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Prius Vecht
Red and Silver Hand Amarr Empire
152
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Posted - 2013.08.14 20:02:00 -
[1] - Quote
Ynned Ivanova wrote: Indicator to show where your nade lands? Do you also want a prompt to tell you when to shoot?
u serious? every game has one lad, its called crosshairs |
Prius Vecht
Red and Silver Hand Amarr Empire
152
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Posted - 2013.08.14 20:04:00 -
[2] - Quote
Scheneighnay McBob wrote:high RoF? Mass drivers have the lowest RoF out of all light weapons, except the plasma cannon and swarm launcher.
the point is, compare them to grenade launchers in an quality game. its too high, he's right. to argue it is pointless. to boot, each round requires a reload. only CCP in their infinite wisdom made one that was autofire.
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Prius Vecht
Red and Silver Hand Amarr Empire
152
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Posted - 2013.08.14 20:14:00 -
[3] - Quote
Exactly right. You give them no incentive to aim when direct damage is 165 and splash is 145. |
Prius Vecht
Red and Silver Hand Amarr Empire
152
|
Posted - 2013.08.14 20:32:00 -
[4] - Quote
Skihids wrote:Prius Vecht wrote:Scheneighnay McBob wrote:high RoF? Mass drivers have the lowest RoF out of all light weapons, except the plasma cannon and swarm launcher. the point is, compare them to grenade launchers in any quality game. its too high, he's right. to argue it is pointless. to boot, each shot in a real shooter requires a reload. only CCP in their infinite wisdom made one that was autofire. Yes, let's compare the MD to any grenade launcher in any other game. How many grenades does it take on average to kill an enemy in any other game? In any other game can somone hit you with a grenade and you spin around and down him with your rifle? How does the DPS from any other game's rifle and grenade launcher compare? Are there any where the rifle puts out more DPS than the grenade launcher?
friend, thats actually a bigger indictment of CCP.
Most people now agree that CCP would have been better served going low health for everyone rather than just new players. Tiercide is a great option they should consider rather than giving us a system where my 12M SP Logi can eat 4x the bullets than a new player.
that way skill the determining factor in wins.
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Prius Vecht
Red and Silver Hand Amarr Empire
152
|
Posted - 2013.08.14 20:45:00 -
[5] - Quote
Skihids wrote:Your preference for a low health shooter is just that, a preference.
CCP decided to go the MMO/RPG route where leveling up means you are stronger and more capable. A flat playing field is fine for a game that gets rereleased every year which forces everyone to start from scratch again, but it doesn't work well for a game that is mean to last years.
I disagree. Looking at the market and the pitiful numbers on Dust I think its obvious most people prefer low health.
here again, we can now plainly see what happens when you make new players and their weapons squishy..they dont play long. Its a much better idea [and better indicator of skill] when you separate weapons more subtly. Better weapons will still be better, they just wont be godly and you would actually have to be better at a guy to kill him.
many of the MMO features Dust is trying to implement are good. Some [like the health gap] were a bad idea. Never forget that this is a shooter too. |
Prius Vecht
Red and Silver Hand Amarr Empire
152
|
Posted - 2013.08.14 20:47:00 -
[6] - Quote
Skihids wrote:Prius Vecht wrote:Skihids wrote:Prius Vecht wrote:Scheneighnay McBob wrote:high RoF? Mass drivers have the lowest RoF out of all light weapons, except the plasma cannon and swarm launcher. the point is, compare them to grenade launchers in any quality game. its too high, he's right. to argue it is pointless. to boot, each shot in a real shooter requires a reload. only CCP in their infinite wisdom made one that was autofire. Yes, let's compare the MD to any grenade launcher in any other game. How many grenades does it take on average to kill an enemy in any other game? In any other game can somone hit you with a grenade and you spin around and down him with your rifle? How does the DPS from any other game's rifle and grenade launcher compare? Are there any where the rifle puts out more DPS than the grenade launcher? friend, thats actually a bigger indictment of CCP. Most people now agree that CCP would have been better served going low health for everyone rather than just new players. Tiercide is a great option they should consider rather than giving us a system where my 12M SP Logi can eat 4x the bullets than a new player. that way skill the determining factor in wins. Actually, that argument is completely different than your original. The comparison holds if the two mercs are the same strength and it works if they are different levels. The point is that high heath completely changes the MD from a OHK noob tube to a balanced weapon that specializes in medium to CQC.
No. Wrong. We're talking health gap now.
I still stand by my previous argument that a weapon like the MD must have a low fire rate, low ammo and reload after every shot. |
Prius Vecht
Red and Silver Hand Amarr Empire
152
|
Posted - 2013.08.14 21:44:00 -
[7] - Quote
Booby Tuesdays wrote:Prius Vecht wrote: No. Wrong. We're talking health gap now.
I still stand by my previous argument that a weapon like the MD must have a low fire rate, low ammo and reload after every shot.
Yes, because in the future no one will have any weapon better than what's in the current CoD game. Hell, we already have grenade launcher technology better than this game has, and it's set thousands of years in the future. Do yourself a favor and stop talking, the amount of stupid hurts my brain...
I suggest u stop reading then. Amazing how your corpmate and most veteran players agree on the MD. eventually youre going to have to come to the conclusion that it sounds stupid..because u are. |
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