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CuuCH Crusher
Commando Perkone Caldari State
200
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Posted - 2013.08.09 07:25:00 -
[1] - Quote
If CCP wanted to discourage AFK in this event, they should have made the war point sp double with no skill cap (during event), and left the cap as is for passive sp.
This would encourage people to play the game and not AFK. At least until the event is over. Food for thought. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
654
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Posted - 2013.08.09 07:28:00 -
[2] - Quote
Good idea to separate those two caps.
But unlimited active cap is still a no-no. It would create a truly horrible week of grind (or rad-blue naniteinjector boosting). |
CuuCH Crusher
Commando Perkone Caldari State
200
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Posted - 2013.08.09 07:42:00 -
[3] - Quote
KEROSIINI-TERO wrote:Good idea to separate those two caps.
But unlimited active cap is still a no-no. It would create a truly horrible week of grind (or read-blue naniteinjector boosting).
Damn I didn't think of that. |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1043
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Posted - 2013.08.09 07:44:00 -
[4] - Quote
It would help if ccp new how their own game worked thry can't even understand the data they pull from it. The event was done to remove the AFk problem and anyone with half I brain could see they were going to make it worse |
CuuCH Crusher
Commando Perkone Caldari State
200
|
Posted - 2013.08.09 07:47:00 -
[5] - Quote
steadyhand amarr wrote:It would help if ccp new how their own game worked thry can't even understand the data they pull from it. The event was done to remove the AFk problem and anyone with half I brain could see they were going to make it worse
Yeah. All they accomplished was making me AFK twice as long. |
The Robot Devil
Chatelain Rapid Response Gallente Federation
827
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Posted - 2013.08.09 07:54:00 -
[6] - Quote
Enable friendly fire in the MCC after 35 seconds. |
ladwar
Dead Six Initiative Lokun Listamenn
1087
|
Posted - 2013.08.09 08:04:00 -
[7] - Quote
KEROSIINI-TERO wrote:Good idea to separate those two caps.
But unlimited active cap is still a no-no. It would create a truly horrible week of grind (or read-blue naniteinjector boosting). so that's not how the event was meant to play out? it really sounded like it. |
Tosh Tearg
Amplitude. Reverberation Project
71
|
Posted - 2013.08.09 21:46:00 -
[8] - Quote
How about adding a timer to inside of the MCC to make it like being out of bounds.. Increase the timer to let's say 60 seconds to allow people to hit the market for things they may have run out etc. But I doubt you'd get many AFKers if they kept getting booted from the game for being inactive. |
Mary Sedillo
Pure Innocence. EoN.
219
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Posted - 2013.08.09 21:48:00 -
[9] - Quote
CuuCH Crusher wrote:If CCP wanted to discourage AFK in this event, they should have made the war point sp double with no skill cap (during event), and left the cap as is for passive sp.
This would encourage people to play the game and not AFK. At least until the event is over. Food for thought.
So people can abuse it within matches with exploits? NO |
Baal Roo
Subdreddit Test Alliance Please Ignore
2221
|
Posted - 2013.08.09 21:52:00 -
[10] - Quote
The Robot Devil wrote:Enable friendly fire in the MCC after 35 seconds.
Tosh Tearg wrote:How about adding a timer to inside of the MCC to make it like being out of bounds.. Increase the timer to let's say 60 seconds to allow people to hit the market for things they may have run out etc. But I doubt you'd get many AFKers if they kept getting booted from the game for being inactive.
Unfortunately, this would just lead to people AFKing somewhere else in the redzone.
Really, it seems the obvious solution is simply removing the non-WP related SP for battles. People would still gain passive SP normally, so the terribad players would still gain SP, and there would be no incentive to AFK farm. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2483
|
Posted - 2013.08.09 21:55:00 -
[11] - Quote
If they wanted AFK'ers to stop AFK'ing they should give us something we want to invest time in aside from the skill system. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2222
|
Posted - 2013.08.09 21:59:00 -
[12] - Quote
TheAmazing FlyingPig wrote:If they wanted AFK'ers to stop AFK'ing they should give us something we want to invest time in aside from the skill system.
Investing time just for the skill system is the equivalent of watching a stopwatch count time. You're just watching a number climb higher. If you're not enjoying actually playing the game, why are you bothering with the skills in the first place? I just don't get it. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2484
|
Posted - 2013.08.09 22:01:00 -
[13] - Quote
Baal Roo wrote:TheAmazing FlyingPig wrote:If they wanted AFK'ers to stop AFK'ing they should give us something we want to invest time in aside from the skill system. Investing time just for the skill system is the equivalent of watching a stopwatch count time. You're just watching a number climb higher. If you're not enjoying actually playing the game, why are you bothering with the skills in the first place? I just don't get it. Because of the promise of fun content to come. When the fun stuff gets here, we AFK'ers will have the SP needed to fully enjoy it and will, in turn, drop from the MCC to use our new toys. |
RedZer0 MK1
Opus Arcana Covert Intervention
19
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Posted - 2013.08.09 22:04:00 -
[14] - Quote
Until actively playing has better rewards than afk, nothing will change. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2222
|
Posted - 2013.08.09 22:09:00 -
[15] - Quote
TheAmazing FlyingPig wrote:Baal Roo wrote:TheAmazing FlyingPig wrote:If they wanted AFK'ers to stop AFK'ing they should give us something we want to invest time in aside from the skill system. Investing time just for the skill system is the equivalent of watching a stopwatch count time. You're just watching a number climb higher. If you're not enjoying actually playing the game, why are you bothering with the skills in the first place? I just don't get it. Because of the promise of fun content to come. When the fun stuff gets here, we AFK'ers will have the SP needed to fully enjoy it and will, in turn, drop from the MCC to use our new toys.
By the time this game is worth playing, I highly doubt the difference between your SP and mine (as a non-AFKer) will be anything other than completely irrelevant.
The irony is that all of you guys AFKing is directly contributing to the lower player count, which means less income for CCP, which leads to less developer resources and lower prioritization from CCP, which results in a longer lead time for improvements.
This doesn't even take into account the very real possibility that things could majorly change between the very real now, and the very hypothetical future where the game is "better."
If it takes another year before this game is "worth playing" we will all have earned another 10 MIL+ SP just through passive SP gains. I only play for a few hours a week and I've got about 13 MIL SP right now. So, it's easy to assume that in a year from now, at my current rate of SP gains, I'll easily be somewhere in the ballpark of 25-30 MIL SP... and I play less than 10 matches a week. If you don't think 25-30 MIL SP will be enough to "fully enjoy" the game, then I don't know why you're bothering in the first place.
I mean, step back and think about it for a minute and you'll surely see how ridiculous AFKing is. |
Tosh Tearg
Amplitude. Reverberation Project
71
|
Posted - 2013.08.09 22:29:00 -
[16] - Quote
Baal Roo wrote:TheAmazing FlyingPig wrote:Baal Roo wrote:TheAmazing FlyingPig wrote:If they wanted AFK'ers to stop AFK'ing they should give us something we want to invest time in aside from the skill system. Investing time just for the skill system is the equivalent of watching a stopwatch count time. You're just watching a number climb higher. If you're not enjoying actually playing the game, why are you bothering with the skills in the first place? I just don't get it. Because of the promise of fun content to come. When the fun stuff gets here, we AFK'ers will have the SP needed to fully enjoy it and will, in turn, drop from the MCC to use our new toys. By the time this game is worth playing, I highly doubt the difference between your SP and mine (as a non-AFKer) will be anything other than completely irrelevant. The irony is that all of you guys AFKing is directly contributing to the lower player count, which means less income for CCP, which leads to less developer resources and lower prioritization from CCP, which results in a longer lead time for improvements. This doesn't even take into account the very real possibility that things could majorly change between the very real now, and the very hypothetical future where the game is "better." If it takes another year before this game is "worth playing" we will all have earned another 10 MIL+ SP just through passive SP gains. I only play for a few hours a week and I've got about 13 MIL SP right now. So, it's easy to assume that in a year from now, at my current rate of SP gains, I'll easily be somewhere in the ballpark of 25-30 MIL SP... and I play less than 10 matches a week. If you don't think 25-30 MIL SP will be enough to "fully enjoy" the game, then I don't know why you're bothering in the first place. I mean, step back and think about it for a minute and you'll surely see how ridiculous AFKing is.
Crap.. I'm agreeing with a TESTy... :D but you do make sense in your reasoning. So I have to give credit where credit's due
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Planetside2PS4F2P
Osmon Surveillance Caldari State
8
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Posted - 2013.08.09 23:17:00 -
[17] - Quote
Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust |
Tosh Tearg
Amplitude. Reverberation Project
73
|
Posted - 2013.08.10 00:34:00 -
[18] - Quote
Planetside2PS4F2P wrote:Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
I am not following your logic.. How is someone NOT playing the game contributing to it again? |
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