Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
FATPrincess - XOXO
Shining Flame Amarr Empire
422
|
Posted - 2013.08.09 06:39:00 -
[1] - Quote
It's too low. At FG Operation 5 the charge time of the assault Forge Gun gets as low as 1.8 seconds. This makes the weapon easy spammable. Not holding the charge is not enough drawback to make it balanced since shots can be fired so quickly. The gun can also be used effectively at CQC, something Forge Guns are supposed to be weak at.
There's absolutely no reason to use the other variants of the Forge Gun. The assault variant with its high DPS can destroy vehicles more easily than the breach variant, a weapon that is intended role is to be AV.
Aiming and trying to line up your shot is no issue with the assault Forge Gun. For example lets say you tried to kill the enemy, but missed. No worries because with the fast charge time you can try again and let splash damage do its job. Didn't kill him? 2 seconds for another splash bomb and done. Basic Forge Gun cannot do the same tactic because of its slow charge time, so with this one you really want to make that shot count. Miss? Most likely you'll lose your target. The vanilla Forge Gun = balanced.
I won't talk about tanks because they're obviously imbalanced vs any type of AV. But yeah basically this gun obliterates the most powerful tanks in less than 10 seconds. I don't see any breach Forge Guns doing this, because once the tank gets hit the charge time is so slow it gives the tank enough time to take cover. Breach Forge Guns = balanced once vehicles get reworked.
So basically that. Increase charge time or reduce the charge time bonus from FG Operation to 2-3% charge time reduction per level. The assault Forge Gun should also have lower damage than the vanilla variant, since it has less charge time.
I'll leave this video of DS the drunk heavy so that you can see how over-powered the assault Forge Gun is.
-XOXO |
ladwar
Dead Six Initiative Lokun Listamenn
1086
|
Posted - 2013.08.09 07:05:00 -
[2] - Quote
its not the speed that is the biggest issue on it vs infantry its splash range. btw the assault has 300 more DPS then other forges and its higher then rails. normal proto forge have a dps around 550(includes breach as well) while the assault has 850~ these are just soft numbers w/o modules. if ccp really wants to balance it drop clip size or increase reload time(by 2+seconds) would seriously hurt assault forge snipers without making it useless. the splash could be switched with the breach as well. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
35
|
Posted - 2013.08.09 07:14:00 -
[3] - Quote
There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things.
If heavies did what they are intended to do well (point defense) why would anyone try to engage them in CQC? Unless you're a ninja, then be my guest.
I was just in a match with some ridiculous protobears using some terrifying tanks and my AFG barely scratched them because they knew to gtfo while activating whatever modules they had.
If they did increase the charge time on the AFG they would probably increase the charge time across the board, so then there would have to be either increased range or increased damage across the board.
And that video doesn't prove that the AFG is OP. That guy was using it to it's full potential... He got lucky and made it look like the AFG is dominant because he was on that center tower with hives but a lot of his kills appeared to be people standing still or kill steal/assists. And I could have easily countered him with my FG, or a sniper could have taken him out because he wasn't that high up. Basically, the other team wasn't paying attention to the guy hurling metal slugs at a bajillion mph (that's hyperbole, but you get the idea) |
Piercing Serenity
PFB Pink Fluffy Bunnies
402
|
Posted - 2013.08.09 07:25:00 -
[4] - Quote
Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion |
ChromeBreaker
SVER True Blood
1001
|
Posted - 2013.08.09 07:34:00 -
[5] - Quote
Firstlyee ee I disagree ee
However they are getting looked at with the new vehicle balance.... so guess il wait till then t bother getting into this arguement lol |
FATPrincess - XOXO
Shining Flame Amarr Empire
423
|
Posted - 2013.08.09 07:36:00 -
[6] - Quote
Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things.
Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage.
-XOXO |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
95
|
Posted - 2013.08.09 07:37:00 -
[7] - Quote
Piercing Serenity wrote:Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion
This is his/her 10th thread about it.... |
FATPrincess - XOXO
Shining Flame Amarr Empire
423
|
Posted - 2013.08.09 07:39:00 -
[8] - Quote
Shattered Mirage wrote:Piercing Serenity wrote:Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion This is his/her 10th thread about it....
Those were for discussing things with you guys. CCP remains silent so now **** got serious and I'm doing my proper feedback to get their attention.
-XOXO |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
96
|
Posted - 2013.08.09 07:45:00 -
[9] - Quote
FATPrincess - XOXO wrote:Shattered Mirage wrote:Piercing Serenity wrote:Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion This is his/her 10th thread about it.... Those were for discussing things with you guys. CCP remains silent so now **** got serious and I'm doing my proper feedback to get their attention. -XOXO
CCP is nearly always silent.
Troll.... |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
197
|
Posted - 2013.08.09 07:45:00 -
[10] - Quote
Again? Lol |
|
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
96
|
Posted - 2013.08.09 07:46:00 -
[11] - Quote
FLAYLOCK Steve wrote:Again? Lol
Yep... its ridiculous. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 07:47:00 -
[12] - Quote
FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things. Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage. -XOXO
Assault Forge Guns are meant to assault things. If people are getting good enough to use them for everything, why can't you?
And yes, it is a small rail gun.
And I only play skirmish because that's where it's at. Stll see plenty of AFG's and I have no problem ganking them back from their perches.
And it is anti material otherwise it wouldn't be free fire. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 07:48:00 -
[13] - Quote
FATPrincess - XOXO wrote:Shattered Mirage wrote:Piercing Serenity wrote:Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion This is his/her 10th thread about it.... Those were for discussing things with you guys. CCP remains silent so now **** got serious and I'm doing my proper feedback to get their attention. -XOXO
This isn't proper feedback, this is anecdotal hyperbole.
|
ladwar
Dead Six Initiative Lokun Listamenn
1087
|
Posted - 2013.08.09 07:55:00 -
[14] - Quote
FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things. Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage. -XOXO all honestly switching the splash ranges with breach makes the most sense and would really hurt its ability to snipe infantry which is much more important than its AV over forges. the SL i have issues with a lot while its scaling and lock on time. they need tweaks otherwise its fine. homing and range at the cost of speed and no AI uses. |
FATPrincess - XOXO
Shining Flame Amarr Empire
423
|
Posted - 2013.08.09 07:58:00 -
[15] - Quote
Interplanetary Insanitarium wrote:FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things. Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage. -XOXO Assault Forge Guns are meant to assault things. If people are getting good enough to use them for everything, why can't you? And yes, it is a small rail gun. And I only play skirmish because that's where it's at. Stll see plenty of AFG's and I have no problem ganking them back from their perches. And it is anti material otherwise it wouldn't be free fire.
How did I know you'd only play skirmish...hm. Anyway you should try different game types so that you can get a better view of how things work in Dust. A good example is that in skirmish I can barely get kills with my LAV, while in ambush I easily go +15 kills running people over. Snipers get good scores in skirmish, while ambush they have trouble having a place to camp. Assault FGs are good in all the game types, but you'll see +5 heavies using these in domination. More and more people will get into this new FOTM you'll see.
-XOXO
|
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:08:00 -
[16] - Quote
FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things. Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage. -XOXO Assault Forge Guns are meant to assault things. If people are getting good enough to use them for everything, why can't you? And yes, it is a small rail gun. And I only play skirmish because that's where it's at. Stll see plenty of AFG's and I have no problem ganking them back from their perches. And it is anti material otherwise it wouldn't be free fire. How did I know you'd only play skirmish...hm. Anyway you should try different game types so that you can get a better view of how things work in Dust. A good example is that in skirmish I can barely get kills with my LAV, while in ambush I easily go +15 kills running people over. Snipers get good scores in skirmish, while ambush they have trouble having a place to camp. Assault FGs are good in all the game types, but you'll see +5 heavies using these in domination. More and more people will get into this new FOTM you'll see. -XOXO
Everything has its place in any game type. Just because heavies have 2 heavy weapons to choose from and people tend to choose the FG over the HMG for its range/damage, and then go with the assault for its faster firing rate doesn't make it OP.
Could splash be tweaked down a bit? Sure, why not, it's not gunna stop heavies from using the only long range weapon they have to try and kill infantry.
And let people become heavies and use the FG, some people are gunna hate it and some people are gunna be like "Why didn't I do this sooner?!" As it is now we can be killed as easily as anyone else. Except by sniper rifles, it's fun toying with them. |
Text Grant
Planetary Response Organization Test Friends Please Ignore
78
|
Posted - 2013.08.09 08:22:00 -
[17] - Quote
Just make it do 10% damage to infantry |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
138
|
Posted - 2013.08.09 08:27:00 -
[18] - Quote
I'd be fine with a damage nerf in lieu of a charge-time nerf (provided one shot still one-shots dropsuits on a direct hit, and can still deter vehicles). As it stands, I have basically no reason to use any other forge gun variant. The Assault forge gun is the be-all and end-all of Av AND Ai. How often do you see a breach? Or the 9K330/Kaalakiota?
The Ishukone, and even the DAU-5/A make all the other forge guns pretty much obsolete.
And, before anybody asks, I do use the forge gun (while running on the ground exclusively). I have an entire character pretty much dedicated to it. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:30:00 -
[19] - Quote
Text Grant wrote:Just make it do 10% damage to infantry
If that were the case it should have a knock back effect of 100 m for a direct hit with any impact to the environment killing them unless they use their inertia dampeners, which would eliminate the damage but keep the knockback.
And plus it's not a dedicated AV weapon, it's a hand held anti material rail cannon that does a lot of damage because it's hurling a chunk of metal at insane speeds. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:34:00 -
[20] - Quote
Vicious Minotaur wrote:I'd be fine with a damage nerf in lieu of a charge-time nerf (provided one shot still one-shots dropsuits on a direct hit, and can still deter vehicles). As it stands, I have basically no reason to use any other forge gun variant. The Assault forge gun is the be-all and end-all of Av AND Ai. How often do you see a breach? Or the 9K330/Kaalakiota?
The Ishukone, and even the DAU-5/A make all the other forge guns pretty much obsolete.
And, before anybody asks, I do use the forge gun (while running on the ground exclusively). I have an entire character pretty much dedicated to it.
I wouldn't say that the other variants are obsolete. I rock the adv breach forge when I know an enemy tank is going to be passing me, so I hide then bunny hop out behind them to hit them in the sweet spot. And I use the 9k330 in place of the DAU from time to time when I want to be able to choose my shots more carefully. |
|
ladwar
Dead Six Initiative Lokun Listamenn
1087
|
Posted - 2013.08.09 08:42:00 -
[21] - Quote
Interplanetary Insanitarium wrote:Vicious Minotaur wrote:I'd be fine with a damage nerf in lieu of a charge-time nerf (provided one shot still one-shots dropsuits on a direct hit, and can still deter vehicles). As it stands, I have basically no reason to use any other forge gun variant. The Assault forge gun is the be-all and end-all of Av AND Ai. How often do you see a breach? Or the 9K330/Kaalakiota?
The Ishukone, and even the DAU-5/A make all the other forge guns pretty much obsolete.
And, before anybody asks, I do use the forge gun (while running on the ground exclusively). I have an entire character pretty much dedicated to it. I wouldn't say that the other variants are obsolete. I rock the adv breach forge when I know an enemy tank is going to be passing me, so I hide then bunny hop out behind them to hit them in the sweet spot. And I use the 9k330 in place of the DAU from time to time when I want to be able to choose my shots more carefully. lies, dirty dirty lies!! assault FG or GTFO |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:57:00 -
[22] - Quote
Hahahaha, if only that were true. Well, looks like I have to GTFO.
But really, as great as the AFG is the FG and BFG (heh, you know what that means) are just as good, just not as fast. |
Kekklian Noobatronic
Goonfeet Top Men.
295
|
Posted - 2013.08.09 08:59:00 -
[23] - Quote
- It has 12 shots - Only a direct hit will one shot someone, unless you're wearing an MLT suit with no defense mods. Even then, splash might not do the job. - You basically have to have a height advantage to use it in an offensive fashion vs. infantry - MD's do more splash damage - Flaylocks do equivalent splash damage - Weapon Shake - You're wielding the weapon in a very slow, very large, very easy to kill suit
Please go troll elsewhere. People like you are the reason we need a reputation system - specifically one that will prevent poor reputation posters from initiating new posts. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
138
|
Posted - 2013.08.09 09:00:00 -
[24] - Quote
Interplanetary Insanitarium wrote:
I wouldn't say that the other variants are obsolete. I rock the adv breach forge when I know an enemy tank is going to be passing me, so I hide then bunny hop out behind them to hit them in the sweet spot. And I use the 9k330 in place of the DAU from time to time when I want to be able to choose my shots more carefully.
Don't get me wrong, the other FG variants have their place, but the Assault FG can generally take the place of either with ease.
Yeah, if a tanker from, say, Red Star. is in a battle, you may want to bring out the proto-breach FG. But really, the Ishukone will do perfectly fine. And when it come to pure AV, I think that the assault should be clearly outclassed by the breach, but it doesn't.
The 9k330 also has its place, for precision, as you mention. If there is a pesky sniper or forge gunner atop a tower, then it is certainly nice to be able to hold a charge, but really, my DAU will do perfectly fine. If there is a tanker, why even use the Kaalakiota, when it is outclassed by both the breach and the Ishukone?
The assault is great, and honestly, I quite like the thing. But it is simply too good at everything, too versatile, and it has one very minor drawback. There needs to be even more of a reason to use the other FG variants. |
FATPrincess - XOXO
Shining Flame Amarr Empire
437
|
Posted - 2013.08.11 15:39:00 -
[25] - Quote
ladwar wrote:Interplanetary Insanitarium wrote:Vicious Minotaur wrote:I'd be fine with a damage nerf in lieu of a charge-time nerf (provided one shot still one-shots dropsuits on a direct hit, and can still deter vehicles). As it stands, I have basically no reason to use any other forge gun variant. The Assault forge gun is the be-all and end-all of Av AND Ai. How often do you see a breach? Or the 9K330/Kaalakiota?
The Ishukone, and even the DAU-5/A make all the other forge guns pretty much obsolete.
And, before anybody asks, I do use the forge gun (while running on the ground exclusively). I have an entire character pretty much dedicated to it. I wouldn't say that the other variants are obsolete. I rock the adv breach forge when I know an enemy tank is going to be passing me, so I hide then bunny hop out behind them to hit them in the sweet spot. And I use the 9k330 in place of the DAU from time to time when I want to be able to choose my shots more carefully. lies, dirty dirty lies!! assault FG or GTFO
Yup.
-XOXO
|
Vitharr Foebane
Blood Money Mercenaries
2
|
Posted - 2013.08.11 20:05:00 -
[26] - Quote
Vicious Minotaur wrote:Interplanetary Insanitarium wrote:
I wouldn't say that the other variants are obsolete. I rock the adv breach forge when I know an enemy tank is going to be passing me, so I hide then bunny hop out behind them to hit them in the sweet spot. And I use the 9k330 in place of the DAU from time to time when I want to be able to choose my shots more carefully.
Don't get me wrong, the other FG variants have their place, but the Assault FG can generally take the place of either with ease. Yeah, if a tanker from, say, Red Star. is in a battle, you may want to bring out the proto-breach FG. But really, the Ishukone will do perfectly fine. And when it come to pure AV, I think that the assault should be clearly outclassed by the breach, but it doesn't. The 9k330 also has its place, for precision, as you mention. If there is a pesky sniper or forge gunner atop a tower, then it is certainly nice to be able to hold a charge, but really, my DAU will do perfectly fine. If there is a tanker, why even use the Kaalakiota, when it is outclassed by both the breach and the Ishukone? The assault is great, and honestly, I quite like the thing. But it is simply too good at everything, too versatile, and it has one very minor drawback. There needs to be even more of a reason to use the other FG variants.
you mean like the AR... which really what this thread is about. AR scrubs QQing that something can compete with their precious Duvolle |
DS 10
Pure Innocence. EoN.
687
|
Posted - 2013.08.11 20:58:00 -
[27] - Quote
Nice to see your daily anti-forge gun thread. Thanks for the shout out. I hope it helped my fellow forgers kill crybabies like you. |
Draxus Prime
BurgezzE.T.F
1348
|
Posted - 2013.08.12 01:43:00 -
[28] - Quote
gets killed OP NERF IT!!!!!!! |
Draxus Prime
BurgezzE.T.F
1348
|
Posted - 2013.08.12 01:45:00 -
[29] - Quote
DS 10 wrote:Nice to see your daily anti-forge gun thread. Thanks for the shout out. I hope it helped my fellow forgers kill crybabies like you. when u destroyed 843 banes dropship he laughed why can't everyone be accepting... |
CLONE117
Planetary Response Organization Test Friends Please Ignore
94
|
Posted - 2013.08.12 01:55:00 -
[30] - Quote
support..i hate rapid fire forge guns.. |
|
Draxus Prime
BurgezzE.T.F
1348
|
Posted - 2013.08.12 01:59:00 -
[31] - Quote
CLONE117 wrote:support..i hate rapid fire forge guns.. *eats you* you can't support it now :) |
Cyrille Fodeux
DUST University Ivy League
56
|
Posted - 2013.08.12 02:29:00 -
[32] - Quote
You can do it with every FG. I use the 9K330 and get almost as much Kills as DS. |
FATPrincess - XOXO
Shining Flame Amarr Empire
446
|
Posted - 2013.08.22 00:14:00 -
[33] - Quote
DS 10 wrote:Nice to see your daily anti-forge gun thread. Thanks for the shout out. I hope it helped my fellow forgers kill crybabies like you. Bump
-XOXO |
Breakin Stuff
Goonfeet Top Men.
1195
|
Posted - 2013.08.22 01:14:00 -
[34] - Quote
for sniping infantry I prefer the standard forge gun.
For AV I prefer the assault forge because it's a DPS race to see who can kill who (or escape) first.
I hate the damn breach forge. I think it's a piece of crap and refuse to touch it.
Make the HMG not a niche weapon and a lot of the problems you have stop. As it stands the HMG is worthless on most map areas because open space is the opposite of ideal terrain for a CQC weapon.
the fact that the HMG is solely limited to CQC is also moronic. The fact that the HMG isn't worth a **** outside CQC range is why you get forge snipers.
Long range forge + crappy HMG range = forge snipers.
By math shall ye be freed. |
FATPrincess - XOXO
Shining Flame Amarr Empire
447
|
Posted - 2013.08.22 04:27:00 -
[35] - Quote
For AV and for everything you'll prefer the assault FG, because the other variants give no advantage over the assault. It's better at AV and anti infantry than any weapon in game.
-XOXO |
Vitharr Foebane
Blood Money Mercenaries
32
|
Posted - 2013.08.22 05:01:00 -
[36] - Quote
FATPrincess - XOXO wrote:For AV and for everything you'll prefer the assault FG, because the other variants give no advantage over the assault. It's better at AV and anti infantry than any weapon in game.
-XOXO lemme guess, you respeced CAL LOGI with AR in Uprising |
FATPrincess - XOXO
Shining Flame Amarr Empire
447
|
Posted - 2013.08.22 05:11:00 -
[37] - Quote
Vitharr Foebane wrote:FATPrincess - XOXO wrote:For AV and for everything you'll prefer the assault FG, because the other variants give no advantage over the assault. It's better at AV and anti infantry than any weapon in game.
-XOXO lemme guess, you respeced CAL LOGI with AR in Uprising
lol no. I am a heavy who made the stupid decision of going sentinel with HMG with prof. 5 Just recently I began using Forge Guns and oh lol lol lol what a stupid decision I made speccing in HMGs. This thing is awesome!!!!
-XOXO
|
Vitharr Foebane
Blood Money Mercenaries
32
|
Posted - 2013.08.22 05:15:00 -
[38] - Quote
From what I hear on the grapevine good things are coming to the hmg in 1.4. Also stop being a self loathing fattie or at least wait till we get heavy lasers (HINT HINT CCP) |
Thurak1
Psygod9
62
|
Posted - 2013.08.22 05:17:00 -
[39] - Quote
Kekklian Noobatronic wrote:- It has 12 shots - Only a direct hit will one shot someone, unless you're wearing an MLT suit with no defense mods. Even then, splash might not do the job. - You basically have to have a height advantage to use it in an offensive fashion vs. infantry - MD's do more splash damage - Flaylocks do equivalent splash damage - Weapon Shake - You're wielding the weapon in a very slow, very large, very easy to kill suit
Please go troll elsewhere. People like you are the reason we need a reputation system - specifically one that will prevent poor reputation posters from initiating new posts. This is one of the shorter posts in this thread yet probably one of the best.
Really if your crying about forge gun snipers taking you out you need to get a sniper thats worth 2isk and shoot him dead. Its not impossible. Or even get a forge gunner on your side to shoot him. Either will work fine.
If your a sniper and you cant hit that fatty that is able to rain terror without a zoom scope you suck. Heavies have huge radar profiles big hitboxes and ****** movement speed. I dont know what else could be changed on a heavy to make them a better target for snipers except reduced shields and armor. |
|
|
|
Pages: 1 2 :: [one page] |