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Paradoxical Nature
Goonfeet Top Men.
29
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Posted - 2013.08.11 14:46:00 -
[1] - Quote
Just as the title says. Adding an ISK efficiency graph in the battle report would go a long way towards making us cognizant of how much we've actually won or lost. Allowing the Merc to make informed decisions (or not) on if it's wise to bring out the fine-china... or the dixie cups into battle.
It could be something as simple as "ISK Destroyed" i.e. taking into account all your suits (in total) and showing that versus "ISK Recieved" like the eve-kill board. |
Telleth
DUST University Ivy League
95
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Posted - 2013.08.11 15:43:00 -
[2] - Quote
I like it, might see a bit less proto in the pubs too. |
Brasidas Kriegen
The Southern Legion
12
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Posted - 2013.08.11 18:48:00 -
[3] - Quote
I just came to the forums to make this exact point.
Remember all of those times people cried "welcome to New Eden"? Well in EVE Online Killboards are based around isk-efficiency. You can jump into a 1 billion isk tech 3 cruiser and blast away 10 frigates, but if they take you down then you've been outdone by a fleet worth as little as 10% of your ship's value.
If I played a match in militia gear and went 2/11 and one of those two kills was a proto suit then my efficiency would be amazing; those militia suits might set me back 30,000 isk or so, compared to a 150,000 isk+ proto suit.
This would set Dust apart, making it about more than just K/D. Further it would really bring into Dust the idea of every suit, every clone, having a real cost and impact.
For the issue of AUR gear, you could simply assign an arbitrary isk value based on market equivalents. This would potentially cover the issue with BPOs as well, as for the efficiency graph you could simply assign the value of the lost items, even though the person didn't actually spend the isk. |
Trey Hardin
REAPERS REPUBLIC
17
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Posted - 2013.08.11 18:55:00 -
[4] - Quote
I would love this. Do it soon CCP |
Lynn Beck
Granite Mercenary Division
99
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Posted - 2013.08.11 19:02:00 -
[5] - Quote
For bpo's and aur: just set the isk value to the matching isk item. Recruit militia bpos would cost ~10% more than a straight militia suit, due to higher hps. Aur duvolle ar would cost same as duvolle. Counting isk brought into battle + isk destroyed would greatly help paying off tankers better, and isk lost would be divided into that to give isk eff. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1439
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Posted - 2013.08.11 19:43:00 -
[6] - Quote
I've been asking for a feature like this since closed beta and I still very much support this idea.
Also in PC battles it should include clone costs in that tally. And frankly to provide perspective it should include "clone cost" in pubs as well, just faded out as is done with the "sp gain" from active boosters when one is not plugged in.
Mercs would be better served if they understood that a clone death and a KDR "death" aren't the same thing and clones matter while KDR is generally too vague to be all that meaningful.
0.02 ISK Cross
EDIT: I'd recommend three listed stats, Value destroyed Value preserved/recovered (for revives and reps) Value gained (net earnings)
ISK payed is already listed and should still be included. |
Paradoxical Nature
Goonfeet Top Men.
36
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Posted - 2013.08.11 23:58:00 -
[7] - Quote
Cross Atu wrote:
EDIT: I'd recommend three listed stats, Value destroyed Value preserved/recovered (for revives and reps) Value gained (net earnings)
ISK payed is already listed and should still be included.
Right and there's still a lot of room left on that first screen to make it happen. Since, in the end, New Eden is a game about spreads-- I mean, money, this would do well in hammering that point home. Perhaps a more simplified version of this. Though, I'd love a battle-report mail showing something like this so that we could have a type of killboard for DUST. But, that's for a different thread. |
SILENTSAM 69
SONS of LEGION RISE of LEGION
526
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Posted - 2013.09.04 21:38:00 -
[8] - Quote
Seeing ISK Efficiency at the end would be a big help. For those that use Standard Gear and delight in killing Proto gear it gives us a way to measure our success.
Not only that, it will show who is a proto user and who is not. That kind of attention may cause people to use Proto a little less. |
Vell0cet
Royal Uhlans Amarr Empire
103
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Posted - 2013.09.04 21:46:00 -
[9] - Quote
Excellent idea. I would like to see Payout, Loss (out of pocket loss), Destroyed (value of other players equipment I helped kill), and Efficiency (which also include values for any BPO's on suits I lost and use that value in calculating the destroyed - loss total). Efficiency should be tracked globally just like W/L and K/D. |
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