|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
BL4CKST4R
WarRavens League of Infamy
1104
|
Posted - 2013.08.18 00:32:00 -
[1] - Quote
Bright Cloud wrote:Im just curious cause the MD itself has less DPS then a AR or HMG. The main factor i believe is that the weapon actually works and avoids the spongy hit detection that regular weapons have. Just question yourself how many times you died cause some 1 was strafing or bunny hopping and no bullet would register on him. Thats where the MD comes in and neglects the strafing and bunny hopping from the so called "proto pub stompers". Im quite sure that most complainers are either bunny hopping or strafing in gunfights.
It is but its not, it should be doing 10% more damage to shields and 15% less damage to armor, there are some weird bugs with how splash damage is registered and there is no damage difference from the center of the explosion and the edge. |
BL4CKST4R
WarRavens League of Infamy
1105
|
Posted - 2013.08.18 00:45:00 -
[2] - Quote
Booby Tuesdays wrote:Pretty much. The AR player base has spoken. Anything that is effective at killing that isn't an AR will be nerfed. See the Lazer Rifle and HMG for example. Then it was the Flaylock (which we all agreed on), next is the MD, followed by the Forge Gun, then the witch hunt will move on to the Scrambler Rifle. Sigh...
Laser rifle was fine except the Viziam, and when CCP nerfed it they just nerfed everything. The HMG was fine also but the range was just way to long, but again they went to far, the Forge Gun is fine except when the user is camping on a building and is impossible to see or kill, the MD what I said a post above, Scrambler rifle is fine and nobody complains about it. I personally want the range of the AR decreased and for it to be what it should be, a high DPS low range weapon similar to how a blaster turret operates vs a rail gun. |
BL4CKST4R
WarRavens League of Infamy
1105
|
Posted - 2013.08.18 02:01:00 -
[3] - Quote
killian178 wrote:BL4CKST4R wrote:Bright Cloud wrote:Im just curious cause the MD itself has less DPS then a AR or HMG. The main factor i believe is that the weapon actually works and avoids the spongy hit detection that regular weapons have. Just question yourself how many times you died cause some 1 was strafing or bunny hopping and no bullet would register on him. Thats where the MD comes in and neglects the strafing and bunny hopping from the so called "proto pub stompers". Im quite sure that most complainers are either bunny hopping or strafing in gunfights. It is but its not, it should be doing 10% more damage to shields and 15% less damage to armor, there are some weird bugs with how splash damage is registered and there is no damage difference from the center of the explosion and the edge. It's actually the opposite, its more affective against armor than shields
Not what I meant, the gun does 70/135, it is supposed to do 80/120. Thus 10% more to shields and 15% less to armor. |
BL4CKST4R
WarRavens League of Infamy
1112
|
Posted - 2013.08.18 15:26:00 -
[4] - Quote
IR Scifi wrote:I'm curious for everyone that says it's a no-aiming required n00b tube, just what WOULD it take for you to not call it a n00b tube anymore?
Proper fall off damage from the center of the radius, short arming distance of 3-5 meters, and 80/120 damage. |
BL4CKST4R
WarRavens League of Infamy
1134
|
Posted - 2013.08.19 14:58:00 -
[5] - Quote
Jake Diesel wrote:NAV HIV wrote:pegasis prime wrote:KingBlade82 wrote:yes if its not an AR (aiming weapon where every bullet counts it should be harder to use)
the MD outclasses the shotgun it needs a nerf and CCP will nerf it
EDIT: im also jumping on the forge gun hater bandwagon since it can one shot anything in its path even militia one
protos going down by one forge gun blast is ridiculous Bahahahahaha hahahahaha of course an anti material wepon will ohk a proto SUIT ad its ment for VEHICLES. I bet your one of these guys who thinks his proto suit should be a win button . I get hate mail from proto bears all the time when im melting them with my std minja knifer and toxin fit . Skill beats gear almost every time. ^^ That +1 Also. FG does over 2000 damage. So please tell me which Proto suit should recover from that lol. If a FG hits you, he sort of deserves that kill and you sort of deserve to die Whenever I hear "forge guns can OHK any dropsuit" they give the impression that it's very easy to do. Lolz. All you complainers that claim "forge gun can OHK", please get yourself a militia heavy and grab that militia forge gun. Have a round or two with it and see how many "OHK's" you get. If you can truly empty your entire 12 shots doing "OHK's" on strafing/moving targets that are not scouts. You would be dubbed as the greatest forge gunner this side of New Eden! Dual Shock 3 or mouse, either way. Proof with video please.
Its not hard to do, its just people move to damn much. Once your crosshair is completely red and not flashing that will be a OHKO. |
|
|
|