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Shadow Archeus
OSG Planetary Operations Covert Intervention
109
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Posted - 2013.08.11 18:02:00 -
[1] - Quote
Yes I play fg......yes I use assault.....but what's op about it....it has 4 rounds before a reload....it requires a charge up....it has a small blast radius.....has limited ammo.....has to be moved around by the slowest suits in the game....has no ads.....believe it or not has limited range.......overall it sounds like it should ohk infantry....and do serious damage to vehicles.....its called risk vs reward... |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
391
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Posted - 2013.08.11 18:03:00 -
[2] - Quote
Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. |
RA Drahcir
Psygod9 RISE of LEGION
101
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Posted - 2013.08.11 18:04:00 -
[3] - Quote
Yeah, it needs a change. More range. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
391
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Posted - 2013.08.11 18:08:00 -
[4] - Quote
RA Drahcir wrote:Yeah, it needs a change. More range.
HAHAHAHAHAHAHAHAHAHAHAHAHA! No. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
256
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Posted - 2013.08.11 18:09:00 -
[5] - Quote
Aizen Intiki wrote:Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. Lol no different from snipers, just that forge sniping is harder. Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think. |
Shadow Archeus
OSG Planetary Operations Covert Intervention
109
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Posted - 2013.08.11 18:10:00 -
[6] - Quote
When high up on spire your actual range is decreased by an incredible amount....its pretty easy for vehicles to get away and infantry are actually hard to hit |
RA Drahcir
Psygod9 RISE of LEGION
101
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Posted - 2013.08.11 18:10:00 -
[7] - Quote
the FG and HMG need to merge. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
256
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Posted - 2013.08.11 18:10:00 -
[8] - Quote
RA Drahcir wrote:Yeah, it needs a change. More range. Even I disagree with this. |
Text Grant
Planetary Response Organization Test Friends Please Ignore
88
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Posted - 2013.08.11 18:16:00 -
[9] - Quote
10% damage to infantry |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
391
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Posted - 2013.08.11 18:17:00 -
[10] - Quote
FLAYLOCK Steve wrote:Aizen Intiki wrote:Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. Lol no different from snipers, just that forge sniping is harder. Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think.
Hard to snipe with a Forge gun? WTF? Are you high?It's soo easy. ALl you have to do is aim FIRST, then charge and aim, then when it goes off, admire your 50 wp. Plus, unless it's a light frame (and even then, sometimes you won't), you'll have to shoot twice, sometimes even more than twice. with a AFG, most of the time, all you need is 1, sometimes 2 because of splash. And don't try and tell me "well, they must not be moving.", because half the time, they are. |
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Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
391
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Posted - 2013.08.11 18:18:00 -
[11] - Quote
Text Grant wrote:10% damage to infantry
Then the FOTM scrubs would want a massive buff to it's AV side, and that's a no. |
Text Grant
Planetary Response Organization Test Friends Please Ignore
88
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Posted - 2013.08.11 18:32:00 -
[12] - Quote
10% would still do tons of damage on direct hits. Don't listen to the buff requests. Just like flaylock buff requests |
Trey Hardin
REAPERS REPUBLIC
17
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Posted - 2013.08.11 18:43:00 -
[13] - Quote
Aizen Intiki wrote:FLAYLOCK Steve wrote:Aizen Intiki wrote:Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. Lol no different from snipers, just that forge sniping is harder. Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think. Hard to snipe with a Forge gun? WTF? Are you high?It's soo easy. ALl you have to do is aim FIRST, then charge and aim, then when it goes off, admire your 50 wp. Plus, unless it's a light frame (and even then, sometimes you won't), you'll have to shoot twice, sometimes even more than twice. with a AFG, most of the time, all you need is 1, sometimes 2 because of splash. And don't try and tell me "well, they must not be moving.", because half the time, they are. U are just mad because u got killed by any type forge gun and don't want any challenge. The FG is the only real heavy weapon left because the HMG is nearly useless and take it from me i use both. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
256
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Posted - 2013.08.11 19:07:00 -
[14] - Quote
Aizen Intikise=FLAYLOCK Steve wrote:Aizen Intiki wrote:Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. Lol no different from snipers, just that forge sniping is harder. Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in a charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think.
Hard to snipe with a Forge gun? WTF? Are you high?It's soo easy. ALl you have to do is aim FIRST, then charge and aim, then when it goes off, admire your 50 wp. Plus, unless it's a light frame (and even then, sometimes you won't), you'll have to shoot twice, sometimes even more than twice. with a AFG, most of the time, all you need is 1, sometimes 2 because of splash. And don't try and tell me "well, they must not be moving.", because half the time, they are.[/quote] I said HARDER than snipers you idiot. and i admire 50 wp with my smg on my scout wirh a nova knife as a side arm. Just saying. And half the time they are moving? Lawl. Most of the time they are the ones that stand still shooting a blue and I kill him. To Kill moving targets take more skill because you have to LEAD. and still if they aren't on a flat terrain they don't die. so please dont talk |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
101
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Posted - 2013.08.11 19:12:00 -
[15] - Quote
Have any of you of cry for a nerf actually tried using the FG? |
Xocoyol Zaraoul
Superior Genetics
1050
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Posted - 2013.08.11 19:21:00 -
[16] - Quote
FLAYLOCK Steve wrote:Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think.
With this logic, my proto-rail is hard to use...
It's not. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
257
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Posted - 2013.08.11 19:35:00 -
[17] - Quote
Xocoyol Zaraoul wrote:FLAYLOCK Steve wrote:Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think. With this logic, my proto-rail is hard to use... It's not. I'm going to pretend you didn't say that. You're a tanker than or a vehicle user. I'm a slow moving heavy that is vulnerable to small arms fire. ...
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Komodo Jones
Chaotik Serenity
46
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Posted - 2013.08.11 20:37:00 -
[18] - Quote
Lol the only complaints I've heard is when people use it as artillery from tall buildings, if that's the case nerf the map not the gun, the gun makes sense its a damn cannon |
BL4CKST4R
WarRavens League of Infamy
1030
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Posted - 2013.08.11 20:45:00 -
[19] - Quote
Shadow Archeus wrote:Yes I play fg......yes I use assault.....but what's op about it....it has 4 rounds before a reload....it requires a charge up....it has a small blast radius.....has limited ammo.....has to be moved around by the slowest suits in the game....has no ads.....believe it or not has limited range.......overall it sounds like it should ohk infantry....and do serious damage to vehicles.....its called risk vs reward...
The only thing I don't like is when heavies camp in high places with them and makes them almost impossible to spot, because splash damage doesn't show the direction of where the shot came from and a direct hit will kill you even if it did show you. Everything its fine. |
Shadow Archeus
OSG Planetary Operations Covert Intervention
109
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Posted - 2013.08.11 20:47:00 -
[20] - Quote
There's nothing wrong with it........yes its a ohk but it takes charge up time and a target that you can follow......at long distances its easier to follow targets.......that's part of your problem....creep up on us snipe us....adapt....overcome |
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DS 10
Pure Innocence. EoN.
691
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Posted - 2013.08.11 21:15:00 -
[21] - Quote
The amount of QQ in this thread makes me want to make another video. |
Meeko Fent
Seituoda Taskforce Command Caldari State
557
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Posted - 2013.08.12 01:29:00 -
[22] - Quote
Xocoyol Zaraoul wrote:FLAYLOCK Steve wrote:Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge and fire become one action so you have little time to think. With this logic, my proto-rail is hard to use... It's not. Your proto rail doesn't shake like you have Parkinson's just by charging it. Your proto rail can go as fast as it wants. Your proto rail doesn't need nanohive to fire more then twenty shots.
The only thing wrong with the FG is that it hits at a range that most weapons can't fight back at. And OHK people at that range.
So, if we are going to nerf forges, we also need to nerf snipers, and tank rails. Cause they OHK, and since OHKs are bad, they need nerfing.
If you touch the FG, every other Long Ranged weapon needs nerfing too. |
Torneido Achura
The Suicide Kingz
4
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Posted - 2013.08.12 01:32:00 -
[23] - Quote
As said before: remove the splash, remove the cryin, make it a real AV gun
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Vitharr Foebane
Blood Money Mercenaries
4
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Posted - 2013.08.12 05:36:00 -
[24] - Quote
Torneido Achura wrote:As said before: remove the splash, remove the cryin, make it a real AV gun
sooooo a metal slug traveling at super sonic speeds should just hit the ground and bounce away like nothing happened? I got some terrible news for ya, physics work. |
Rusty Shallows
Black Jackals
252
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Posted - 2013.08.12 07:54:00 -
[25] - Quote
No need for concern Shadow Archeus. If we start to see FG-ers going 20/0 (no side arm or orbital kills) then worry.
CCP Frame wrote:[FEEDBACK] Forge gun vs. Infantry - https://forums.dust514.com/default.aspx?g=posts&t=93259&find=unreadUpdate: We feel that the FG is in a good place and there is no need to make changes to this weapon right now. However, we are constantly monitoring performance of each weapon and its variants on TQ and will react in case we see unusual performance spikes showing up that we are not comfortable with.
Linky to post |
Trey Hardin
REAPERS REPUBLIC
18
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Posted - 2013.08.12 14:37:00 -
[26] - Quote
Torneido Achura wrote:As said before: remove the splash, remove the cryin, make it a real AV gun
Where do people keep getting that the FG is an AV weapon. IF the FG is, and I'm not saying that it is, if u remove the splash it would make it nearly impossible to kill LAV's. |
Komodo Jones
Chaotik Serenity
47
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Posted - 2013.08.12 16:56:00 -
[27] - Quote
Dude its a railgun, you gonna nerf tank cannons too? I wonder how many people say it's op when I use it...I don't get anything but direct hit kills, because I'm always on the ground with them, as opposed to taking 2 or more shots from a tower, either way you don't really have a chance fighting back so what's the problem? Just get creative. |
Ren Ratner
Infinite Raiders
46
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Posted - 2013.08.12 17:30:00 -
[28] - Quote
A FG user on the ground is earning every kill he gets. Rooftop trolling should be countered rather than ignored. If you're getting blasted from rooftops, you need to get some snipers, or your own forge guns, to counter them. I've gotten plenty of kills by camping out and blasting people in the face every time they step up to the ledge. Have fun with that uplink you've got planted on that tower, I want you to spawn there.
Use some problem solving skills, and teamwork, rather than running to the forums every time you get killed. |
forteXVI
89th Infantry Division
55
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Posted - 2013.08.12 18:36:00 -
[29] - Quote
Shadow Archeus wrote:Yes I play fg......yes I use assault.....but what's op about it....it has 4 rounds before a reload....it requires a charge up....it has a small blast radius.....has limited ammo.....has to be moved around by the slowest suits in the game....has no ads.....believe it or not has limited range.......overall it sounds like it should ohk infantry....and do serious damage to vehicles.....its called risk vs reward... as an assault dropship pilot, I have to agree with you, I have a very high level dropship, and has yet to be maxed out, and i can tank most forgegun shots, unless it is an assault FG, it'll give me something more to dodge, MT forgeguns do little damage. 1/4 of an assault, what vehicles need is better damage resistance against AV, which may come soon enough in 1.5, and infantry? makes sense that something so powerful would do kill if it is direct impact :P |
develsgun
S.e.V.e.N.
31
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Posted - 2013.08.12 19:02:00 -
[30] - Quote
forteXVI wrote:Shadow Archeus wrote:Yes I play fg......yes I use assault.....but what's op about it....it has 4 rounds before a reload....it requires a charge up....it has a small blast radius.....has limited ammo.....has to be moved around by the slowest suits in the game....has no ads.....believe it or not has limited range.......overall it sounds like it should ohk infantry....and do serious damage to vehicles.....its called risk vs reward... as an assault dropship pilot, I have to agree with you, I have a very high level dropship, and has yet to be maxed out, and i can tank most forgegun shots, unless it is an assault FG, it'll give me something more to dodge, MT forgeguns do little damage. 1/4 of an assault, what vehicles need is better damage resistance against AV, which may come soon enough in 1.5, and infantry? makes sense that something so powerful would do kill if it is direct impact :P Forge gun is decent except against dropships wish most get 1 shot killed while the really expensive and high sp fits can take 2-3 hits from most forge guns and have just enough health left to narrowly survive. Ur risk about 20k isk while u can easilly kill something that risk 400k+fittings. Tell me how that's far yes u should be able to kill them but not as esilly as u have. |
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