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Exergonic
TeamPlayers EoN.
294
|
Posted - 2013.08.15 18:17:00 -
[1] - Quote
I've been talking with a few of my corp members and they hinted at me to make a post in the feedback section so here it is
We all know the timer mechanic is broken in PC (American times screw over EU and like wise)
Well we are in New Eden... A universe that is always changing landscape at anytime by anyone
Lets think about PoS reinforcement timers (In Eve)... People take a fleet and go shoot at a PoS till it hits reinforcement then they wait a certain amount of time before they can come back and finish it off... Allowing the corp who owns the PoS to prepare to defend it
District should be much like this... Anyone Anywhere should be able to attack a district at anytime till that district hits its reinforcement (150 clones left) at that time it will then fall on the timer that the corp has set for the district. If the corp is able to defend their district it is then locked for 24 hours
This would make it so corps couldn't hold multiple districts and put more of a "Meta" in the game (Make Alliances more useful, Allow coordinated attacks to be more effective, And make it so attacking a district with only a clone pack put the fight on a more even plain)
This is just an idea from someone who doesn't want to see PC die... And sadly in its current state it will die soon
Any comments are welcome =) |
Exergonic
TeamPlayers EoN.
294
|
Posted - 2013.08.15 18:38:00 -
[2] - Quote
Meeko Fent wrote:I think we should be able to Contact other corps to fight our battles for us, so the US players can play on their own time, and the EU players don't have to be disturbed by the US players attacking them.
Sounds like a carebear move bro... This is a war game... Anyone and everyone should have a chance at your district if they have the man power and funds to support it |
Exergonic
TeamPlayers EoN.
294
|
Posted - 2013.08.15 18:43:00 -
[3] - Quote
Bendtner92 wrote:I believe it's a good thing if PC dies entirely. They would then have to push for changes to FW asap, so that you could have organised fights there, instead of FW just being pub matches as it currently is.
However a few changes to PC that I would like to see, if they intend to keep it in the game.
No passive ISK. We're mercenaries, not land holders. Bigger rewards (for winning) though. Attack warning dropped to a couple of hours (currently 24 hours). The reinforcement window is still present. Bonuses to something EVE side the EVE players would care very much about.
Honestly though, I would much rather see EVE corps holding the districts instead of Dust corps because, as I said, we're mercenaries, not land holders. Those are the kind of things I want to see short term though.
Or maybe turn PC into a form of FW??? (Once Sov hits)
PC as always been my view of FW... everyone should have to pick what race they fight for and then let the games begin =) |
Exergonic
TeamPlayers EoN.
294
|
Posted - 2013.08.15 18:50:00 -
[4] - Quote
Meeko Fent wrote:Exergonic wrote:Meeko Fent wrote:I think we should be able to Contact other corps to fight our battles for us, so the US players can play on their own time, and the EU players don't have to be disturbed by the US players attacking them. Sounds like a carebear move bro... This is a war game... Anyone and everyone should have a chance at your district if they have the man power and funds to support it You can. But if the Attackers set a time that you away doing something else, you could contract somebody else to fight for you.
I agree that relationships between EU and US are important for this and its also part of the Meta i was talking about in the OP
Edit: This would also make Merc corps more effective |
Exergonic
TeamPlayers EoN.
300
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Posted - 2013.08.19 05:52:00 -
[5] - Quote
bump
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Exergonic
TeamPlayers EoN.
300
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Posted - 2013.08.19 06:25:00 -
[6] - Quote
Cross Atu wrote:I like the idea of more active districts but there's a flaw in your comparison, if a POS enters reinforcement in EVE it costs the players essentially nothing, if someone loses all the clones on their district except 150 that's a lot of ISK they've just been cost even not counting the production levels or converting to Dust ISK.
I do want to see more active combat in PC but honestly I don't think this is the way to go about it.
0.02 ISK Cross
Its costs them a PoS...
I understand your point but if we can control what happens in MH through PC we need a more active system... this adds a few new strats to PC |
Exergonic
TeamPlayers EoN.
302
|
Posted - 2013.08.19 15:34:00 -
[7] - Quote
Cross Atu wrote:Exergonic wrote:Cross Atu wrote:I like the idea of more active districts but there's a flaw in your comparison, if a POS enters reinforcement in EVE it costs the players essentially nothing, if someone loses all the clones on their district except 150 that's a lot of ISK they've just been cost even not counting the production levels or converting to Dust ISK.
I do want to see more active combat in PC but honestly I don't think this is the way to go about it.
0.02 ISK Cross Its costs them a PoS... I understand your point but if we can control what happens in MH through PC we need a more active system... this adds a few new strats to PC It doesn't cost them a POS unless they don't respond to the threat which is much easier to do, it also doesn't require as much for an EVE fleet to make sure they don't lose their POS in this context as it does for a Dust corp to protect their district. The idea of making defending districts more like protecting POS, or maybe SOV is a good one, but the mechanic you suggest in the OP isn't making defending districts like that it is significantly more punishing. 0.02 ISK Cross
Again i understand your point... But i truly don't think you understand mine
My idea is simply to make PC more active... The mechanic is broken atm... It allows for passive isk farm without loss (That is if you can defend your district)
If they changed PC to anything like i said... No alliance would be able to hold so much land (like EoN)... People could simply attack all of their 8pm district timers and wait for them to log on the next morning...
Bottom of the line is PC needs to change... And soon |
Exergonic
TeamPlayers EoN.
303
|
Posted - 2013.08.19 17:07:00 -
[8] - Quote
Cross Atu wrote:Exergonic wrote: Again i understand your point... But i truly don't think you understand mine
My idea is simply to make PC more active... The mechanic is broken atm... It allows for passive isk farm without loss (That is if you can defend your district)
If they changed PC to anything like i said... No alliance would be able to hold so much land (like EoN)... People could simply attack all of their 8pm district timers and wait for them to log on the next morning...
Bottom of the line is PC needs to change... And soon
I don't disagree with either the motive or the intention of your suggestion I simply find the mechanic to be problematic. You are quite right preventing the "blue doughnut" effect is an important part of keeping PC alive and it does seem like something needs to be done to keep things from getting stagnant. The major drawback I see in your proposal is that it essentially requires the defender to lose clones without any ability to actually respond (presuming that they have more than 150 clones). That can be abused pretty heavily as a mechanic and could lead to an entirely new type of framing. A corp, like mine for example, who fights in PC battles but does not hold turf of our own could easily farm money off of districts which have stored more than 150 clones and could do so with minimal risk or personnel.
- Record timers and play patters for various corps/alliances
- Choose a low activity attack window
- Launch a plethora of attacks that we have no way to field the troops for but can drop one guy in long enough to take a single cannon and finish the match with a win.
- {If needed} Avoid the few battles where hostile forces are actually fielded.
- Profit.
With this sort of method even if we lose a few fights a night due to simply not trying to contest any battle which actually has hostile forces we're still going to make a net profit, if if people git wise to what we're doing? We just leave a spotter in match with any team that's deployed to tell everyone else if that team is still in the battle or if they're pulling out to go elsewhere. This would also hit the smaller corps and alliances harder than the big ones because the smaller guys have manpower to cover their play times thus being easily suppressed into a state where their districts effectively never produce anything for them even if they never actually fight and lose a battle. This is just one set of examples, again I agree with your intention as I understand it but I do not see this mechanic working. 0.02 ISK Cross PS ~ If the process and problems that I outlined would not be mechanically possible under your suggested system please explain where that is accounted for/what I may have misunderstood. I will likely continue to play "devils advocate" at the idea for awhile but if there are answers to these concerns then I'd say you've found a solid method, if there are not then we need to look for another tool to address things.
I now see your full view let me explain a little better...
Now the first 2 things you listed are what i want. New Eden has always had Meta game. This would in fact make meta that much more important. War is about strats this allows for more options then whats out atm
3 and 5. No matter what you, yourself would have to launch clones over to the district you are attacking. That is isk lost for isk gain. Thats new Edens market. plus all that profit you make in the no show attacks (that is saying they no show all the pre reinforcement fights) can be lost by losing that final attack.
4. This is why i think this would work best in PC. Simply because if you don't have the men to defend the land then you don't need it. corps with 1 16 man team wouldn't be able to hold more then 1 district on a timer.
I understand your issue with profit but right now everyone who is playing in PC ( that owns a district) Are just passively farming isk as we speak |
Exergonic
TeamPlayers EoN.
303
|
Posted - 2013.08.19 17:53:00 -
[9] - Quote
Cross Atu wrote:Exergonic wrote: I now see your full view let me explain a little better...
Now the first 2 things you listed are what i want. New Eden has always had Meta game. This would in fact make meta that much more important. War is about strats this allows for more options then whats out atm
Agreed here, a more robust meta would bring a great deal to the table. Quote:3 and 5. No matter what you, yourself would have to launch clones over to the district you are attacking. That is isk lost for isk gain. Thats new Edens market. plus all that profit you make in the no show attacks (that is saying they no show all the pre reinforcement fights) can be lost by losing that final attack. Okay it seems I'm missing some mechanic in what you are saying because I'm not seeing where that profit is at risk for the attacker during any point of the process. Here's my understanding, please point out where I'm going off track from your suggestion. Attacker hits a no show battle, attacker wins that battle costing the defender the minimum clone loss and thus reaping the ISK gains of the biomass/theft mechanics. Having profited even above the cost of the clone pack the attacker simply seeds the actual fight at the 150 clone mark not caring what happens to the defender or their district because the attacker has already profited and has no 'skin in the game'. So, what did I miss? Quote:4. This is why i think this would work best in PC. Simply because if you don't have the men to defend the land then you don't need it. corps with 1 16 man team wouldn't be able to hold more then 1 district on a timer.
I understand your issue with profit but right now everyone who is playing in PC ( that owns a district) Are just passively farming isk as we speak I totally agree that there is a problem with what's happening now and I want to reiterate that I support the intent of your change but from my current understanding it won't eliminate farming it will simply move the mechanic of what is required to farm. Cheers, Cross
What you are missing is the lose of the clone pack spent to attack. I understand the biomass of the clones and the money from the win. But if they do decide to not attack the final time they will lose that clone pack 100% causing a lose in isk. yeah the corp might make 5 mil but it took them 48 hours to make that money. You wont get rich quick on this concept.
Now my other point behind this is yes there is the chance they wont show up with a full team if you played your meta right. and know how to plan, but what if they have about 8 or so (a half team) that 5 mil profit is no more. a few clones die some people lost dropsuits profit shrinks quick in that case.
So you are correct with good planning you could make around 5 to 10 mil isk with your isk gain/lose in a PC match. Still better then corps getting 600 mil a day from their districts |
Exergonic
TeamPlayers EoN.
303
|
Posted - 2013.08.19 18:17:00 -
[10] - Quote
ER-Bullitt wrote:I dont play eve, just going off what I have learned from others. Thanks for that input, good to know. Glad there can be some sort of constructive talks in this forum, as opposed to the Troll Room.
Some people enjoy the game more then the forums lol |
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Exergonic
TeamPlayers EoN.
305
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Posted - 2013.08.19 20:00:00 -
[11] - Quote
Mary Sedillo wrote:As to what one guy stated about how people who are good at this game are 'less than human'...
you are an idiot
Now that I got that out there, I disagree with you. While I would love to see more competition, people that excel at the end game should NOT get punished for being able to handle themselves. Do you think EON was GIVEN the territory we have? No! We fought long and hard for each district. It is not our fault that corps did not have the organization or manpower to hold their own.
That IS EVE and this is DUST. The strong hold the best parts of space, while the weak have everything else.
I think more systems would alleviate the problems though. Open up areas outside of Molden Heath or something.
The system that is in place right now is a joke. Lets be honest bro, all the big boy alliances that want to fight EoN are long gone. Our alliance is bigger then any other. I'm not saying we need to split the alliance by any means but we need to even the playing field.
Yes this is Eve and Dust. Welcome to New Eden. Where you can lose all that you've worked for over night. That is not the case for PC atm.
The system i stated in the OP would and could. Am i saying it isn't flawed? No
Is it better then what we have in play right now? I believe so |
Exergonic
TeamPlayers EoN.
305
|
Posted - 2013.08.19 20:46:00 -
[12] - Quote
ER-Bullitt wrote:Mary Sedillo wrote:As to what one guy stated about how people who are good at this game are 'less than human'...
you are an idiot
Now that I got that out there, I disagree with you. While I would love to see more competition, people that excel at the end game should NOT get punished for being able to handle themselves. Do you think EON was GIVEN the territory we have? No! We fought long and hard for each district. It is not our fault that corps did not have the organization or manpower to hold their own.
That IS EVE and this is DUST. The strong hold the best parts of space, while the weak have everything else.
I think more systems would alleviate the problems though. Open up areas outside of Molden Heath or something. Ruh Roh. If guys from your own alliance are starting to say it... GASP... it may be true. You are just like all the a-typical elites left playing dust in your blue donut. You ****** up, you blued up, you killed competition. You blame CCP. I blame you. we can agree to disagree, but the evidence is clear. What you all have done certainly didnt help the game, didnt help competition, didnt help bring the game back from the dead. All your leader can say is "but ROFL, CRONOS, NF all tried to do it" glad they failed, kept this game going. If one mega alliance owned PC within the 1st week, which could have easily happened if the stars aligned and the PLAYERS wanted to do it, this game would be further into the grave than it is now. My stance? Alliances are bad for this type of game. No other game allows such imbalance to be created by the players. WHy? Because online players are douchebag griefers for the most part. I wouldnt allow an online gamer to water my lawn, let alone hold the keys to creating player balance/match making in the end game of a 16v16 lobby shooter. So if you are not helping the situation, what are you doing? exactly. take the blinders off and LOOK AT WHAT YOU HAVE DONE. god, you guys are so block headed and stubborn its crazy.
Again what part is EoNs fault??
We've fought many wars and have taken their land. We won on the battle field not with meta and isk (During the land grab)
Your answer for this is that EoN part ways. Forgetting about our long journeys together and battles we have all won and lost.
We shouldn't have to nor will we do that. The best option is for PC mechanics to change. 1 alliance shouldn't be able to control the whole region.
Blame us for playing the game???
What exactly have we done besides play the game better then others?? I'm confused
|
Exergonic
TeamPlayers EoN.
305
|
Posted - 2013.08.19 20:53:00 -
[13] - Quote
ER-Bullitt wrote:I know you are confused.. you all are confused. YOu dont want this game to flourish, why would you? You "earned" your molden heath farmville. Enjoy it.
Then would you not agree with me that this PC mechanic is broken??
I mean it seems like we are on the same page but you blame EoN and i blame CCP
And yes I am a EoN member but to really say its the fault of a group of people who play the game and to not even consider its the fault of the people who make the game... I just don't see it
lol farmville... Again read the real points in this Topic and type your questions and comments... We are not trolls here
And to say i don't want this game to flourish... I could be like everyone else and just post pointless topics... But i'm not... I'm in the feedback area trying to help better a broken part of the game |
Exergonic
TeamPlayers EoN.
306
|
Posted - 2013.08.19 21:03:00 -
[14] - Quote
ER-Bullitt wrote:I know you are confused.. you all are confused. I am tired of explaning time and time again why what you did was bad for the game. Good for your tiny percentage of the playerbase that could be, but bad for the game. bad for balance. If this were star wars, the force would be imbalanced.. and you all know what happens then.
YOu dont want this game to flourish, why would you? You "earned" your molden heath farmville. Enjoy it.
I have asked you (as in EoN) COUNTLESS times what could be the worst thing that happened if you tried my idea. ALL of you colelctively told me to "stfu". Why? What do you have to lose? Your bond? come on, if its as strong as you claim it is.. put it back together in a week if the idea fails. YOu have no excuse why you shouldnt try my idea... you just simply "dont want to".
And what if you dont try my idea? What happens to dust then. You wait another couple of months for CCP to change how the timers work? really thats how you are going to fix a dead game? THe players control what happens, its up to the players to fix the imbalance they have created, or not change it.
Tired of saying this a thousand times to def ears.
It would be your choice to forget what you guys did. I dont think anyone would forget. You dont see the picture. What benefits are you receiving by staying together in DUST. Im not talking about disbanding your website. Forget about the "lore" or "brotherhood" you have . If you have it, where will it go? Just vanish into thin air. Come on dude... you guys are holding on by the skin of your teeth that this game is going to be great someday, yet you sit there in farmville doing nothing.. afraid to break up some make believe internet alliance in a game that is dying. EoN will be here after dust. Awesome, I hope so for you guys. What does that have to do with fixing the imbalance that EoN created today. So what? Try it.
You said Idea like 100 times in this comment... yet you didn't tell me what this "super totally awesome idea!!!!1!11" is.
I've said it before. We shouldn't have to disband our alliance to please a game mode
Its really hard to say we've killed the game seeing as:
1. Still no way for people to try guns before deploying on the battle field 2. FW still hasn't added LP rewards 3. the academy is a joke 4. still no roll over SP cap 5. Aiming is still trash 6. LLAVs are still an issue that has been known for months etc
All of those are reasons i've heard why people have quit the game. Not one of them was EoN broke the game. Even if we do go to some other game you'll still have to deal with all the game breaking mechanics this game have to offer... Yes good sir even broken PC mechanics. |
Exergonic
TeamPlayers EoN.
306
|
Posted - 2013.08.19 21:05:00 -
[15] - Quote
ER-Bullitt wrote:Ive used this correlation before, I will give you one last go then I have to leave.
I know Dust and Chess are two completely different games, but for a second imagine they were similar.
Chessboard Pieces Placed perfectly on either side = fun, challenging, skill based game
Now for Dust
Chessboard = Planetary Conquest Pieces = Mercenaires Placed imperfectly, balance tipping strongly to one side = not so fun, not so challenging, but still a skill based game.
You want to reviatlize Dust, You want your EoN bros to be happy and see more fights, figure out a way to bring back the fun and challenging parts back. Rebalance the cosmos. Rebalance corporations. Balance, balance, balance. Every other successful game STRIVES to create it, Dust players run from it like the plague because its "more fun" to win and stomp your enemies not into the ground, but out of the game. People in your alliance actually brag about making people quit the game. How the hell is that a good thing? Only in the mind of the a-typical elite gamer. hence why I said figure out a way to fix the mentality. But once you have won, clearly thats not so much fun now is it. RESET the game? Go back to square one? Do something other than sit and wait for CCP to change some minor thing 3 months from now regarding PC. CCP isnt going to do it. You the players can.
This is extremely outside of the box thinking and I dont expect you, or any a-typical online gamer to get it. I'm looking for someone in a place of power and influence who can sway the leader of EoN to consider trying this. Mavado is a joke, maybe you can help the cause? But for the last time, what do you have to lose?
So let me get this right... You want use to just off load 50% of your land??
If thats not what you're saying it sure sounds like it |
Exergonic
TeamPlayers EoN.
307
|
Posted - 2013.08.19 21:24:00 -
[16] - Quote
ER-Bullitt wrote:You have yet to answer my question. What is the worst thing that could happen from trying the above situation.
Nobody on your side has been able to answer that question. They choose to ignore everything I write and say "we are not splitting up, we worked hard for this". But what is this? Farmville? Thats exactly what it is. You want competition, but refuse to create an even playing field where competition can flourish. Contratulations, I guess. But i know based on your responses here already that you will go back to blaming CCP.
Listen, tomorrow when you wake up.. log into dust.. will the game be different? NO. WIll it change anytime soon? NO. Will there be another mass exodus from this game once Diablo 3, GTA 5, Bf4, and PS4 come out in the next few months. YES.
Can you the players do something NOW, not in the future, or the past, but the present to ATTEMPT to change the landscape of PC? Yes.
If you choose not to, there is nobody to blame but yourselves. Like I said, even tho this is a video game, unlike any that has come before it, failing miserable, the PLAYERS actually do have to have some sort of responsibilty for what they do in the game and the consequences of their actions. I KNOW ITS ******* CRAZY RIGHT? but tell me how that statement is not true in this particular game.
Looks like i'll have to jump on the band wagon and say "We aren't splitting our alliance"... Its the dumbest idea i've seen
Why would we work so hard together to just split? And to split for a bad reason?
Again its not the players fault PC is a broken game mode that we learned how to beat... if all the people who hated EoN so much would just fight with one another like Hellstorms first goal. It can be done
But most just don't care anymore dude. I agree the players can do something about it. We are doing something about it. Yeah Dust will lose people. So did eve, lots of people but when the game is better they will come back.
Again you are wrong to say its EoNs fault dust is broken |
Exergonic
TeamPlayers EoN.
307
|
Posted - 2013.08.19 21:44:00 -
[17] - Quote
ER-Bullitt wrote:Exergonic wrote:ER-Bullitt wrote:You have yet to answer my question. What is the worst thing that could happen from trying the above situation.
Nobody on your side has been able to answer that question. They choose to ignore everything I write and say "we are not splitting up, we worked hard for this". But what is this? Farmville? Thats exactly what it is. You want competition, but refuse to create an even playing field where competition can flourish. Contratulations, I guess. But i know based on your responses here already that you will go back to blaming CCP.
Listen, tomorrow when you wake up.. log into dust.. will the game be different? NO. WIll it change anytime soon? NO. Will there be another mass exodus from this game once Diablo 3, GTA 5, Bf4, and PS4 come out in the next few months. YES.
Can you the players do something NOW, not in the future, or the past, but the present to ATTEMPT to change the landscape of PC? Yes.
If you choose not to, there is nobody to blame but yourselves. Like I said, even tho this is a video game, unlike any that has come before it, failing miserable, the PLAYERS actually do have to have some sort of responsibilty for what they do in the game and the consequences of their actions. I KNOW ITS ******* CRAZY RIGHT? but tell me how that statement is not true in this particular game. Looks like i'll have to jump on the band wagon and say "We aren't splitting our alliance"... Its the dumbest idea i've seen Why would we work so hard together to just split? And to split for a bad reason? Again its not the players fault PC is a broken game mode that we learned how to beat... if all the people who hated EoN so much would just fight with one another like Hellstorms first goal. It can be done But most just don't care anymore dude. I agree the players can do something about it. We are doing something about it. Yeah Dust will lose people. So did eve, lots of people but when the game is better they will come back. Again you are wrong to say its EoNs fault dust is broken And i think you are blind and far from an innovater, I had hopes I found the one.. but I was wrong. Keep waiting for CCP to fix timers thinking that will change anything. Keep thinking some mass movement of skill will grace the Dust landscape to proivde you the "challenge" you claim to want so much. Keep doing nothng while more and more "carebears" (remember, we are the people you wnat to be able to shoot at) migrate to greener pastures. This game is so far from EvE its not even close to similar. As described already, EvE differs from dust that the masses can in fact rally against one. How do you expect to do that when battles are fixed to 16v16? Life lesson for the day... A man has the ability to admit when he is wrong. I was hoping there might be a man amongst your ranks, but I was sorely mistaken. Here is an example. I play a small war game called Game of War: Fire age. I have a strong alliance, yesterday a smaller alliance attacked one of my guys.. so I went and destroyed him and all his buddies. Awesome I thought! Right? wrong. Few days later now there is nobody for us to attack, nobody to fight, so we are just sitting here farming. Boring! But those are the ropes right? That is the essence of competitive games. Thats why the industry keeps taking our money I suppose. lol Agree to disagree. Good luck in your future endeavors.
1. Fixed battles?? I'm pretty sure that any corp who has more then 8 districts has stacked timers. Everyone on this forum like to boast about how strong their meta is. Well there you go the only meta aspect about PC besides district placement. TP has over 50 districts. Again work together =)
2. will you remind me what EoN did "Wrong"?
3. Why don't you split your alliance to have better fights?? Or you could always play a "better" game. Unlike your game CCP is still active in this one. They have lots of money tied up in this games success. Remember the Goon way in Eve sir. If its broken expose and exploit till its fixed. PC is Broken we want it fixed. End of story. |
Exergonic
TeamPlayers EoN.
307
|
Posted - 2013.08.21 06:16:00 -
[18] - Quote
bacon blaster wrote:Now, before we continue blaming Eon for the state of the game, calling them neck bears, losers who've never touched a girl, and so on, I would like to point a few things out:
They are playing within the rules. There has been no cheating, as far as I have heard. No special access to anything. No extra members on their sides to fight against.
They have fought for their land honestly and fairly.
That said, this situation of them having all of Molden Heath is horrible for the game. Most people wont even bother with PC, because EON can afford to grind them down, even if they lost a few territories. They simply have the resources to sit back and hold. Numbers don't really matter here. We could try with 900000000000 other players, but current mechanics wont let us. All the gamers in the world would be meaningless. We can only bring a tiny fraction of the eve players to fight at any given time, so however big or small Eon is doesn't really matter. They can sit there and reap isk just by sitting there.
And stil, they have done nothing wrong (technically). And no one here can say they would do any differently, because the promise of being able to have a giant pile of cash flowing up your butt would be too much. If we are all honest with ourselves, we would all do the exact same stupid thing.
So, let's stop blaming them. They are not the problem. The system is the problem. It needs some harsh changes.
Yay for logic!!! |
Exergonic
TeamPlayers EoN.
319
|
Posted - 2013.08.22 18:41:00 -
[19] - Quote
Bump!! |
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