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AnALogginS
S.e.V.e.N.
86
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Posted - 2013.08.11 16:22:00 -
[1] - Quote
Its a useless, broken system where the biggest exploiters and half assed players like eon can go and ruin the economy of this game for everyone. Several posts on this months ago but everyone acts like the self satisfyed ass that they are and look where its gotten the game. Just awful. |
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Chunky Munkey
Amarr Templars Amarr Empire
1126
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Posted - 2013.08.11 16:23:00 -
[2] - Quote
No fan of monopolies, but HTFU bro. |
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AnALogginS
S.e.V.e.N.
86
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Posted - 2013.08.11 16:25:00 -
[3] - Quote
Chunky Munkey wrote:No fan of monopolies, but HTFU bro. I do not speak internet. use your words |
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
844
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Posted - 2013.08.11 16:27:00 -
[4] - Quote
In the games current state.. PC is an economy destabalizer
going to be interesting if they ever do give us a player ran industry and market.. wonder who will be the controllers of it, I wonder I wonder..
we got SINGLE players with over a billion in isk, with nothing to motivate them on spending large amounts of it.. and it will only get higher |
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TunRa
The Vanguardians
41
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Posted - 2013.08.11 16:29:00 -
[5] - Quote
AnALogginS wrote:Chunky Munkey wrote:No fan of monopolies, but HTFU bro. I do not speak internet. use your words That's not internet, that right their would be texting. And acronyms exist outside the internet as well, U.N. / N.A.F.T.A / Ect. |
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Cosgar
ParagonX
4100
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Posted - 2013.08.11 16:31:00 -
[6] - Quote
I like the idea of PC, but the execution needs a lot of work for anyone to really care aside from people who like to hold it above other people's heads like a sign of prestige. |
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ZDub 303
TeamPlayers EoN.
1599
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Posted - 2013.08.11 16:31:00 -
[7] - Quote
Getting rid of PC is just going backwards in development, its a good idea in theory, it just needs some iterations is all. |
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Django Quik
Dust2Dust. Top Men.
1214
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Posted - 2013.08.11 16:32:00 -
[8] - Quote
Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. |
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AnALogginS
S.e.V.e.N.
86
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Posted - 2013.08.11 16:32:00 -
[9] - Quote
ZDub 303 wrote:Getting rid of PC is just going backwards in development, its a good idea in theory, it just needs some iterations is all.
No, letting one group control PC and keep all that money is backwards progress |
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Bendtner92
Internal Error. Negative-Feedback
856
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Posted - 2013.08.11 16:33:00 -
[10] - Quote
Well, we shouldn't get rid of PC just because one alliance controls the majority of it. If you're tired of the current situation just get some corps together and attack them.
However we should probably get rid of PC, or at least change it for other reasons. Passive ISK is stupid and shouldn't exist (ever again in any form), and the rewards for winning aren't enough imo. There should only be a few hours of warning before an attack instead of the minimum of 24 hours there currently is. |
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Django Quik
Dust2Dust. Top Men.
1214
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Posted - 2013.08.11 16:34:00 -
[11] - Quote
AnALogginS wrote:ZDub 303 wrote:Getting rid of PC is just going backwards in development, its a good idea in theory, it just needs some iterations is all. No, letting one group control PC and keep all that money is backwards progress Nobody in or out of EON cares about isk. |
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AnALogginS
S.e.V.e.N.
86
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Posted - 2013.08.11 16:34:00 -
[12] - Quote
Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear.
The rate that the few are gaining isk does make it effect the game greatley. I dont see how thats despuitable. When you can see a name and know that this group is going to proto stomp pub matches everytime you see them effects the game
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Django Quik
Dust2Dust. Top Men.
1214
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Posted - 2013.08.11 16:36:00 -
[13] - Quote
AnALogginS wrote:Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. The rate that the few are gaining isk does make it effect the game greatley. I dont see how thats despuitable. When you can see a name and know that this group is going to proto stomp pub matches everytime you see them effects the game That happens even with groups that don't play PC. Like I said - nobody cares about isk. |
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ZDub 303
TeamPlayers EoN.
1599
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Posted - 2013.08.11 16:42:00 -
[14] - Quote
AnALogginS wrote:Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. The rate that the few are gaining isk does make it effect the game greatley. I dont see how thats despuitable. When you can see a name and know that this group is going to proto stomp pub matches everytime you see them effects the game
The chromosome salvage refund hurt the game much more than PC ever will.
Like i said, the system just needs iteration is all. It's a cool idea in theory and makes this game unique from other lobby shooters.
If TTG doesn't have time to work on PC then maybe adjustments to the passive income are necessary until they do. |
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Mamertine Son
R.E.B.E.L.S
64
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Posted - 2013.08.11 16:50:00 -
[15] - Quote
I do feel like there distinct groups of players making enough isk to run proto forever.
As much as I love getting stomped every couple of games I certainly don't believe PC should be removed entirely.
Of course those who actually play PC would know how to tweak it better and I get the sense that CCP is really more concerned (and probably more skilled) at running a decent game economy (just look at eve) than they are at their fps so I have full faith the developers will nerf the economy.  |
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Planetside2PS4F2P
Osmon Surveillance Caldari State
23
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Posted - 2013.08.11 16:58:00 -
[16] - Quote
Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear.
You sir a a big part of its failure.
It was you and one other (who doesnt play anymore) that went back and forth about what pc needed to be in a thread of 60 pages working the kinks out of what was supposed to be a selling point mode for the game.
Whatever you and the other guy debated about was wrong and misguided, and look at what you fought for. Your points and contentions have ruined pc. You destroyed a good conversation by constantly quoting each other untill the thread was un readable. You sir destroyed any real conversation between ccp and us on pc.
I blame django (unoriginal) quick for the half azzed game mode exploit pc has become, simply because of his personal arguments in a thread that was watched over by ccp in the first 10 pages, but then your ego killed the thread with 50 pages of useless quoting.
Thanks djanho |
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Mamertine Son
R.E.B.E.L.S
64
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Posted - 2013.08.11 17:02:00 -
[17] - Quote
Planetside2PS4F2P wrote:Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. ...stuff... Thanks djanho
Your name just screams alt.
Grow a pair before posting anymore useless blather. |
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Django Quik
Dust2Dust. Top Men.
1214
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Posted - 2013.08.11 17:48:00 -
[18] - Quote
Mamertine Son wrote:Planetside2PS4F2P wrote:Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. ...stuff... Thanks djanho Your name just screams alt. Grow a pair before posting anymore useless blather. If he'd actually read what was said by us in that thread, most of the conversation was about how PC was liable to being exploited by corps using alt corps to self-lock and gain unlimited isk for zero risk and minimal effort. At the end of that, Fox Four eventually announced that they were removing the clone pack restriction, which was entirely against every point I made.
What we discussed was the system CCP had proposed to us, not what it should or shouldn't be. We did not make the system but we went through what they gave us and analysed it very thoroughly. It's not our fault that CCP didn't design new maps or game modes to make PC more meaningful.
PC is still a good concept at its heart - the idea of our battles meaning something lie at the heart of why many people came to this game in the first place. The biggest problem is that it currently means nothing. The problems listed in this thread do exist but are all in all irrelevant to the big picture. |
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Deluxe Edition
TeamPlayers EoN.
704
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Posted - 2013.08.11 17:53:00 -
[19] - Quote
Bendtner92 wrote:Well, we shouldn't get rid of PC just because one alliance controls the majority of it. If you're tired of the current situation just get some corps together and attack them.
However we should probably get rid of PC, or at least change it for other reasons. Passive ISK is stupid and shouldn't exist (ever again in any form), and the rewards for winning aren't enough imo. There should only be a few hours of warning before an attack instead of the minimum of 24 hours there currently is.
LoL considering your allliance quit because the game felt to much like work thats an odd statement. Without the 24 hour warning corps would have to have 16 players on this game at all times, making this game feel even more like a chore. Want to sleep... nope because you have to have 16 people on at 4am just in case someone attacks your district. |
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3038
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Posted - 2013.08.11 18:00:00 -
[20] - Quote
Knightshade Belladonna wrote:In the games current state.. PC is an economy destabalizer
going to be interesting if they ever do give us a player ran industry and market.. wonder who will be the controllers of it, I wonder I wonder..
we got SINGLE players with over a billion in isk, with nothing to motivate them on spending large amounts of it.. and it will only get higher The game has no economy to destabilize. |
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kiro of justice
Sinq Laison Gendarmes Gallente Federation
30
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Posted - 2013.08.11 18:08:00 -
[21] - Quote
AnALoggin wrote:ruin the economy of this game
There's an economy?
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Bendtner92
Internal Error. Negative-Feedback
856
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Posted - 2013.08.11 18:13:00 -
[22] - Quote
Deluxe Edition wrote:LoL considering your allliance quit because the game felt to much like work thats an odd statement. Without the 24 hour warning corps would have to have 16 players on this game at all times, making this game feel even more like a chore. Want to sleep... nope because you have to have 16 people on at 4am just in case someone attacks your district. First of all members of NF didn't quit because we had to play each day (we also had enough members so that everyone didn't had to be on every day if they didn't want to). Players quit because the game sucks. Also from what I know, then A-E is still doing PC (as well as Nyain San I guess). I'm not involved in what A-E is doing since I don't play, but they're doing PC as far as I can tell.
Secondly I never said the reinforcement window should be scrapped. Each district would still have their window, but attacks could be scheduled up until a few hours before the window and the attack would then happen the same day. If they attacked 30 minutes before the window the attack would happen the next day. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2578
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Posted - 2013.08.11 18:15:00 -
[23] - Quote
Simple solution would be to not play PC. Eon has no effect on me. |
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kiarbanor
S.e.V.e.N.
172
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Posted - 2013.08.11 18:45:00 -
[24] - Quote
ZDub 303 wrote:AnALogginS wrote:Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. The rate that the few are gaining isk does make it effect the game greatley. I dont see how thats despuitable. When you can see a name and know that this group is going to proto stomp pub matches everytime you see them effects the game The chromosome salvage refund hurt the game much more than PC ever will. Like i said, the system just needs iteration is all. It's a cool idea in theory and makes this game unique from other lobby shooters. If TTG doesn't have time to work on PC then maybe adjustments to the passive income are necessary until they do.
I agree with you, whole heartedly, that the salvage was a major mistake. Then CCP continued to make mistakes with PC. I have cut CCP some slack and haven't criticized them because the concepts and potential of this game are better than I've ever experienced. However, my patience is running thin.
The "economy" of Dust--whatever that is--is a major concern. The rich are getting richer, which influences every aspect of the game (proto stomping in pubs, for instance), and the poor can't keep up, which forces them to either deal with it or quit the game. I've witnessed a lot of people quitting.
When you throw the broken mechanics on top of this, the game will not survive. PC has been a hit detection mess from the start. Guys will wear the exact same fittings/gear as these "top corps," but somehow bullets don't count the same. It's like these corps know something that other people don't.
Se\7eN has faced all sorts of different corps in PC; when we play mid to low tiered corps, our bullets register just fine. However, when we play the high tiered corps, we all of a sudden have hit detection issues. For example, I have 16 mil SP, have a fully equipped proto ck.0 with Duvolle--all the bells and whistles--yet, I will go 0-10 and cause little to no damage in one-on-one situations. I'm not the best FPS, but I'm okay. You would think I could at least get passed shields as they rip through over 800 of my HP.
I'm not saying people are cheating; let's get that straight. What I'm saying is something isn't right on PC. I have no idea how to fix anything, either. Everything I can think of, other than a complete reset of ISK and PC (which I'm not for), doesn't fix the issues. Sorry for the vent, but the game is starting to frustrate me.
Happy Gaming!!! |
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Django Quik
Dust2Dust. Top Men.
1215
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Posted - 2013.08.11 18:59:00 -
[25] - Quote
kiarbanor - what you're describing is the massive difficulties caused by hosting cross-continental matches on a single server and CCP knows there are problems with this and hopefully are sorting something pretty solid out to fix the situation. Lag, hit detection and FPS are gradually getting better but they've still got a ways to go on the aforementioned PC battles.
The isk issues are really quite unrelated though and no reason to 'scrap PC'. Getting rid of it will just remove stuff from the game and provide no improvement to anything - what needs to be done is that PC is further iterated on and improved to make it more fun and meaningful. Fortunately CCP acknowledges this and have told us they are working on it - hopefully it doesn't take too much longer... |
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Deluxe Edition
TeamPlayers EoN.
704
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Posted - 2013.08.11 19:09:00 -
[26] - Quote
kiarbanor wrote:
Se\7eN has faced all sorts of different corps in PC; when we play mid to low tiered corps, our bullets register just fine. However, when we play the high tiered corps, we all of a sudden have hit detection issues. For example, I have 16 mil SP, have a fully equipped proto ck.0 with Duvolle--all the bells and whistles--yet, I will go 0-10 and cause little to no damage in one-on-one situations. I'm not the best FPS, but I'm okay. You would think I could at least get passed shields as they rip through over 800 of my HP.
I'm not saying people are cheating; let's get that straight. What I'm saying is something isn't right on PC. I have no idea how to fix anything, either. Everything I can think of, other than a complete reset of ISK and PC (which I'm not for), doesn't fix the issues. Sorry for the vent, but the game is starting to frustrate me.
Happy Gaming!!!
The reson your finding a difference between low level competition and high level ones is because against a high end corp everyone is strafing, and for the most part is very good at it. I can certainly agree with you, most AR 1v1 fights in high end pc matches regularly last through 2-3 clips. This is the reason right now the AR is actually an underpowered weapon at the moment, usually only 1/3 of the bullets regester.
Bendtner92 wrote:
Secondly I never said the reinforcement window should be scrapped. Each district would still have their window, but attacks could be scheduled up until a few hours before the window and the attack would then happen the same day. If they attacked 30 minutes before the window the attack would happen the next day.
Personally I think it's better the way it is now. With the system your proposing it would require people to log on everyday and hour or so before every timer to check to see if a match is coming up. With the current system players only need to log on the day before at some point to see what is on the schedule for the next day. I think the last thing Dust needs is to require players to log in every hour to make sure their district isn't under attack. |
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kiarbanor
S.e.V.e.N.
174
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Posted - 2013.08.11 19:17:00 -
[27] - Quote
Maybe you're right, Deluxe. If so, though, then they have to do something about strafing. What some mercs can do is simply unnatural. |
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Green Living
0uter.Heaven EoN.
747
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Posted - 2013.08.11 20:10:00 -
[28] - Quote
Don't remove PC, I'm profiting greatly from this war. |
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Chunky Munkey
Amarr Templars Amarr Empire
1128
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Posted - 2013.08.11 20:13:00 -
[29] - Quote
AnALogginS wrote:Chunky Munkey wrote:No fan of monopolies, but HTFU bro. I do not speak internet. use your words
Don't you know what a monopoly is? Or are you playing a CCP game without knowing what HTFU means? |
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Planetside2PS4F2P
Osmon Surveillance Caldari State
27
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Posted - 2013.08.11 20:48:00 -
[30] - Quote
Django Quik wrote:kiarbanor - what you're describing is the massive difficulties caused by hosting cross-continental matches on a single server and CCP knows there are problems with this and hopefully are sorting something pretty solid out to fix the situation. Lag, hit detection and FPS are gradually getting better but they've still got a ways to go on the aforementioned PC battles.
The isk issues are really quite unrelated though and no reason to 'scrap PC'. Getting rid of it will just remove stuff from the game and provide no improvement to anything - what needs to be done is that PC is further iterated on and improved to make it more fun and meaningful. Fortunately CCP acknowledges this and have told us they are working on it - hopefully it doesn't take too much longer...
Since you were so passionate about pc in the beginning why dont you start a new thread discussing how to rebuild pc instead of saying it needs an iteratioin or improvement here and there, where did your 60 page blow hardeyness go? So stop giving garbage excuses and try to repair the clusterfuk of a game mode you were so passionate about just 3 months ago.
Cmon django save pc, because as it is now you are a big contributer to the failure. |
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
845
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Posted - 2013.08.11 20:54:00 -
[31] - Quote
Mobius Wyvern wrote:Knightshade Belladonna wrote:In the games current state.. PC is an economy destabalizer
going to be interesting if they ever do give us a player ran industry and market.. wonder who will be the controllers of it, I wonder I wonder..
we got SINGLE players with over a billion in isk, with nothing to motivate them on spending large amounts of it.. and it will only get higher The game has no economy to destabilize.
If everything goes to plan, one day there will be a player driven economy.. who will have the grip on it when that comes?
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ZDub 303
TeamPlayers EoN.
1601
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Posted - 2013.08.11 21:09:00 -
[32] - Quote
kiarbanor wrote: When you throw the broken mechanics on top of this, the game will not survive. PC has been a hit detection mess from the start. Guys will wear the exact same fittings/gear as these "top corps," but somehow bullets don't count the same. It's like these corps know something that other people don't.
Se\7eN has faced all sorts of different corps in PC; when we play mid to low tiered corps, our bullets register just fine. However, when we play the high tiered corps, we all of a sudden have hit detection issues. For example, I have 16 mil SP, have a fully equipped proto ck.0 with Duvolle--all the bells and whistles--yet, I will go 0-10 and cause little to no damage in one-on-one situations. I'm not the best FPS, but I'm okay. You would think I could at least get passed shields as they rip through over 800 of my HP.
I'm not saying people are cheating; let's get that straight. What I'm saying is something isn't right on PC. I have no idea how to fix anything, either. Everything I can think of, other than a complete reset of ISK and PC (which I'm not for), doesn't fix the issues. Sorry for the vent, but the game is starting to frustrate me.
Happy Gaming!!!
Its just better strafing, and you are probably seeing more and more people use m/kb as you face higher and higher tier corps. M/KB gives you the 'instant strafe' advantage where its instant between A and D but controllers have travel time for joystick movement
Who needs hit detection when we have mass drivers though? **** you don't need to aim those at all, they are like swarms for infantry. |
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kiarbanor
S.e.V.e.N.
175
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Posted - 2013.08.11 22:28:00 -
[33] - Quote
ZDub 303 wrote:kiarbanor wrote: When you throw the broken mechanics on top of this, the game will not survive. PC has been a hit detection mess from the start. Guys will wear the exact same fittings/gear as these "top corps," but somehow bullets don't count the same. It's like these corps know something that other people don't.
Se\7eN has faced all sorts of different corps in PC; when we play mid to low tiered corps, our bullets register just fine. However, when we play the high tiered corps, we all of a sudden have hit detection issues. For example, I have 16 mil SP, have a fully equipped proto ck.0 with Duvolle--all the bells and whistles--yet, I will go 0-10 and cause little to no damage in one-on-one situations. I'm not the best FPS, but I'm okay. You would think I could at least get passed shields as they rip through over 800 of my HP.
I'm not saying people are cheating; let's get that straight. What I'm saying is something isn't right on PC. I have no idea how to fix anything, either. Everything I can think of, other than a complete reset of ISK and PC (which I'm not for), doesn't fix the issues. Sorry for the vent, but the game is starting to frustrate me.
Happy Gaming!!!
Its just better strafing, and you are probably seeing more and more people use m/kb as you face higher and higher tier corps. M/KB gives you the 'instant strafe' advantage where its instant between A and D but controllers have travel time for joystick movement Who needs hit detection when we have mass drivers though? **** you don't need to aim those at all, they are like swarms for infantry.
Again, you guys might be right. But they need to fix strafing then. If it's m/kb, then they need to fix it. Right now, if what you and Deluxe are saying is true, there is no way for joystick mercs to compete with m/kb, unless they pull out noob tubes, which I refuse to do.
Honestly, Se\7eN has some very talented console FPS's. but when we go up against the top corps, we look like we picked the game up yesterday. It's not SP; it's not gear or fittings. It's either server issues or strafing, like what you're saying. |
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Jason Pearson
Seraphim Auxiliaries
2433
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Posted - 2013.08.11 22:32:00 -
[34] - Quote
Deluxe Edition wrote:Bendtner92 wrote:Well, we shouldn't get rid of PC just because one alliance controls the majority of it. If you're tired of the current situation just get some corps together and attack them.
However we should probably get rid of PC, or at least change it for other reasons. Passive ISK is stupid and shouldn't exist (ever again in any form), and the rewards for winning aren't enough imo. There should only be a few hours of warning before an attack instead of the minimum of 24 hours there currently is. LoL considering your allliance quit because the game felt to much like work thats an odd statement. Without the 24 hour warning corps would have to have 16 players on this game at all times, making this game feel even more like a chore. Want to sleep... nope because you have to have 16 people on at 4am just in case someone attacks your district.
Always making comments about the players group when they give reasonable feedback. You're a ******* mong Dulexe, I hope somebody steals your sweetroll.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1161
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Posted - 2013.08.11 23:08:00 -
[35] - Quote
AnALogginS wrote:Its a useless, broken system where the biggest exploiters and half assed players like eon can go and ruin the economy of this game for everyone. Several posts on this months ago but everyone acts like the self satisfyed ass that they are and look where its gotten the game. Just awful. That's just How New Eden is.
You got the numbers, the ISK, and the determination and you take your own system of space.
Only thing Im hoping for when next PC update rolls out the an update to the locality, which will ensure that if EoN want more of the pie elsewhere they have to pay lot and lots of ISKjust to get involved. |
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Zatara Rought
TeamPlayers EoN.
749
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Posted - 2013.08.11 23:17:00 -
[36] - Quote
kiarbanor wrote:ZDub 303 wrote:kiarbanor wrote: When you throw the broken mechanics on top of this, the game will not survive. PC has been a hit detection mess from the start. Guys will wear the exact same fittings/gear as these "top corps," but somehow bullets don't count the same. It's like these corps know something that other people don't.
Se\7eN has faced all sorts of different corps in PC; when we play mid to low tiered corps, our bullets register just fine. However, when we play the high tiered corps, we all of a sudden have hit detection issues. For example, I have 16 mil SP, have a fully equipped proto ck.0 with Duvolle--all the bells and whistles--yet, I will go 0-10 and cause little to no damage in one-on-one situations. I'm not the best FPS, but I'm okay. You would think I could at least get passed shields as they rip through over 800 of my HP.
I'm not saying people are cheating; let's get that straight. What I'm saying is something isn't right on PC. I have no idea how to fix anything, either. Everything I can think of, other than a complete reset of ISK and PC (which I'm not for), doesn't fix the issues. Sorry for the vent, but the game is starting to frustrate me.
Happy Gaming!!!
Its just better strafing, and you are probably seeing more and more people use m/kb as you face higher and higher tier corps. M/KB gives you the 'instant strafe' advantage where its instant between A and D but controllers have travel time for joystick movement Who needs hit detection when we have mass drivers though? **** you don't need to aim those at all, they are like swarms for infantry. Again, you guys might be right. But they need to fix strafing then. If it's m/kb, then they need to fix it. Right now, if what you and Deluxe are saying is true, there is no way for joystick mercs to compete with m/kb, unless they pull out noob tubes, which I refuse to do. Honestly, Se\7eN has some very talented console FPS's. but when we go up against the top corps, we look like we picked the game up yesterday. It's not SP; it's not gear or fittings. It's either server issues or strafing, like what you're saying.
I use a controller and I manage just fine, it's tough but not impossible. |
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ZDub 303
TeamPlayers EoN.
1602
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Posted - 2013.08.11 23:27:00 -
[37] - Quote
kiarbanor wrote:ZDub 303 wrote:kiarbanor wrote: When you throw the broken mechanics on top of this, the game will not survive. PC has been a hit detection mess from the start. Guys will wear the exact same fittings/gear as these "top corps," but somehow bullets don't count the same. It's like these corps know something that other people don't.
Se\7eN has faced all sorts of different corps in PC; when we play mid to low tiered corps, our bullets register just fine. However, when we play the high tiered corps, we all of a sudden have hit detection issues. For example, I have 16 mil SP, have a fully equipped proto ck.0 with Duvolle--all the bells and whistles--yet, I will go 0-10 and cause little to no damage in one-on-one situations. I'm not the best FPS, but I'm okay. You would think I could at least get passed shields as they rip through over 800 of my HP.
I'm not saying people are cheating; let's get that straight. What I'm saying is something isn't right on PC. I have no idea how to fix anything, either. Everything I can think of, other than a complete reset of ISK and PC (which I'm not for), doesn't fix the issues. Sorry for the vent, but the game is starting to frustrate me.
Happy Gaming!!!
Its just better strafing, and you are probably seeing more and more people use m/kb as you face higher and higher tier corps. M/KB gives you the 'instant strafe' advantage where its instant between A and D but controllers have travel time for joystick movement Who needs hit detection when we have mass drivers though? **** you don't need to aim those at all, they are like swarms for infantry. Again, you guys might be right. But they need to fix strafing then. If it's m/kb, then they need to fix it. Right now, if what you and Deluxe are saying is true, there is no way for joystick mercs to compete with m/kb, unless they pull out noob tubes, which I refuse to do. Honestly, Se\7eN has some very talented console FPS's. but when we go up against the top corps, we look like we picked the game up yesterday. It's not SP; it's not gear or fittings. It's either server issues or strafing, like what you're saying.
Its honestly not that bad, I don't actually notice mkb vs ds3 at all, and i've had to change how I play this game to compensate for how strafing works.
The biggest issue with PC is that it suffers from core balance issues which are exacerbated by frame rate issues. I will say, the CQC style of play in PC is completely different from pubs, it took me weeks of practice to get good at how to play CQC in PC and i'm still not all that great. I play logi (true logi) in PC and against good corps I struggle to break a 1.0 kd. You just need practice with how to play in PC, which is something that a corp like TP who is constantly looking for more battles is getting that many other corps are not. You can't play PC matches like you play pub matches, and I think that shift in mindset is very difficult for a lot of players and corps, hence why they are leaving. Also people get really butthurt when they lose a match... You just gotta understand, you simply cannot and should not win them all. TP is NOT undefeated or invincible in PC, I think we can just bear our losses better than other corps can. |
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Zatara Rought
TeamPlayers EoN.
749
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Posted - 2013.08.11 23:30:00 -
[38] - Quote
Deluxe Edition wrote:Bendtner92 wrote:Well, we shouldn't get rid of PC just because one alliance controls the majority of it. If you're tired of the current situation just get some corps together and attack them.
However we should probably get rid of PC, or at least change it for other reasons. Passive ISK is stupid and shouldn't exist (ever again in any form), and the rewards for winning aren't enough imo. There should only be a few hours of warning before an attack instead of the minimum of 24 hours there currently is. LoL considering your allliance quit because the game felt to much like work thats an odd statement. Without the 24 hour warning corps would have to have 16 players on this game at all times, making this game feel even more like a chore. Want to sleep... nope because you have to have 16 people on at 4am just in case someone attacks your district.
This is an ignorant gross oversimplification.
If there were only hours before an attack that'd be fine, but I'd still want the timer there, and at least 4-6 hours notice. |
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Zatara Rought
TeamPlayers EoN.
749
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Posted - 2013.08.11 23:40:00 -
[39] - Quote
ZDub 303 wrote:
Its honestly not that bad, I don't actually notice mkb vs ds3 at all, and i've had to change how I play this game to compensate for how strafing works.
The biggest issue with PC is that it suffers from core balance issues which are exacerbated by frame rate issues. I will say, the CQC style of play in PC is completely different from pubs, it took me weeks of practice to get good at how to play CQC in PC and i'm still not all that great. I play logi (true logi) in PC and against good corps I struggle to break a 1.0 kd. You just need practice with how to play in PC, which is something that a corp like TP who is constantly looking for more battles is getting that many other corps are not. You can't play PC matches like you play pub matches, and I think that shift in mindset is very difficult for a lot of players and corps, hence why they are leaving. Also people get really butthurt when they lose a match... You just gotta understand, you simply cannot and should not win them all. TP is NOT undefeated or invincible in PC, I think we can just bear our losses better than other corps can.
At least it's not this bad anymore like when I tried playing TSOLE back in the day. http://www.youtube.com/watch?v=NY9QminHWP4 |
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Deluxe Edition
TeamPlayers EoN.
706
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Posted - 2013.08.12 17:34:00 -
[40] - Quote
kiarbanor wrote:Maybe you're right, Deluxe. If so, though, then they have to do something about strafing. What some mercs can do is simply unnatural.
I agree actually, strafing got kind of rediculous with the most recent patch we had. Scouts stafe speeds are more like teleports, assaults look almost like a blur going in circles, and even heavies are able to strafe at speeads that break AR hit detection.
I'm all for tracking moving options but more often than not I feel like a cat trying to catch the light from a laster pointer, and the person holding it is just waving their arms side to side as fast as possible. |
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Himiko Kuronaga
SyNergy Gaming EoN.
1212
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Posted - 2013.08.12 18:20:00 -
[41] - Quote
AnALogginS wrote:Its a useless, broken system where the biggest exploiters and half assed players like eon can go and ruin the economy of this game for everyone. Several posts on this months ago but everyone acts like the self satisfyed ass that they are and look where its gotten the game. Just awful.
I wasn't aware we had an economy.
Also you sound butthurt.
Django Quik wrote:Mamertine Son wrote:Planetside2PS4F2P wrote:Django Quik wrote:Yes, PC has its problems (that are being worked on by the way) but these problems are hardly 'ruining the whole game'. If you don't like PC, you don't have to play it. All they're getting from doing it is isk and it's not like that's hard for anyone to get millions if by running a couple of hours in starter/MLT gear. ...stuff... Thanks djanho Your name just screams alt. Grow a pair before posting anymore useless blather. If he'd actually read what was said by us in that thread, most of the conversation was about how PC was liable to being exploited by corps using alt corps to self-lock and gain unlimited isk for zero risk and minimal effort. At the end of that, Fox Four eventually announced that they were removing the clone pack restriction, which was entirely against every point I made. What we discussed was the system CCP had proposed to us, not what it should or shouldn't be. We did not make the system but we went through what they gave us and analysed it very thoroughly. It's not our fault that CCP didn't design new maps or game modes to make PC more meaningful. PC is still a good concept at its heart - the idea of our battles meaning something lie at the heart of why many people came to this game in the first place. The biggest problem is that it currently means nothing. The problems listed in this thread do exist but are all in all irrelevant to the big picture.
It means I get isk and you don't.
Sounds like a pretty worthy reason to me. |
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GET ATMESON
Robbing The Hood
99
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Posted - 2013.08.12 18:36:00 -
[42] - Quote
You have no idea how much ISK people had before PC and now. There are players not in PC with 500mill ISK still killing in pub matchs with proto. PC DOES NOT effect players from running proto. They are just saving up alot of ISK. If you really think PC effects proto your 100% wrong.
Make an alt and run starter fits on that. Check. Dont die. Check Dont waste ISK. Check. Refund from old build. Check. Stocking suits. Check.
How do people come up with these idea that PC effects proto in pubs? I really dont understand that. |
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dday3six
Ahrendee Mercenaries EoN.
184
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Posted - 2013.08.12 18:41:00 -
[43] - Quote
If we are putting forth the idea of DUST's future player driven economy, why are we operating under the assumption that PC will be the same incarnation it is today. Isn't that a tad presumptuous to think of an ever-evolving title such as DUST? |
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Killar-12
The Corporate Raiders
497
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Posted - 2013.08.12 18:44:00 -
[44] - Quote
I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies. |
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ZDub 303
TeamPlayers EoN.
1613
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Posted - 2013.08.12 18:49:00 -
[45] - Quote
Killar-12 wrote:I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies.
For sure.
They'll do it Eve side as well just to keep it all balanced. |
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dday3six
Ahrendee Mercenaries EoN.
184
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Posted - 2013.08.12 18:56:00 -
[46] - Quote
Killar-12 wrote:I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies.
I highly doubt that. People tend to get a little pissed off when you take their stuff. Especially seeing as how assets, which is a player's whole inventory could include BPOs and AUR gear paid for with actually cash. Not to mention how could it not be considered Pay to Win in that situation should AUR gear hold at it is currently. Players who could finance their assets would be right back in them, while those would couldn't would be stuck farming ISK. |
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Himiko Kuronaga
SyNergy Gaming EoN.
1212
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Posted - 2013.08.12 19:13:00 -
[47] - Quote
Killar-12 wrote:I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies.
Can't tell if trolling or really that naive.
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Django Quik
Dust2Dust. Top Men.
1219
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Posted - 2013.08.12 21:29:00 -
[48] - Quote
ZDub 303 wrote:Killar-12 wrote:I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies. For sure. They'll do it Eve side as well just to keep it all balanced. This made me actually lol. +1 |
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