2] - Quote
Defy Gravity wrote:echo47 wrote:Wrong, play your role. Scouts are not front line suits. Who said I was playing as an assault?
you die to heavies. |
hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 02:44:00 -
[3] - Quote
Coleman Gray wrote:Scouts not a combat class, the only combat you should be involved in is with long range weapons assisting Assaults and Logi's
wrong this is part of their role but the part that they are weakest at, and what every other suit can do better then a scout.
The real role of a scout is hit and run and action behind enemy lines. In this role scouts are effective as hell and can't be competed with(the combo of speed and stealth is not attainable on other suits at the same time.
That said scouts do need a buff in speed(which they are not gonna get due to technical limitation) and in PG/CPU, nova knives charge while sprint(maybe in an assault variant), SGs need to be fixed, then scouts will come into their own. |
hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 02:47:00 -
[4] - Quote
Defy Gravity wrote:echo47 wrote:If a tactical rifle gets a bead on you, or even a heavy you are out of position. Competent scouts can pretty much own the battlefield. From What I have seen performance wide in game, in my opinion, no buff is needed. Its a role specific light suit, its supposed to be fragile. So you expect ALL scouts to sit on there ass with a sniper pretty much... Well let me tell you something ******* CCP ruined the scout class. Even if your trying to sneak past someone there scan precision will STILL be able to pick you up. And howw can you survive when 1 complex shield extender eats away cpu/pg. and how can scouts live with armor that reduces the **** out of a scouts running speed. And Mass Drivers are the best Anti-Scout weapon ive seen. You run a scout and go 25 - 0 while the caldari suits running speed is on par with the gallente scouts running speed.
I've never understood this. I STOMP the living **** out of scouts with a MD but rarely have trouble with MDs as a scout, of course I also never fight on a MD users terms which I feel most scouts do. |
hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 03:00:00 -
[5] - Quote
hhhhhhmmm after seeing all the posts here here is my list of what a scout needs.
-Faster -more pg/cpu -enough stam that one complex careg will allow you to sprint almost continuously(This does not affect jumping as jumps have an exponential increase in stam use) -damage resistance to falling(or maybe a tuck and roll you have to time right) -the STD scout suit needs a buff... maybe one additional slot to the STD and ADV apeice.
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hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 03:16:00 -
[6] - Quote
Cosgar wrote:Anyone remember when scouts were stupidly fast in Uprising 1.0? I want that back and I'm not even a scout.
Do I ever. The reason they are no longer that fast is because that's what was allowing scouts to matrix thru heavy fire.
Seriously tho I would take a HP nerf to have that speed again, even if I couldn't dodge bullets like that. |
hgghyujh
Expert Intervention Caldari State
79
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Posted - 2013.08.19 03:22:00 -
[7] - Quote
FOR THE PRO SUITS IT WOULD BE TROUBLE ******* caps lock!!!! |
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