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Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
35
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Posted - 2013.08.09 07:14:00 -
[1] - Quote
There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things.
If heavies did what they are intended to do well (point defense) why would anyone try to engage them in CQC? Unless you're a ninja, then be my guest.
I was just in a match with some ridiculous protobears using some terrifying tanks and my AFG barely scratched them because they knew to gtfo while activating whatever modules they had.
If they did increase the charge time on the AFG they would probably increase the charge time across the board, so then there would have to be either increased range or increased damage across the board.
And that video doesn't prove that the AFG is OP. That guy was using it to it's full potential... He got lucky and made it look like the AFG is dominant because he was on that center tower with hives but a lot of his kills appeared to be people standing still or kill steal/assists. And I could have easily countered him with my FG, or a sniper could have taken him out because he wasn't that high up. Basically, the other team wasn't paying attention to the guy hurling metal slugs at a bajillion mph (that's hyperbole, but you get the idea) |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
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Posted - 2013.08.09 07:47:00 -
[2] - Quote
FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things. Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage. -XOXO
Assault Forge Guns are meant to assault things. If people are getting good enough to use them for everything, why can't you?
And yes, it is a small rail gun.
And I only play skirmish because that's where it's at. Stll see plenty of AFG's and I have no problem ganking them back from their perches.
And it is anti material otherwise it wouldn't be free fire. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 07:48:00 -
[3] - Quote
FATPrincess - XOXO wrote:Shattered Mirage wrote:Piercing Serenity wrote:Do not increase the charge time on the AFG. If you need to chase a vehicle down, you need the speed. If your aim sucks, use the standard version. You are really blowing the "spamability" of this weapon way out of proportion This is his/her 10th thread about it.... Those were for discussing things with you guys. CCP remains silent so now **** got serious and I'm doing my proper feedback to get their attention. -XOXO
This isn't proper feedback, this is anecdotal hyperbole.
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Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
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Posted - 2013.08.09 08:08:00 -
[4] - Quote
FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:FATPrincess - XOXO wrote:Interplanetary Insanitarium wrote:There are reasons to use the other types of Forge guns.
Use the breach for heavy damage, use the standard for mobility with the ability to conserve ammo, use the assault to asault things. Don't be so naive. Please see above post by ladwar. I invite you to play some ambush and domination matches you'll see a lot of Ishokune Assault Forge Guns. For AV, AI, everything. And please don't say it's anti-matter because it's not. It's a small railgun doing way too much damage. -XOXO Assault Forge Guns are meant to assault things. If people are getting good enough to use them for everything, why can't you? And yes, it is a small rail gun. And I only play skirmish because that's where it's at. Stll see plenty of AFG's and I have no problem ganking them back from their perches. And it is anti material otherwise it wouldn't be free fire. How did I know you'd only play skirmish...hm. Anyway you should try different game types so that you can get a better view of how things work in Dust. A good example is that in skirmish I can barely get kills with my LAV, while in ambush I easily go +15 kills running people over. Snipers get good scores in skirmish, while ambush they have trouble having a place to camp. Assault FGs are good in all the game types, but you'll see +5 heavies using these in domination. More and more people will get into this new FOTM you'll see. -XOXO
Everything has its place in any game type. Just because heavies have 2 heavy weapons to choose from and people tend to choose the FG over the HMG for its range/damage, and then go with the assault for its faster firing rate doesn't make it OP.
Could splash be tweaked down a bit? Sure, why not, it's not gunna stop heavies from using the only long range weapon they have to try and kill infantry.
And let people become heavies and use the FG, some people are gunna hate it and some people are gunna be like "Why didn't I do this sooner?!" As it is now we can be killed as easily as anyone else. Except by sniper rifles, it's fun toying with them. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:30:00 -
[5] - Quote
Text Grant wrote:Just make it do 10% damage to infantry
If that were the case it should have a knock back effect of 100 m for a direct hit with any impact to the environment killing them unless they use their inertia dampeners, which would eliminate the damage but keep the knockback.
And plus it's not a dedicated AV weapon, it's a hand held anti material rail cannon that does a lot of damage because it's hurling a chunk of metal at insane speeds. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:34:00 -
[6] - Quote
Vicious Minotaur wrote:I'd be fine with a damage nerf in lieu of a charge-time nerf (provided one shot still one-shots dropsuits on a direct hit, and can still deter vehicles). As it stands, I have basically no reason to use any other forge gun variant. The Assault forge gun is the be-all and end-all of Av AND Ai. How often do you see a breach? Or the 9K330/Kaalakiota?
The Ishukone, and even the DAU-5/A make all the other forge guns pretty much obsolete.
And, before anybody asks, I do use the forge gun (while running on the ground exclusively). I have an entire character pretty much dedicated to it.
I wouldn't say that the other variants are obsolete. I rock the adv breach forge when I know an enemy tank is going to be passing me, so I hide then bunny hop out behind them to hit them in the sweet spot. And I use the 9k330 in place of the DAU from time to time when I want to be able to choose my shots more carefully. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
40
|
Posted - 2013.08.09 08:57:00 -
[7] - Quote
Hahahaha, if only that were true. Well, looks like I have to GTFO.
But really, as great as the AFG is the FG and BFG (heh, you know what that means) are just as good, just not as fast. |
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