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Namirial Kensai
Seituoda Taskforce Command Caldari State
6
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Posted - 2013.08.09 09:39:00 -
[1] - Quote
Vaux Karn wrote:Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. so basically, as how they are used now, in the close quarters surrounding most objectives where all they have to do is bunny hop while blind-firing at anyone attempting to ome around the corner to get lolz-kills.
whats that you say? come up behind them? oh i would except he has two buddies doing the exat same thing in the other direction who just killed 3 guys trying to flank.
fact is, around buildings and choke points, only thing that will kill a mass driver without sacrificing 20 of your teams clone count to the morgue is another mass driver with a bigger tank or more damage. |
Namirial Kensai
Seituoda Taskforce Command Caldari State
6
|
Posted - 2013.08.09 17:58:00 -
[2] - Quote
Vaux Karn wrote:Namirial Kensai wrote:Vaux Karn wrote:Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. so basically, as how they are used now, in the close quarters surrounding most objectives where all they have to do is bunny hop while blind-firing at anyone attempting to ome around the corner to get lolz-kills. whats that you say? come up behind them? oh i would except he has two buddies doing the exat same thing in the other direction who just killed 3 guys trying to flank. fact is, around buildings and choke points, only thing that will kill a mass driver without sacrificing 20 of your teams clone count to the morgue is another mass driver with a bigger tank or more damage. Or try coordinating with your team maybe? Kind of like they are? Example, 4 guy frag out the area 2 by 2, flux first (cooked of course) followed by locus (also cooked). It works. And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems. Edit: Regarding Chibi's comment, I don't mean hopping on a box...that won't do much for anyone. I mean truly above them, use a ladder or a dropship. Also, I use a heavy suit quite often, and have no problem taking the high ground. kind of hard to coordinate when only 3 people on your team have a mic and they arent english, and the enmy team is made up of only TWO separate player-corps |
Namirial Kensai
Seituoda Taskforce Command Caldari State
6
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Posted - 2013.08.09 18:00:00 -
[3] - Quote
Charlotte O'Dell wrote:BL4CKST4R wrote:Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. How can we use these "tactics" when its impossible to run away from them. Their maximum effective range is 40m, and even inside of that, the AR's damage in ten seconds is 400% of the MD's even with direct hits. If you learned how to aim, you would win every engagement, but instead, you run like an undisciplined newberry and explode. No wonder you QQ all the time. except tactics and aiming becomes moot when all the MD does is bunnyhop because he doesnt HAVE to aim, and those bullets you miss are always enough to leave their advanced suit still kicking long enough to duck behind cover for a heal. |
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