bacon blaster
BIG BAD W0LVES Eternal Syndicate
140
|
Posted - 2013.08.19 17:56:00 -
[1] - Quote
ER-Bullitt wrote:I like your idea. Couldnt hurt CCP to try new approaches. God knows what they have done so far is not working towards the success of this game outside its current 3-4k playerbase.
The following are my thoughts, and do not represent Molon Labe. EoN members, you will not want to read this as it will make your blood boil and prompt troll responses... not looking to start another flame war. Read at your own risk. _______________________
My theory has always been that this game is failing because CCP put too much power in the hands of the player. And lets be honest, the online gaming community, specifically the elite gamers (basement dwellers, neck beards, etc, etc) are not too keen on keeping an even, level and fair playing field. If I were to make up a statistic, I would guess that 95% of elite gamers couldnt give two flying fucks if the game was fun or enjoyable for the rest of the community. They are selfish, and care about winning. And whats wrong with that? Nothing.. for a player. But for a leadership position, yeah not so good. But in reality, thats why some people play online games... they are anonymous and can act in game completely different than they are expected to act in real life with no consequences. Super successful FPS developers play the other hand.. they strive to try and create as even a playing field as possible for elite and newb players alike, balance is at the forefront of their thought process. The opposite of the players they design their games to cater to.
With that out of the way, CCP made a mistake when they thought it be a good idea to let the players run the end game. To group the top 5% of the super skilled into one corner, which was bound to happen in time with their alliance/corp structure and timed PC battles. How did they expect the other 95% to be able to do anything about it? This game model works in EvE because EvE has a PvE element. You get your butt stomped in PvP, go play PvE for a while until you are ready to step up into the big leagues. Dust lacks that aspect and I have not seen any plans to come out with something to fill the time gap in the forseeable future. Team sync faction warfare queue battles would also be a step in the right direction to help get the masses the right scenario to practice the strategys and teamwork needed to step into the PC arena. It is too late for that now.
What happens in real life when the 5% control all the power? Eventually, rebellion. That is what EoN is waiting for... they are waiting for the community to rebel against them. They want competition (or so they say) but will it come? Probably not. It could happen eventually though. The problem is that the FPS player pool as a whole are not looking for a long, drawn out game where there might be some distant hope of a rebellion in the next few months down the road, after some random player decides to step up with enough coordination and influence to rally the community to ally against the folks with the power. People who fit this criteria, lets call them "elite gamers with a conscience and brain" have probably already quit playing this game, or they have already joined the top 5% group.
Time is against us. I have gone off on a campaign to urge EoN to consider dismantling the blue donut they have created for the sake of Dust 514. This mentality has been met with much backlash, insults, name calling and ridicule. Was I expecting anything more from the people who I have so eloquently described above? Of course not. I had high hopes, but yeah did anyone really expect them to see the big picture? Nope, didnt think so.
This is not a post to derail this topic or invite EoN flames.. just a rant, vent, something to think about.
The blame is shared between CCPs flawed design and the players who continue to log into Dust everyday, who have thpower to change the entire landscape of the endgame PC, and continue business as usual.
I hate to say it, but as smokey the bear has said before on TV "Only you can stop dust from dying". This idea may not work, but honestly guys.. what do you have to lose?
Now I know you will say that you all built EoN for community, friendship, and other games after Dust 514. But what you ended up doing was building EoN to kill Dust 514.. you just didnt realize it.
The following responses are not needed as I have heard them a million times... LOL Bullitt QQ more, learn2play, you are irrelevant, this game is already dead/dying, PC is a joke nobody cares.
Another big thing you missed is that this game structure of letting players have all the power works in eve, largely because eve players have a LOT more control over the battles they get into.
For example, you suggested the top 5% dominating everything? The real reason that this doesn't happen in eve is because the remaining 95% can show up on or door step and attack you, all in one huge fight. In dust, your fights are limited to, what, 16 players? It is this mechanic, combined with the timers, that has allowed small groups like Eon to fend off the raging hordes by preventing the raging hordes from raging and hording.
Were we able to attack in any number we chose, like in Eve, Eon would have been stomped all to hell, and PRO would have actually been worth something. |
bacon blaster
BIG BAD W0LVES Eternal Syndicate
144
|
Posted - 2013.08.20 23:22:00 -
[2] - Quote
Now, before we continue blaming Eon for the state of the game, calling them neck bears, losers who've never touched a girl, and so on, I would like to point a few things out:
They are playing within the rules. There has been no cheating, as far as I have heard. No special access to anything. No extra members on their sides to fight against.
They have fought for their land honestly and fairly.
That said, this situation of them having all of Molden Heath is horrible for the game. Most people wont even bother with PC, because EON can afford to grind them down, even if they lost a few territories. They simply have the resources to sit back and hold. Numbers don't really matter here. We could try with 900000000000 other players, but current mechanics wont let us. All the gamers in the world would be meaningless. We can only bring a tiny fraction of the eve players to fight at any given time, so however big or small Eon is doesn't really matter. They can sit there and reap isk just by sitting there.
And stil, they have done nothing wrong (technically). And no one here can say they would do any differently, because the promise of being able to have a giant pile of cash flowing up your butt would be too much. If we are all honest with ourselves, we would all do the exact same stupid thing.
So, let's stop blaming them. They are not the problem. The system is the problem. It needs some harsh changes. |