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Chunky Munkey
Amarr Templars Amarr Empire
1142
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Posted - 2013.08.13 00:11:00 -
[1] - Quote
The Minmatar logi isn't really suited to the traditional logi work. It has less health, but is also faster than other logis. The racial bonus it has is a clue to it's true effectiveness.
Minnie logis are the kings of skirmish IMO. Their many low slots and inherent speed can be exploited with sprint mods to capture points early. Stacked with hack mods they can take a point faster than 3 unskilled players (seriously. It's godly) With that in mind, their EQ slots are best used for REs, uplinks, and scanners.
Sprinting about a skirmish map, taking points behind the front line, milking uplinks, and being a sneaky bastard wth REs is an incredibly satisfying and unorthodox approach to the game, and can occasionally net you an absurd amount of WP.
Ironically, the Minny logi actually does logistics, the others are better described as medics. |
Chunky Munkey
Amarr Templars Amarr Empire
1142
|
Posted - 2013.08.13 00:15:00 -
[2] - Quote
THEAMAZING POTHEAD wrote:You arent logi-ing youre being a teamfortress wanna-be, which is exactly what 90% of the forums(scrubs) want you to do, and doesn't work in dust. The way to be a real medic logi(one of the MANY roles of logi) is to keep up with the pack, shooting and supressing the enemy and when u find it appropriate, then rep and revive targets of opportunity.
As a medic you shouldn't be sacrificing yourself to save anyone, it should be the other way around, your team should keeping you alive by protecting you because you're vital to the general teams survival. Unfortunately scrubs don't understand this and you have to look out for yourself, E.G. first paragraph.
So basically, keeping yourself alive is priority #1, killing/supressing enemy is #2, repping and reviving people is #3. For medic roles. Believe me, not dieing, and killing enemies is much more useful for the win than sticking a rep tool up somebodys ass. Heavies roles are the bullet sponging, sacrificing themselves, uber badasses. not logis, your role is team support and force multiplier, which is achieved through surviving(hence the EHP of logis). supression and killing(hence the mass driver), and using equipment to prolong your teams battle capability(hence uplinks, hives, reptools, and needles.)
If you do these things you the forums WILL hate you, thus you ARE doing your job.
I commend you on your very comprehensive series of excuses to use when being a CalLogi with a mass driver. |
Chunky Munkey
Amarr Templars Amarr Empire
1144
|
Posted - 2013.08.13 01:20:00 -
[3] - Quote
Robocop Junior wrote:Chunky Munkey wrote:The Minmatar logi isn't really suited to the traditional logi work. It has less health, but is also faster than other logis. The racial bonus it has is a clue to it's true effectiveness.
Minnie logis are the kings of skirmish IMO. Their many low slots and inherent speed can be exploited with sprint mods to capture points early. Stacked with hack mods they can take a point faster than 3 unskilled players (seriously. It's godly) With that in mind, their EQ slots are best used for REs, uplinks, and scanners.
Sprinting about a skirmish map, taking points behind the front line, milking uplinks, and being a sneaky bastard wth REs is an incredibly satisfying and unorthodox approach to the game, and can occasionally net you an absurd amount of WP.
Ironically, the Minny logi actually does logistics, the others are better described as medics. This actually makes me wanna make a minnie alt now, awesome thx:D
It's a truly painful grind. It wasn't until 15mil SP that my build really started to shine. That's two years of passive sp. |
Chunky Munkey
Amarr Templars Amarr Empire
1145
|
Posted - 2013.08.13 02:45:00 -
[4] - Quote
Rogatien Merc wrote:Chunky Munkey wrote:The Minmatar logi isn't really suited to the traditional logi work. It has less health, but is also faster than other logis. The racial bonus it has is a clue to it's true effectiveness.
Minnie logis are the kings of skirmish IMO. Their many low slots and inherent speed can be exploited with sprint mods to capture points early. Stacked with hack mods they can take a point faster than 3 unskilled players (seriously. It's godly) With that in mind, their EQ slots are best used for REs, uplinks, and scanners.
Sprinting about a skirmish map, taking points behind the front line, milking uplinks, and being a sneaky bastard wth REs is an incredibly satisfying and unorthodox approach to the game, and can occasionally net you an absurd amount of WP.
Ironically, the Minny logi actually does logistics, the others are better described as medics. Da Truf. Works very well in tandem with a couple min assaults to watch its back and a couple min scouts to push forward, watch the wide flanks, and go all 'hunter killer' on hidden snipers that the squad's scanner is able to pick up. Very fast, self-contained 'force recon' squad there.
There's a reason the term "Winmatar" exists. |
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