Tyjus Vacca
Valor Coalition RISE of LEGION
28
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Posted - 2013.10.06 11:50:00 -
[1] - Quote
Sgt Kirk wrote:There is the general feeling that sniping is way too easy within thMe DUST player-base (or at least the people that aren't yoloswag sniper 420 Q. scope mastaz ). This is to no surprise to me. The rail sniper rifles we have in this game are Caldari and anything Caldari in this game is easy mode, taking little to no thought to do well with due to the current nature of the game.
With that being said That's the way the Caldari fight, they take a very low risk route by fighting from afar and striking instantly and it make sense, it honestly does. All races have their own fighting style and that's one of the awesome and unique things about the EVE universe.
I agree that since the Caldari Sniper Rifle is rail based it should be near instant, highly accurate and powerful.
What it shouldn't have however is 1.little to no recoil that allows you to make follow up shots in less than a second. 2. A large magazine capacity for a weapon capable of such power 3. No charge time even though it operates just like a rail gun in every single way
If the listed items above were taken away along with the addition of a slight increase to Sniper Rail Rifle damage (along with a stun affect bonus maybe?) and more racial sniper variants that all have their advantages and disadvantages I think it would make DUST just a little bit more of a tolerable place.
I can only hope to think that CCP made the sniper rifles like this temporarily because of the lack of other racial variants.
Bro not knocking what your saying but a lot of the things you say the sniper rifle shouldn't have it doesn't like little to no recoil compared to other weapons in the game AR,Scr,MD,SMg has very high recoil ("I'm in favor of increased recoil for all weapon in game") and the only sniper that can shoot at least one shot every second is the tactical (which is kind of joke except for counter sniping :D), The magazine of the sniper IMO is not that high just compare it to the AR which outputs like 2000 Dmg per Mag Compared to like 1600 for Charged sniper (600 for tactical) even though I do belive the charged sniper and thales have to large a Mag (should be like 3, 2 for the thales) and for your final point their is literally a Charged sniper which you must charge before shooting it does the most dmg and is most railgun like and don't they explain why the others don't charge in the weapon description. Sniper are good at longer ranges where you cant hit them, they have a terrible time to kill (without headshots on non-scouts) bad hit detection and require you to standstill to fire (unless you've got quickscoping lvl 5 proficency like me :D) which leaves you vulnerable. So in Closing they get shafted by ARs in everyway except range, they get no aimbot, and (TLDR::::) IMO still need some work but are not easymode :D
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