Azure-Winged Sprite
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Posted - 2013.08.16 15:35:00 -
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Vespasian Andendare wrote:I take it you've never played Eve, which is ok, but if you had, you'd realize that there is a diminishing return on value-per-sp-spent the higher level you go into things. That is by design. It is meant to reward those players that want to eek out that little extra on the top end to be "that" much better, have "that" much more stats, so to speak.
You can assess whether that extra 5% power grid is worth it, or you could branch out and try an entirely new suit and weapon with that sp. The level 5 skills are high-sp-low-return for a reason. It lets you eek out that *little* bit extra damage from your gun or power from your suit and be "that much better" than your opponents, but you have to want to commit to it.
I think in Eve it's somewhat easier to bear with this knowledge, since it's all passively accrued sp. I simply tell my skill queue what to train, and 30 days later it's finished. I eek out that little extra epeen at the end of the time, but I'm not particularly aware that I'm "spending" 1.5 million sp like I do in Dust. Maybe that's what somewhat makes it unpalatable.
EVE has another benefit (for now; Dust will get it eventually) to getting skills to lv5...Tech-II.
For example, getting the racial cruiser to 5, along with Long-Range Targeting and Signature Analysis to 5 unlocks Logistics Cruisers.
I spend the month or two training all the requirements for Large Autocannon specialization, I can use T2 Large Autocannons (and T2 Small and Medium on the way).
Generally, its a good idea to get T2 mods, especially the ones that have low requirements. Yes, you can use faction or Meta 4, but they cost more ISK (faction a lot more ISK, which makes you a nice gank target), but its still a very good idea to get T2 eventually. |
Azure-Winged Sprite
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Posted - 2013.08.16 16:37:00 -
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Vespasian Andendare wrote:Azure-Winged Sprite wrote:EVE has another benefit (for now; Dust will get it eventually) to getting skills to lv5...Tech-II.
For example, getting the racial cruiser to 5, along with Long-Range Targeting and Signature Analysis to 5 unlocks Logistics Cruisers.
I spend the month or two training all the requirements for Large Autocannon specialization, I can use T2 Large Autocannons (and T2 Small and Medium on the way).
Generally, its a good idea to get T2 mods, especially the ones that have low requirements. Yes, you can use faction or Meta 4, but they cost more ISK (faction a lot more ISK, which makes you a nice gank target), but its still a very good idea to get T2 eventually. True, but you could argue that level 5 skills in Dust unlocks prototype weapons and mods. The level 5 support skills, which is what we're talking about in this thread, would be akin to Recon V or something even more diminishing-return-per-level like Autocannon Specialization V, where you'd only get 2% more weapon damage for 30 days of training. That's really what its about: eeking out that 2% over what your similarly-skilled opponent would have at AC spec IV. High commitment for little return. Eh...I just spent 20 days training Sentry Drone Interfacing V. 5% damage increase for Sentry drones per level.
But I also got T2 Sentry Drones out of it, increasing my Garde DPS by about 100-150 points (I'll have to switch the two out for the exact number).
I'd say that's worth it... |