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Thread Statistics | Show CCP posts - 1 post(s) |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
611
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Posted - 2013.08.13 07:34:00 -
[1] - Quote
Pretty much the same for me...except that it was the day that I found out there was a repair tool in this game.
I honestly played the game for 2 months before I found it, and once that happened, I started skilling into other equipment and thought it was awesome.
We just need starter fittings with the four main classes, not just "assault" variants For instance, a light minmatar suit with a shotgun and sprint mods a light gallente suit with a sniper, uplink, and scanning modules a medium caldari suit with a AR, nanohive, and shields a medium amarr suit with swarms, and a nanohive a medium minmatar suit with a SMG, repair tool, and sprint mod a medium gallente suit with an AR, injector, and armor a heavy amarr suit with a forge
This would give everyone a wide selection of options to choose from, and everything would be militia. All a player would have to do is check out all of these suits and find out what they like.
A sniper, AR, and swarms is too little experience. You need at least one fitting with every type of militia weapon, every type of equipment, every type of suit, and every type of module. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
615
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Posted - 2013.08.13 20:07:00 -
[2] - Quote
Gorra Snell wrote:I-Shayz-I wrote: a light minmatar suit with a shotgun and sprint mods a light gallente suit with a sniper, uplink, and scanning modules a medium caldari suit with a AR, nanohive, and shields a medium amarr suit with swarms, and a nanohive a medium minmatar suit with a SMG, repair tool, and sprint mod a medium gallente suit with an AR, injector, and armor a heavy amarr suit with a forge
I think this list gets too long...you face the problem of 'where do you stop' with the variations, or you end up with 30 starter suits. You're point is excellent, but I think a better practical solution would be to make militia versions of everything available (why is there no militia HMG, for example?), and get a list along these lines, but no more than 5 or 6 fits, that sample as wide a variety of playstyles as possible. We need a militia logi suit (at least 2 equipment slots) again for one thing, and as you say, at least one light and one heavy.
This is 7 starter fits, compared to 4...not that much extra. |
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