Komodo Jones
Chaotik Serenity
49
|
Posted - 2013.08.13 07:52:00 -
[1] - Quote
Hinteresting. I think the way to do this, or something that could help at least, is to take the "lobby" out of lobby shooter, idk about open world or what they could do with it but that's what makes it generic, it's claimed to be a persistent shooter but the only reason it's close to that description is that the more you play the better you get. There's no persistent immersion; something that I thought was interesting in MAG was that the more battles you're faction won the more rewards you were given based on that. If you dominated one battle type you would get more out of it, so if you were losing ground in another area you might be more inclined to play that mode.
If they intend to pursue this CoD style lobby shooter structure then that's just plain boring and sure it will keep people busy but it won't keep their minds active. Shooter-looters are certainly not fun to me, I doze off sometimes trying to play borderlands, people should absolutely be able to play for something more than just more stuff and they should have the tools to basically affect the dust universe how they will and not by a set list of methods as defined by CCP. The game needs the framework to function and a sandbox to be creative but I feel like there also needs to be a guideline or a catalyst, just enough to get people off the ground and keep them engaged until they're essentially "self sufficient" and are producing their own reasons to play and making it THEIR game.
The game's universe is massive enough and already well established, the game itself is still young and can go in any direction, so what can be done to keep people playing even without the aspect of grinding for, essentially, collectables. I'm not gonna be kept playing for very long if the only point is to basically accumulate digital revenue, the purpose of an RPG is a story and I think the most successful RPGs are the ones that allow you to write the most of the story.
I've seen the intergalactic summit section, and as soon as I saw it I thought, what's the point? It's a section for people to write fiction at this point because there's nothing in the game that even allows the player to give meaning to it, money and SP and for a select few, a district, which is at this point a digital icon on the starmap. There's no epic battles like I've heard of in EVE, none of these 16v16 skirmishes are going to make headlines.
Think I'm starting to rant, ok so what this game needs is a way for people to engage themselves, allow them to make these unique experiences to get out of the game instead of just more "loot", get them thinking critically instead of having their biggest decision be "should I come back with a shotgun or assault rifle" or "what gun should I spec into". My post seems like it's just repeating and elaborating the point but how COULD this be done? Make the game open world somehow? Have people physically build their own bases? full customization with suits and guns right down to things like base PG and number of slots? the ability to do something other than just go into battle and shoot people in the face, like maybe have weapons manufacturers or suppliers? I think even allowing something as simple as spectators would be great, the ability cut and edit a battle from different camera angles would be fantastic. |
Komodo Jones
Chaotik Serenity
51
|
Posted - 2013.08.14 00:04:00 -
[2] - Quote
Probably the main reason why so many people think the game isn't finished yet, the alpha testing was basically on PC or some engine that ps3 couldn't handle so all of the core mechanics and data they gathered was useless and when they restarted for the closed beta...well I've heard it described as the dark ages lol. And yeah if they're going to try to make the game like call of duty or battlefield then they're going to fail because those games already do their job and they do that job well. The main reason why people play this game is because it's unique, or at least gives off the idea of being unique.
I don't think anyone wants to be tricked into liking a game, I mean idk much about MMOs but I'm in the FF14 beta and I spent like less than 20% of my time fighting, I know that at least sometimes you wanna spend your time doing something else, they have an entire universe of unlimited resources and exploration and technology and all we can do is shoot people in the face? I hope that's not the endgame lol. Something like opening up the warbarge might help, basically just turn it into something like playstation@home in space, let people watch movies and just chill in the warbarge, have a workshop or garage or lab to fiddle with **** in the game, hell have minigames, I've always said that warroom command center needed a ping pong table |