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Thread Statistics | Show CCP posts - 0 post(s) |
Nicholas Silverton
Granite Mercenary Division
17
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Posted - 2013.08.16 23:36:00 -
[1] - Quote
To start off, this post is not about inspiring hate and this post is not about balance, I am just asking a simple question.
Why you no use other guns? |
Nicholas Silverton
Granite Mercenary Division
17
|
Posted - 2013.08.16 23:45:00 -
[2] - Quote
RevoItZ wrote:Because I are noob with other weapons Lol, what I'm trying to get at is that we are playing a game with lazors, plasma cannons(aka rubber ball launchers), forge guns, multiple rocket rpgs and grenade launchers. Yet you guys chose the most cliche weapon in fps history, does it ever get boring? |
Nicholas Silverton
Granite Mercenary Division
17
|
Posted - 2013.08.16 23:49:00 -
[3] - Quote
Knight Soiaire wrote:Rynoceros wrote:Accuracy, range, fear of nerf, 110% base damage, range, compatibility, range I dont think you mentioned its range. Range. In enemy base walking around waiting for squad mate to spawn Me: oh God I'm being sniped by an ar! http://m.youtube.com/watch?v=geHLdg_VNww&desktop_uri=%2Fwatch%3Fv%3DgeHLdg_VNww |
Nicholas Silverton
Granite Mercenary Division
17
|
Posted - 2013.08.16 23:52:00 -
[4] - Quote
LoveNewlooy wrote:does ASCR count? The only small difference between the ascr and the ar is the overheat mechanic, which I guess makes it a little different. I personally use and prefer an imperial |
Nicholas Silverton
Granite Mercenary Division
17
|
Posted - 2013.08.16 23:54:00 -
[5] - Quote
ritslight umarn wrote:Nicholas Silverton wrote:To start off, this post is not about inspiring hate and this post is not about balance, I am just asking a simple question. Why you no use other guns? Depending on what part of the community you're aiming this at because as myself im 10 million in to sp atm just finished of my proto logi suit and equiment and stuff like that, as of my self I want to get everything for that suit first so hopefully in the near future I will spec in to a different weapon but if you're aiming this at vets in the game then they probably have spec into different weapons I am trying to give new players a push to try new weapons as it seams that most new players got for the ar, it being the most recognizable weapon which to me makes no sense. |
Nicholas Silverton
Granite Mercenary Division
17
|
Posted - 2013.08.16 23:59:00 -
[6] - Quote
Heimdallr69 wrote:Nicholas Silverton wrote:LoveNewlooy wrote:does ASCR count? The only small difference between the ascr and the ar is the overheat mechanic, which I guess makes it a little different. I personally use and prefer an imperial 120% dmg to shields 80% to armour so by buffing armour your also screwing the ascr This is true it will make sr less desirable. To counter this, I personally use a flaylock as secondary to have a decent chance against armor. |
Nicholas Silverton
Granite Mercenary Division
17
|
Posted - 2013.08.17 00:16:00 -
[7] - Quote
So the pattern in your responses expectedly seems to be that you guys use the ar because it is usefully in any situation and because it is easy to use.
I have another question for you: doesn't this go against combat in eve completely, where it takes much skill to be good with your ship and if you don't have the right ship for the battle you're ******? |
Nicholas Silverton
Granite Mercenary Division
18
|
Posted - 2013.08.17 00:31:00 -
[8] - Quote
Nosid Katona wrote:Nicholas Silverton wrote:So the pattern in your responses expectedly seems to be that you guys use the ar because it is usefully in any situation and because it is easy to use.
I have another question for you: doesn't this go against combat in eve completely, where it takes much skill to be good with your ship and if you don't have the right ship for the battle you're ******? Well if everything like shields and armor were balanced against eachother, all basic content promised upon release was included, and this wasn't a lobby shooter till further notice, I'd maybe agree with you; sadly this is what we have. When we have a tactics filled balanced between roles game where combat isn't so restricted this argument won't fly. Also you and I both know this is coming so I'll get it out of the way, this isn't EvE this is an FPS. Two totally different beasts and we aren't even really sharing the same universe yet, just the same setting and backstory in my opinion. Vae Victis You are more right tan I wish you were, if only CCP had a bigger budget, development team ETC. Imagine if this game was developed by DICE in partnership with CCP, oh the potential this idea had.
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Nicholas Silverton
Granite Mercenary Division
23
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Posted - 2013.08.17 05:45:00 -
[9] - Quote
Michael Arck wrote:I am a Caldari assault. Most trusted weapon is the AR. Nothing shall ever take its place. A logi cannot be without his nanite injector, an assault can't be without his AR. It doesn't go against combat, in fact, it coincides with combat that a soldier/mercernary has his standard rifle. This sudden flux of AR topics that speak about them being OP or the heavy reliance by assault players is just downright absurd.
It never gets boring. Hearing the sound of the fire like a woodpecker with those muffled sounds of bullet hits against a dropsuit is satisfying. Seeing the red bars rapidly deplete is satisfying. It never gets boring. It only gets better. Like I stated, this post is not about balance but for the record my SR owns your AR |
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