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Bears Beets
Subdreddit Test Alliance Please Ignore
845
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Posted - 2013.09.02 18:47:00 -
[1] - Quote
Damus Trifarn wrote:Thanks; speaking of armor reps, I've been looking into how skill level affects their total rate, and with my maxed out skill I can stack two advanced armor reps and the total rate is as if I have 3 equipped. With maxing the skill out I have a Sentinel with with a repair rate of 12, assuming I stack two proto reps. Now I'm looking into the bonus with plates, especially with reactive plates; if a repairing bonus and armor bonus both apply then maybe its stats become somewhat decent.
With Armor Repair level 5, Complex Repair modules mend 6.25 armor per tick. In-game you'll see this as 3 ticks for 6 and 1 tick for 7. However, the bonus from Armor Repair does not apply to Reactive Plates for whatever reason. CCP has said this is intended. |
Bears Beets
Subdreddit Test Alliance Please Ignore
846
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Posted - 2013.09.02 18:54:00 -
[2] - Quote
Also with 1.4 patch notes up, a lot of things you're discussing will change. Armor Plates will once again be worth having at higher levels and Ferroscale/Reactive Plates will still be useless to a Heavy. 1.4 Patch Notes
Here are some excerpts of Heavy-related changes:
CCP Logibro wrote:Movement * Removed rotation modifier on heavy frames - all frames can now rotate at the same speed
CCP Logibro wrote:Modules/Equipment * Adjusted Armor Plate attributes - HP bonus of 85/110/135 (Basic/Enhanced/Complex) and speed penalties of 2%/3%/5% (with full skill bonuses this equates to 93.5/121/148.5) * Adjusted Ferroscale Plate attributes - HP bonus of 35/50/75 (with full skill bonuses this equates to 38.5/55/82.5) * Adjusted Reactive Plate attributes - HP bonus of 25/40/60 and speed penalties of 0%/1%/1% (with full skill bonuses this equates to 27.5/44/66)
CCP Logibro wrote:Skills * All handheld weapon reload skills now have a cost multiplier of x3 (down from x6) and their skill book ISK price reduced to 203,000 from 774,000 * All heavy weapon reload skills now provide a 5% bonus, up from 3% * The Forge Gun, Mass Driver, Swarm Launcher, and Plasma Cannon ammo skills now provide 1 extra unit of ammo for each level of the skill (for a maximum of 5) instead of a % bonus per level * The HMG Operation skill bonus has been changed from reducing heat build-up to reducing recoil by 5% per level |
Bears Beets
Subdreddit Test Alliance Please Ignore
850
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Posted - 2013.09.03 04:56:00 -
[3] - Quote
GET ATMESON, you make a good point. If I had the SP to throw around, I'd give your build a try. However, I don't think I'd be able to give up my Complex Armor Repairer. I'd probably have to run Cardreg, Kincat, and Repper for my 3 lows. I'd really like to see how your fit performs in-game. I bet it's awesome to watch
As for the patch, I'm really not excited about the changes to the HMG Operation skill. Recoil is not an issue. Bullet spread is. You can mitage 100% of recoil by feathering R1 (firing until the reticle starts to shake, then letting go and re-pressing R1 super fast resets the recoil buildup). I am, however, rather interested in reload skills. They've been pretty useless up until now, but with the reduced SP cost and increased bonus, you should be able to lower your 8 second reload to something like 5 seconds. Could be interesting.
Sorry to take this thread away from its original purpose, but I just can't stop myself once I start talking Heavy |
Bears Beets
Subdreddit Test Alliance Please Ignore
890
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Posted - 2013.09.07 12:00:00 -
[4] - Quote
Megaman Trigger wrote:Been testing the 'new' Plates on my Heavy and my Alt's Logi suits and I have to say, the difference in speed is very noticeable.
I'd still recommend a Ferroscale Plate for anyone looking to maintain their mobility while getting a little more HP, since the speed drop might mean more to you than to me.
To be honest, if you aren't going to use a plain armor plate, then I probably wouldn't use any at all. Even a complex Ferroscale plate will only give you 66 armor. That's about 2 militia AR bullets (without damage mods). At that rate, it might be more worth your SP, CPU, and PG to fit something like a Cardiac Regulator, Armor Repairer, or maybe even a Shield Regulator. |
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