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Sana Rayya
WASTELAND JUNK REMOVAL
99
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Posted - 2013.08.16 19:23:00 -
[1] - Quote
Remote explosives should remain as droppables. Requiring an animation is unnecessary and limits their effectiveness because it means you can only place them at your feet.
If you use them as a grenade, you need the element of surprise to be effective because between the short toss distance and the activation time, it is easy to move out of the blast radius. I'm also pretty sure that they can be shot/fluxed right after deployment (they don't need the delay to be blown up by an enemy) which is potentially deadly to you. |
Sana Rayya
WASTELAND JUNK REMOVAL
100
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Posted - 2013.08.16 19:52:00 -
[2] - Quote
Why cook a grenade vs. using REs as grenades:
1) You don't have to be as close to use grenades, and they can be thrown farther, not to mention angled upward. 2) With a properly cooked grenade, there is less of a chance of your opponent dodging it, whereas if someone sees you toss a RE at their feet, they can get away very easily. 3) The transition between using your primary weapon and pulling out a grenade is nearly seamless; it takes much longer to switch to REs. As previously mentioned, you won't have your primary out when using REs and are therefore more vulnerable. 4) REs do not always deploy correctly. The chance of a grenade not going off properly are extremely slim. 5) Grenades can be bounced at angles to access otherwise inaccessible areas, while REs are limited to the range of other droppables. 6) REs can be shot/fluxed right after deploying, killing you. Barring some freak accident, grenades usually do not kill the user unless intended. |
Sana Rayya
WASTELAND JUNK REMOVAL
104
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Posted - 2013.08.17 09:35:00 -
[3] - Quote
You need more situational awareness. Those 4 guys were close enough together that one RE killed them, so they could have just as easily been run over with an LAV, spammed by grenades, or fluxed/MDed to death. The fact that a scout made of glass could run up to them, drop his remote, and detonate it before they dispersed is sneakiness to the scout's credit and lack of awareness to the victims' dismay. |
Sana Rayya
WASTELAND JUNK REMOVAL
113
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Posted - 2013.08.18 15:16:00 -
[4] - Quote
So a logi, one of the slowest moving classes and with a high scan profile, is able to run into a middle of a group of enemies and kill all of them with a remote explosive (and there already is a delay in activation)? Need I repeat my comment about situational awareness?
I think what you want is for the demo expert to be locked into an animation so you can kill them easier (akin to the nanite injector animation). The quick toss and detonate is a part of the RE playstyle - get used to it and adapt.
Here's a tip - if a guy seems like he has empty hands, he's either cooking a grenade, throwing a RE, or pulling out a nanite injector. If he's running toward a group of enemies, chances are he's not doing so to inject you to death. |
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