Alena Ventrallis wrote:lithkul devant wrote:To the OP, your idea sucks, it is just plainly horrible. If the infintry go down to 1 AV how in the heck are we supposed to even phase the LLAV's that run over infintry already with near impunity. Alright...you want to make a trade, if we only get 1 AV gernade, tanks only get 1 second of fire time, have limited ammo and cost 3x what they do right now.
Tanks aren't meant to just go out alone and handle all the infintry and do everything solo, in every war they have had to have infintry and air support in order to survive and even then they were still taken out a lot. Infintry have always had lots of options in order to take out tanks, yet tanks have always been able to unleash a lot of damage.
The collision nerf will eliminate your argument, and if you aren't willing to spend the sp to get a forge gun, or at minimum swarms, then yes, my tank should mop the floors with you. Either spend the sp to get a dedicated AV weapon, at the expense of your infantry killing abilities, or use your one nade to aid the people who did specialize in AV, and avoid tanks unless you have support.
And infantry in real life have lots of options, all of them requiring ambush tactics and coordinated attacks in order to work. A lone rifleman with an anti-tank weapon is dead. A team of them are deadly. The same should indeed apply to Dust.
Alright, lets pretend somehow that special forces don't exsist within real life, who actually do kill tanks in small groups and usually don't even have the enemy know about it till it is to late. The simple fact is that your tanks do not show up on radar appropiately like they should, the same can be said of LAV's and LLAV's, that alone is a significant problem.
Also, having to use an AV gernade is actually quite detrimental to my abilities to kill other infintry, if you go under a building should I be allowed to jump on your tank pop open the cap and throw in a locus gernade splattering you on the walls then get to take your tank for a joy ride? Cause that's what the Russians did to the Germans on more then one occassion.
Ontop of this, the academy is letting people out at 400 WP, this means a lot of people who do not have the actual ability to drive a tank that is worth a damn. How exactly is it fair to say they will now have 0 options and literally 0 chance in order to repel you or kill you in your tank.
For your thoughts about us having to use the Mass driver or swarm launcher, this is absolutely flawed, most people do not go around in heavies, so the Mass driver is not typically an option, the swarm launcher the missiles simply are not smart enough and usually can't even keep up with the tank's speed before it hides behind a wall. Then you also forgot that AV would include proximity explosives, so apparently we should only get 1 landmine as well, even though those are super cheap in real life and laid down in abudance. Yeah, their's whole fields of landmines to deny tanks access to parts of the battlefield in real life.
Just saying, no way in hell am I being limited down to one AV gernade unless it is a super gernade that will wipe you out in 1-3 hits.