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Vaux Karn
The Mercenary Collective
31
|
Posted - 2013.08.08 15:45:00 -
[1] - Quote
This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. |
N1ck Comeau
Ahrendee Mercenaries EoN.
929
|
Posted - 2013.08.08 15:51:00 -
[2] - Quote
Mass Drivers are supposed to be a skilled weapon.
It's to bad that most rely on splash damage. |
Vaux Karn
The Mercenary Collective
31
|
Posted - 2013.08.08 16:08:00 -
[3] - Quote
Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. |
RedZer0 MK1
Opus Arcana Covert Intervention
18
|
Posted - 2013.08.08 16:30:00 -
[4] - Quote
As a user of MD, they are the perfect weapon for Logis. I'm glad there aren't many as good with it as I am, or a nerd would be incoming. |
Scheneighnay McBob
Bojo's School of the Trades
2785
|
Posted - 2013.08.08 16:41:00 -
[5] - Quote
I haven't touched a mass driver in a while, but I might try it again after I feel like I had enough with scouting.
Something I learned a while back- the breach mass driver is a great way to practice accuracy (I could hit people at long range, despite virtually no splash), although you have to readjust for a wider arc with the other mass drivers. |
Charlotte O'Dell
0uter.Heaven EoN.
866
|
Posted - 2013.08.08 17:51:00 -
[6] - Quote
Of course the at scrubs ignore this |
Lucifalic
Baked n Loaded
46
|
Posted - 2013.08.08 17:54:00 -
[7] - Quote
anyone can take on a shotgun at short range in this game.... unless your not moving and looking the other way with the volume off in case our first shot transports to another dimension... another dimension, another dimension, another dimension |
Scheneighnay McBob
Bojo's School of the Trades
2793
|
Posted - 2013.08.08 17:54:00 -
[8] - Quote
Bump |
BL4CKST4R
WarRavens League of Infamy
978
|
Posted - 2013.08.08 18:09:00 -
[9] - Quote
Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but.
How can we use these "tactics" when its impossible to run away from them. |
Buster Friently
Rosen Association
1501
|
Posted - 2013.08.08 18:10:00 -
[10] - Quote
BL4CKST4R wrote:Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. How can we use these "tactics" when its impossible to run away from them.
Well, one idea, just off the top of my head, in like 2 seconds is -- don't run right up to them in the first place. |
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bolsh lee
Ahrendee Mercenaries EoN.
374
|
Posted - 2013.08.08 18:17:00 -
[11] - Quote
I agree I dont see OP on anything, I see situation that has to be adjusted to be it gear or approach...
Sure something could be an annoyance or "OP" for what its supposed to be and the only weapon I could see that was far from its base was the flaylock ... |
Mamertine Son
R.E.B.E.L.S
59
|
Posted - 2013.08.08 18:18:00 -
[12] - Quote
Always get killed by the MD up close and I use the semi-auto scrambler so I'm always trying to keep distance.
Even so, somehow they get the drop on me or I thought they were holding an smg, and let me tell you, it sucks. The same thing happens when I step in front of the AR but I'm more accepting of it.
Sorry for being biased . |
Lillica Deathdealer
Mango and Friends
41
|
Posted - 2013.08.08 18:23:00 -
[13] - Quote
To all of you who say it relies on splash damage for kills...
Should it use direct damage instead? You know, while taking into consideration the arc, travel time, low rate of fire, and tiny amount of ammunition? Certainly if this was an AR, direct damage would be fine. But its not.
Tell you what, while we make the explosive weapon, the Mass Driver, use direct damage, why not apply this to grenades too? Yes! From now on, grenades should function the same as throwing knives in COD, but with more of an arc. Clearly, this is the only way to achieve balance for the AR users of AR 514! |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
572
|
Posted - 2013.08.08 18:25:00 -
[14] - Quote
N1ck Comeau wrote:Mass Drivers are supposed to be a skilled weapon.
It's to bad that most rely on splash damage.
If the aiming mechanics in this game and the weapon were even decent, people wouldn't have to rely on splash damage but then again, the weapon has splash for a reason,
1. They're grenades and they go boom
2. The extreme drop of the round makes it hard to judge where the round is going to land until you played it enough to judge where the landing will be.
I imagine there will be more direct damage kills with it when people start getting the hang of the trajectory but until then I imagine people will be walking the rounds into the target... I skilled into it last night to see what the fuss was about and while it is a good weapon, the way the rounds just drop makes them feel like they must weigh 10 pounds, it's not easy to switch from a straight shooting weapon.
People also need to remember that weapons in this game should be able to kill an infantry player in one magazine (as long as you have good aim) and most do, so why are people angry when the MD kills them with one mag? |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
131
|
Posted - 2013.08.08 18:41:00 -
[15] - Quote
I think the MD is fine. I don't use it (I can't, tried it and couldn't get the hang of it. strangely I was far better with the plasma cannon) I only have Adv Minlogi suit with adv systems and I can take up to 5 hits, which seems fair. If I wasn't a proper logi and had more SP in weapons I could easily take down most MD'ers 1 to 1. But I want to wait for race weapons |
Soldiersaint
Deepspace Digital
311
|
Posted - 2013.08.08 18:47:00 -
[16] - Quote
If you run into an md or the md gets the jump on you. you deserve to die instantly no fair chance no getting away. Its an explosive nothing is allowed to servive an explosive......ever |
Csikszent Mihalyi
DUST University Ivy League
28
|
Posted - 2013.08.08 19:06:00 -
[17] - Quote
Soldiersaint wrote:If you run into an md or the md gets the jump on you. you deserve to die instantly no fair chance no getting away. Its an explosive nothing is allowed to servive an explosive......ever
And that, my friend, is why the mass driver cannot be among the most effective weapons in the game.
It's FPS design 101, and hardly worth discussing. I trust CCP will make the right decision if it turns out to be necessary, and I'll adapt as usual. |
Vaux Karn
The Mercenary Collective
38
|
Posted - 2013.08.09 08:57:00 -
[18] - Quote
Buster Friently wrote:BL4CKST4R wrote:Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. How can we use these "tactics" when its impossible to run away from them. Well, one idea, just off the top of my head, in like 2 seconds is -- don't run right up to them in the first place.
Exactly...it is a (apparently rare and extremely complicated) thing called "situational awareness." In short, it means if you see more than 3 explosions going of in close vicinity to each other about a second apart, then there is most likely a mass driver nearby. It isn't rocket science, and if you watch closely you can usually even see the rounds and back trace their trajectory to the shooter. There are games that reward the blind rush suicide tactics, this is not one of them. If you rush in blind, you deserve to die, and it isn't the gun's fault for killing you, it is your's. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
139
|
Posted - 2013.08.09 09:13:00 -
[19] - Quote
I was immediately killed by it almost the second my shields went down.
Yeah, I guess that makes me stupid for not shield tanking a suit designed for armour tanking.
|
Vaux Karn
The Mercenary Collective
39
|
Posted - 2013.08.09 09:27:00 -
[20] - Quote
Vicious Minotaur wrote:I was immediately killed by it almost the second my shields went down.
Yeah, I guess that makes me stupid for not shield tanking a suit designed for armour tanking.
By that logic I can complain and call OP everytime I get killed by any kind of laser or my sheilds get dropped by a flux. You know explosives are strong vs armor yet you still try to rambo a MD? Now I am not saying that armor doesn't need some buffs, but armor is the problem there, not the mass driver. Regardless though, the main problem with the mass driver is not with the gun but with the victim. As I already said, know its weaknesses, get above or engage at range and 95% of your problems are solved. That and pay attention...that one may help even more, as it will help against more than just the MD. |
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Namirial Kensai
Seituoda Taskforce Command Caldari State
6
|
Posted - 2013.08.09 09:39:00 -
[21] - Quote
Vaux Karn wrote:Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. so basically, as how they are used now, in the close quarters surrounding most objectives where all they have to do is bunny hop while blind-firing at anyone attempting to ome around the corner to get lolz-kills.
whats that you say? come up behind them? oh i would except he has two buddies doing the exat same thing in the other direction who just killed 3 guys trying to flank.
fact is, around buildings and choke points, only thing that will kill a mass driver without sacrificing 20 of your teams clone count to the morgue is another mass driver with a bigger tank or more damage. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
139
|
Posted - 2013.08.09 09:44:00 -
[22] - Quote
I never said anything about the MD being a problem.
In fact, I mainly mentioned armour. Which is underpowered. Combine that with a weapon that is very effective against armour, and then you have a weapon that in many cases, is OP, not by virtue of its own stats, but rather because the thing it is designed to counter is stupidly underpowered.
|
Chibi Andy
Forsaken Immortals Top Men.
419
|
Posted - 2013.08.09 09:55:00 -
[23] - Quote
clearly the OP hasnt ran as a heavy user, get above a MD user? heck we can't even jump up a ledge thats higher than our shins. engage the MD at 40m? LOL with a HMG? its quite difficult getting rid of a MD user as a heavy, and even worse when you bump into a squad of MD users. my shields and armor disappeared as quickly as my dead body did. |
Vaux Karn
The Mercenary Collective
39
|
Posted - 2013.08.09 09:57:00 -
[24] - Quote
Namirial Kensai wrote:Vaux Karn wrote:Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. so basically, as how they are used now, in the close quarters surrounding most objectives where all they have to do is bunny hop while blind-firing at anyone attempting to ome around the corner to get lolz-kills. whats that you say? come up behind them? oh i would except he has two buddies doing the exat same thing in the other direction who just killed 3 guys trying to flank. fact is, around buildings and choke points, only thing that will kill a mass driver without sacrificing 20 of your teams clone count to the morgue is another mass driver with a bigger tank or more damage.
Or try coordinating with your team maybe? Kind of like they are? Example, 4 guy frag out the area 2 by 2, flux first (cooked of course) followed by locus (also cooked). It works.
And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
140
|
Posted - 2013.08.09 10:00:00 -
[25] - Quote
Chibi Andy wrote:clearly the OP hasnt ran as a heavy user, get above a MD user? heck we can't even jump up a ledge thats higher than our shins. engage the MD at 40m? LOL with a HMG? its quite difficult getting rid of a MD user as a heavy, and even worse when you bump into a squad of MD users. my shields and armor disappeared as quickly as my dead body did.
Indeed. Combine all that with the slow movement of heavies (and by extension, armour tankers) , and explosive AOE.... Yeah... You can't even run away.
Fun. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
584
|
Posted - 2013.08.09 10:06:00 -
[26] - Quote
I haven't used the MD since the closed beta. Back then, it was my all time favorite weapon. Today I tried it out for the first time with zero skills into it.
26-7, 3k wp I'M BACK BITCHES
Now I have the SR for long range and the MD for short range _____________________
As for replying to the thread...
Yes, just like the forge gun, the mass driver is another weapon that people don't quite understand yet.
Mass drivers are more similar to shotguns than they are long range weapons. This is because of the arc and speed that requires the weapon to be more close range than long. If you can get range on a mass driver, or height,
Forge guns are more similar to snipers than a medium range weapon. If you can get close to them, or sneak up behind them, you have the advantage.
I just hope that CCP doesn't actually nerf these weapons. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
140
|
Posted - 2013.08.09 10:06:00 -
[27] - Quote
Vaux Karn wrote:
And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems.
I never once even implied that the MD needs nerfing. All I have done is state that the the MD is overpowered by proxy.
|
Vaux Karn
The Mercenary Collective
40
|
Posted - 2013.08.09 13:50:00 -
[28] - Quote
Vicious Minotaur wrote:Vaux Karn wrote:
And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems.
I never once even implied that the MD needs nerfing. All I have done is state that the the MD is overpowered by proxy.
I say that not so much because of your statements, but because the forums are filled with people who will twist you "by proxy" into needs nerf...yes the mass driver is simply one more piece of evidence that armor needs buffs, just as shields need a downside (not nerf). |
Charlotte O'Dell
0uter.Heaven EoN.
882
|
Posted - 2013.08.09 14:16:00 -
[29] - Quote
BL4CKST4R wrote:Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. How can we use these "tactics" when its impossible to run away from them.
Their maximum effective range is 40m, and even inside of that, the AR's damage in ten seconds is 400% of the MD's even with direct hits. If you learned how to aim, you would win every engagement, but instead, you run like an undisciplined newberry and explode. No wonder you QQ all the time. |
Soldiersaint
Deepspace Digital
312
|
Posted - 2013.08.09 14:22:00 -
[30] - Quote
Vicious Minotaur wrote:I was immediately killed by it almost the second my shields went down.
Yeah, I guess that makes me stupid for not shield tanking a suit designed for armour tanking.
the md was made to kill armor. what part of that dont you understand? your not supposed to survive. or have a fair chance either.and even if you shield tanked you will just get hit with a flux. and die any way the only way to beat a demolition soldier is to fight him at range. STOP GOING INTO TO CQC AND THINKING YOUR NOT GOING TO GET RAPED BY A MASS DRIVER. YOUR SUPPOSED TO GET RAPED BY A MASS DRIVER IN CQC. |
|
FLAYLOCK Steve
Hellstorm Inc League of Infamy
197
|
Posted - 2013.08.09 15:11:00 -
[31] - Quote
Chibi Andy wrote:clearly the OP hasnt ran as a heavy user, get above a MD user? heck we can't even jump up a ledge thats higher than our shins. engage the MD at 40m? LOL with a HMG? its quite difficult getting rid of a MD user as a heavy, and even worse when you bump into a squad of MD users. my shields and armor disappeared as quickly as my dead body did. I own a Dren heavy and I sometimes switch to it to take out a mass driver. i use the burst hmg to take him down quick. Just saying and i dont even have level 3 mods and most of them are level 1. And my hmg is just level 4. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
197
|
Posted - 2013.08.09 15:13:00 -
[32] - Quote
Soldiersaint wrote:Vicious Minotaur wrote:I was immediately killed by it almost the second my shields went down.
Yeah, I guess that makes me stupid for not shield tanking a suit designed for armour tanking.
the md was made to kill armor. what part of that dont you understand? your not supposed to survive. or have a fair chance either.and even if you shield tanked you will just get hit with a flux. and die any way the only way to beat a demolition soldier is to fight him at range. STOP GOING INTO TO CQC AND THINKING YOUR NOT GOING TO GET RAPED BY A MASS DRIVER. YOUR SUPPOSED TO GET RAPED BY A MASS DRIVER IN CQC. I killed a mass driver user with a. Advanced level basic frame of the minja scout with a smg and nova knifes and remote explosives. But that takes skill. People mostly try to fight head on while I tried to get close to him so he hurts himself and I took him out. |
Namirial Kensai
Seituoda Taskforce Command Caldari State
6
|
Posted - 2013.08.09 17:58:00 -
[33] - Quote
Vaux Karn wrote:Namirial Kensai wrote:Vaux Karn wrote:Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. so basically, as how they are used now, in the close quarters surrounding most objectives where all they have to do is bunny hop while blind-firing at anyone attempting to ome around the corner to get lolz-kills. whats that you say? come up behind them? oh i would except he has two buddies doing the exat same thing in the other direction who just killed 3 guys trying to flank. fact is, around buildings and choke points, only thing that will kill a mass driver without sacrificing 20 of your teams clone count to the morgue is another mass driver with a bigger tank or more damage. Or try coordinating with your team maybe? Kind of like they are? Example, 4 guy frag out the area 2 by 2, flux first (cooked of course) followed by locus (also cooked). It works. And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems. Edit: Regarding Chibi's comment, I don't mean hopping on a box...that won't do much for anyone. I mean truly above them, use a ladder or a dropship. Also, I use a heavy suit quite often, and have no problem taking the high ground. kind of hard to coordinate when only 3 people on your team have a mic and they arent english, and the enmy team is made up of only TWO separate player-corps |
Namirial Kensai
Seituoda Taskforce Command Caldari State
6
|
Posted - 2013.08.09 18:00:00 -
[34] - Quote
Charlotte O'Dell wrote:BL4CKST4R wrote:Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. How can we use these "tactics" when its impossible to run away from them. Their maximum effective range is 40m, and even inside of that, the AR's damage in ten seconds is 400% of the MD's even with direct hits. If you learned how to aim, you would win every engagement, but instead, you run like an undisciplined newberry and explode. No wonder you QQ all the time. except tactics and aiming becomes moot when all the MD does is bunnyhop because he doesnt HAVE to aim, and those bullets you miss are always enough to leave their advanced suit still kicking long enough to duck behind cover for a heal. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
340
|
Posted - 2013.08.09 18:28:00 -
[35] - Quote
N1ck Comeau wrote:Mass Drivers are supposed to be a skilled weapon.
It's to bad that most rely on splash damage.
Splash damage is such that it will take all 6 rounds and over 10 seconds of sustained fire to bring down a proto cal logi. If a death like this happens to anyone in close quarters it is deserved. If you die in uner half of MD clip/drum, you've been hit with direct hits - so, it's because of the opponent's skill. Nuff said. |
Vaux Karn
The Mercenary Collective
40
|
Posted - 2013.08.10 12:45:00 -
[36] - Quote
To Namirial Kensai's last 2 posts:
1. If you are playing with randoms with no mic, that is your problem. Team work and communication will always be "OP" but will never get nerfed. That is the most pathetic arguement ever for why something "isn't fair."
2. Try out the mass driver if yoy believe it requires no aiming...I can tell you from experience that it requires more skill to aim than an AR at any range that isn't close enough to kill yourself. Also, are you suggesting that jumping is OP now too? Again, pathetic arguement. |
NOAMIzzzzz
BIG BAD W0LVES Eternal Syndicate
11
|
Posted - 2013.08.10 12:51:00 -
[37] - Quote
armor needs buff... |
Sgt Buttscratch
G I A N T EoN.
601
|
Posted - 2013.08.10 12:56:00 -
[38] - Quote
Didn't read the OP, posted sounded like an ignorant lil turd puncher.
Some of these mass drivers can have up to 8.25m splash damage, times by the fact theres never one, add the forge guns in. Dust 514 has turned into a splash damage cheese ball event. Rewarded for indirect hits. Close range? to one, there was also 5 other in varius spots spamming them left right and center. Underneath? one, there was also 5 other in varius spots spamming them left right and center.
There are some very good mass driver users, there is also MASS SPAM going on. Ran against Nyan san yesterday, they were running around in groups, purely spamming. At one point they couldn't see their targets they were hit and hope lobbing them. I see this all day when sniping them, most mass driver players are just sticking in numbers of other splash damage, and cluster ******* the enemy. this requires NO SKILL.
Their arguement of harder to use is invalid. The weapon is out of control atm. If their was a flux varient, this forum would see the biggest amount of tears ever, but they only do this with armor destroying weapons.
Another weapon that proves CCP have no idea about competitive FPS play nor the balance thats required. |
Vaux Karn
The Mercenary Collective
41
|
Posted - 2013.08.10 13:23:00 -
[39] - Quote
Sgt Buttscratch wrote:Didn't read the OP, poster sounded like an ignorant lil turd puncher.
Some of these mass drivers can have up to 8.25m splash damage, times by the fact theres never one, add the forge guns in then the grenades. Dust 514 has turned into a splash damage cheese ball event. Rewarded for indirect hits. Close range? to one, there was also 5 other in varius spots spamming them left right and center. Underneath? one, there was also 5 other in varius spots spamming them left right and center.
There are some very good mass driver users, there is also MASS SPAM going on. Ran against Nyan san yesterday, they were running around in groups, purely spamming. At one point they couldn't see their targets they were hit and hope lobbing them. I see this all day when sniping them, most mass driver players are just sticking in numbers of other splash damage, and cluster ******* the enemy. this requires NO SKILL.
Their arguement of harder to use is invalid. The weapon is out of control atm. If their was a flux varient, this forum would see the biggest amount of tears ever, but they only do this with armor destroying weapons.
Another weapon that proves CCP have no idea about competitive FPS play nor the balance thats required.
Wow...name calling...grow up, show some maturity, and quit acting like insulting someone will prove they're wrong about everything...
Yes, one mass driver is capable of that range, one not some, and it is the lower damage variant. If people are spamming it, big deal, people spam ARs. Don't see you crying about that. A group running around working together and focusing fire on targets, no matter what gun they use, is going to tear through people trying to "one man army" everything.
Also, trash talking CCP? If you don't like it, don't play. Otherwise, shut up and quit trying to be "one of the cool kids."
Also, to NOAMIzzzzz, yes agreed, armor needs buffs. |
Sgt Buttscratch
G I A N T EoN.
602
|
Posted - 2013.08.10 14:49:00 -
[40] - Quote
The AR's have to hit the target. MD has to hit within 5 or so meters...
I can have problems with the gams developers, their methods and their game whilst still enjoying it. And looking at the feedback and requests, there are a lot of people who would agree CCP do NOT understand balance nor do the understand what competitive FPS is. Most their "balance" is counted around pub matches, hence the snipers poor poor perfromance in PC battles now. They have the ability to lock themselves in their own cars atm. |
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Chunky Munkey
Amarr Templars Amarr Empire
1113
|
Posted - 2013.08.10 14:52:00 -
[41] - Quote
N1ck Comeau wrote:Mass Drivers are supposed to be a skilled weapon.
It's to bad that most rely on splash damage.
The skill is in making sure you're in the right place at the right time. Once you've managed that, the splash can do the work for you. There are more skills in this game than lining up headshots. |
Soldiersaint
Deepspace Digital
315
|
Posted - 2013.08.10 16:42:00 -
[42] - Quote
Mass driver= portable mortar. I dont need to hit you competitive tryhard butt to kill you. All i need to do is line up the arc and blast you back to cod. Which is where all competitive players belong. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
355
|
Posted - 2013.08.10 17:05:00 -
[43] - Quote
Sgt Buttscratch wrote:Didn't read the OP, poster sounded like an ignorant lil turd puncher.
Some of these mass drivers can have up to 8.25m splash damage, times by the fact theres never one, add the forge guns in then the grenades. Dust 514 has turned into a splash damage cheese ball event. Rewarded for indirect hits. Close range? to one, there was also 5 other in varius spots spamming them left right and center. Underneath? one, there was also 5 other in varius spots spamming them left right and center.
There are some very good mass driver users, there is also MASS SPAM going on. Ran against Nyan san yesterday, they were running around in groups, purely spamming. At one point they couldn't see their targets they were hit and hope lobbing them. I see this all day when sniping them, most mass driver players are just sticking in numbers of other splash damage, and cluster ******* the enemy. this requires NO SKILL.
Their arguement of harder to use is invalid. The weapon is out of control atm. If their was a flux varient, this forum would see the biggest amount of tears ever, but they only do this with armor destroying weapons.
Another weapon that proves CCP have no idea about competitive FPS play nor the balance thats required.
What, u get killed by multiple ppl shooting at u all at once? Of course this would have never happened if they used ARs. Group tactics are OP. Let's ban both group tactics and MD together. |
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