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George Moros
Area 514
129
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Posted - 2013.10.06 15:07:00 -
[1] - Quote
I really find it funny how every once and a while someone starts bashing DUST sniping as "easy mode" and "cowardly". These comments are usually accompanied by arguments about DUST snipers not having bullet drop, travel time, recoil and whatnot.
First of all, if you take into account the technology involved in railguns (even present day ones), you'll quickly realize that, at speeds those projectiles are fired, and typical sniper engagement distances, you actually can completely ignore bullet drop and travel time. They simply aren't a factor to consider.
Second, in most other shooters (not to mention RL), a sniper rifle will kill any infantry with a single bullet. In DUST, things are "slightly" different. Standard sniper rifles (i.e. not carge or Thale's) take 2 shots to down any decently fit medium suit, 3 for proto ones. Decently fit heavies take 4-5 shots to kill. This means one has to empty an entire clip to take down a heavy! You call this easy mode? You have got to be kidding. And if you use a tactical sniper, it's even worse.
The only sniper I would call "easy mode" is Thale's, because it outdamages even the charge sniper and has ridiculous scope magnification. You can literally aim people in the eye halfway across the map. However, Thale's sniper is a friggin' officer weapon, so I suppose it's meant to be OP. |
George Moros
Area 514
130
|
Posted - 2013.10.06 16:13:00 -
[2] - Quote
Sgt Kirk wrote: Once again another idiot that did not read the OP. I present to you the DUST community everyone.
My comment wasn't aimed at you (at least not entirely), but at many other people who commented in this, and many other "nerf sniper", "easy mode" threads.
As for your specific comments, If sniper rifles had even higher alpha damage than they have now, I suspect even more "nerf sniper" threads will appear. Even if you nerf recoil and clip size. Charge sniper has practically all the features you ask for, except smaller clip size. Even with higher recoil, you still have plenty of time to readjust your aim while the sniper is charging. As far as I keep track, most efficient snipers in terms of number of kills per match use charge (or Thale's, but that's a different story). IMHO, the greater the percentage of people snipers are able to OHK, the more people will hate them and whine about how they should be nerfed. |
George Moros
Area 514
130
|
Posted - 2013.10.06 19:06:00 -
[3] - Quote
Fist Groinpunch wrote:You guys need to quit bagging on the red-line. It exists for the times when one team utterly dominates the other team. It gives the weaker team at least some option to regroup and fight back.
Removing the red-line would result in spawn-camping by the stronger team. Do you like the idea of waiting out the match timer in the MCC with the rest of your team while the red team waits below to slaughter you as you jump out one by one? Because some of your matches will be exactly that if the red-line is taken out.
People forget that redline wasn't introduced so that snipers could have their little safe haven. One can just imagine the amount of tears and whines here on forums if the redline was removed. And the whiners would probably be the same people who are now whining to remove it. It's sad how people tend to ignore the big picture, and focus just on one little thing that doesn't suit their fancy. |
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