Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
198
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Posted - 2013.08.12 08:50:00 -
[1] - Quote
Burntface man112 wrote:dustwaffle wrote:Minor Treat wrote:2100 Angels wrote:Minor Treat wrote:if would be nice when sniper rifles are fired you can hear the whiff sound when it is missed. Most shooter in the gaming industry do this why not Dust? Dust does do this...... time to start paying attention? Um not really. its kinda there but most times you never notice it and i know other don't either because i miss quite abit with the sniper rifle and they continue to stand perfectly still. Trust me. You do hear a sound, provided they strike something near you or the bullet/slug passes closeby. there is no sound at all. record it on youtube and prove me wrong. there is no fu cking sound with snipers. and they need fuc king countermeasures with that stupid cowardly weapon.
Holy ****, sniper main here (not EXTREMELY impressive, but my averages in matches are around 25-0, depending if I get a good spot).
Lets straighten some things out... You do hear a noise when a bullet whizzes by you; Either you are deaf, daft, or a combination of both. Go play as a sniper and **** off some other snipers as well. When those snipers try to snipe you back, start strafing, and you will hear bullets whiz by. If you are still skeptical, then you are obviously just on the forums to s**t post and start trouble, and have nothing to actively contribute.
If it's one thing I have seen as the largest "nerf" to snipers (and this means rail tanks and infantry snipers alike), it's the rendering distance of objects, which after about 300 meters, you can't see any person unless someone spots them for you, and even then, its a small name tag with a chevron hovering over an invisible body.
As far as countering snipers... Dropships and Rail Tanks are the best method (snipers can't shoot through armor of a tank or a dropship, but trust me when I say that I've eaten my fair share of cannon juice/missiles from tanks and dropships alike) which is a perfectly viable strategy that I feel is balanced; Tanks can't get to VERY high and articulate places, but they can sure take out installations and infantry from a distance. Not only this, but when a sniper fires his weapon, his signature profile jumps up, and anything can see him for miles...
I would love to continue this talk, but it's getting late, and at this time of night, I usually run out of patience with the whole "why-can't-my-AR-and-Mass-Driver-kill-that-sniper-in-the-tower" kind of arguments and people.
P.S.: You are probably over-specialized in a type of role that isn't mean't to take out snipers. If I were to act how you just did, then I should probably start asking CCP to lower the flight ceiling for Dropships so that my Laser Rifle and AV grenades stand a chance. |