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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
210
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Posted - 2013.08.17 14:25:00 -
[31] - Quote
Eldest Dragon wrote:There not only giving armor more hp, there making them faster too, and then on top of both of those things your gonna make shields take even longer to start healing??? umm soo...armor gets (2 different types of buffs)..and shields gets a nerf. Ever heard of over doing it ffs. Now instead of slightly op shields we'll have super op armor. I honestly dont know what to say wow w/e.
shield is dam op bro, repping 30 hield per seond with a base 550 shield on Cal logis and if they have regulator then its like less 4 second recharge delay. Also shield is immune to mass drivers.. So fk shields.. |
Another Heavy SOB
Pure Innocence. EoN.
526
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Posted - 2013.08.17 22:21:00 -
[32] - Quote
Anmol Singh wrote:Eldest Dragon wrote:There not only giving armor more hp, there making them faster too, and then on top of both of those things your gonna make shields take even longer to start healing??? umm soo...armor gets (2 different types of buffs)..and shields gets a nerf. Ever heard of over doing it ffs. Now instead of slightly op shields we'll have super op armor. I honestly dont know what to say wow w/e. shield is dam op bro, repping 30 hield per seond with a base 550 shield on Cal logis and if they have regulator then its like less 4 second recharge delay. Also shield is immune to mass drivers.. So fk shields..
You actually believe that or are you just spouting bullshit to be spouting bullshit?
Cal logis DO NOT have 30hp per sec regen, try 20. Cal assault is 25 per sec.
Cal logis DO NOT have 550 base shield, honestly that comment makes me think you're trolling since I'd hate to believe you're really that ignorant to believe that.
Immune to mass drivers, yea that'd be nice as they're damned annoying but I wouldn't call taking 70% of damage from something "immune" |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2759
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Posted - 2013.08.17 22:40:00 -
[33] - Quote
ITT: Shield FotM player wants shields to remain king.
Step aside, lest my great mass crush you, knave. The rise of the armor tankers is upon us. |
Flix Keptick
Red Star. EoN.
1
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Posted - 2013.08.18 02:09:00 -
[34] - Quote
At least wait for the changes to occur before complaining (im a shield user btw). The way I see it is that its only going to take 2 more bullets to kill a non turtle slow target.
@op |
5P3CTR3 R1S1NG
Pradox One
10
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Posted - 2013.08.18 02:56:00 -
[35] - Quote
I don't think they should have buffed the speed that much. The problem is that explosives do more damage to armor, maybe an armor energizer against explosives should help. (-20% damage resistance against explosives at complex) |
Meeko Fent
Seituoda Taskforce Command Caldari State
639
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Posted - 2013.08.18 03:43:00 -
[36] - Quote
Myself, I think they did overdo it with the buff the the HP bonus.
The change to the penalty of armor, and giving the Shields a penalty would have been enough in my book. |
Eldest Dragon
D3LTA FORC3 Inver Brass
76
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Posted - 2013.08.19 11:03:00 -
[37] - Quote
Arkena Wyrnspire wrote:Consider that a complex plate will only yield 20 more HP after the buff with a slightly reduced speed penalty. Please explain how that catapults armour from underpowered to 'super overpowered'.
Also, the shield nerf is only going to be applied IF the armour buffs are deemed insufficient. They're not going in straight off, and it's not an attribute that will seriously reduce your tank.
I think enough ppl has said that its only going to happen if needed now, also speed decrease by 50% imo isnt a slight change, and it would be super op if... (armor got all that with the shield nerf probably wont be without the shield nerf) |
Eldest Dragon
D3LTA FORC3 Inver Brass
76
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Posted - 2013.08.19 11:04:00 -
[38] - Quote
TheAmazing FlyingPig wrote:ITT: Shield FotM player wants shields to remain king.
Step aside, lest my great mass crush you, knave. The rise of the armor tankers is upon us.
Fotm md wants to have op armor and weapon...go figure...lmfao |
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